15 Commits

Author SHA1 Message Date
Zemledelec
c6b978b8cf #698 fixed tests 2023-08-02 18:10:55 +04:00
Zemledelec
36862fee55 #706 docs cleanup 2023-05-24 09:27:54 +04:00
Zemledelec
8b643d567f #510 removed normalMatrix from geoObject. All light sources now are directional only. 2023-02-16 13:46:11 +04:00
Zemledelec
30415306aa Fixed transform lighting when renderNode is not initialized yet 2022-08-19 17:09:56 +04:00
Zemledelec
febe57e601 Merge branch 'master' into geo_object_instancing
# Conflicts:
#	src/og/entity/Entity.js
#	src/og/math/Mat4.js
#	src/og/webgl/Handler.js
#	src/og/webgl/callbacks.js
#	tests/Globe.test.js
2021-11-13 00:07:12 +03:00
Thibaut Lassalle
3f74361e44 better types 2021-10-31 12:44:16 -07:00
Thibaut Lassalle
9eda4928bf better types 2021-10-30 07:55:05 -07:00
Thibaut Lassalle
bf95fc3ec6 eslint rules 2021-10-16 04:20:59 -07:00
Zemledelec
72cd6bcc63 1) Migrate to rollup.
2) Eslint cleanup.
3) Fixed layer zoom visibility.
2020-02-16 21:53:14 +03:00
Zemledelec
f496ca11bc Little refactoring. 2019-07-17 22:59:27 +03:00
Zemledelec
42856fdfe3 Changed setPosition to setPosition3v in the lightSource . 2019-07-17 18:44:11 +03:00
Zemledelec
2a6f08cc67 Entity ground collision is fixed and jsdoc is improved. 2018-07-24 10:30:12 +03:00
Zemledelec
9c42d3caa0 return files back 2018-03-15 00:37:39 +03:00
Zemledelec
be25af6bef remove globus 2018-03-15 00:36:11 +03:00
Zemledelec
80e7a33ff9 git core.ignorecase set to false 2018-03-14 23:39:35 +03:00