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@ -73,7 +73,10 @@ void main() {
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repeat = distance(nStart, nEnd) / a_strokeSize;
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//@todo
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// Lets try to find shortest distance to the ray from camera, and use the value in the focalDistance
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// Could be optimization some times
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//float repeat = (1.0 / a_strokeSize) * length(v) / focalSize;
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repeat = (1.0 / a_strokeSize) * length(v) / focalSize;
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//repeat = min(repeat, 100.0);
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}
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