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wip.yyy
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@ -368,30 +368,28 @@ export class MouseNavigation extends Control {
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if (!_targetZoomPoint)
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return;
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this._targetZoomPoint = _targetZoomPoint;
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this._grabbedSphere.radius = this._targetZoomPoint.length();
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let cam = this.planet.camera;
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/*
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this._grabbedDist = this.renderer!.getDistanceFromPixel(e.pos)!;
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this._targetZoomPoint = _targetZoomPoint;
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this._grabbedSphere.radius = this._targetZoomPoint.length();
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if(cam.isOrthographic) {
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let zoomDist = this.renderer!.getDistanceFromPixel(e.pos)!;
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let dist = this._grabbedDist;
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let p1 = new Vec3();
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let dir = cam.unproject(e.x, e.y, dist, p1);
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let dist = zoomDist;
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let p1 = new Vec3();
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let dir = cam.unproject(e.x, e.y, dist, p1);
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const p0 = p1.sub(dir.scaleTo(dist));
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const _targetDragPoint = new Ray(p0, dir).hitSphere(this._grabbedSphere);
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const p0 = p1.sub(dir.scaleTo(dist));
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const _targetZoomPoint = new Ray(p0, dir).hitSphere(this._grabbedSphere);
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if (!_targetDragPoint) {
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return;
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if (!_targetZoomPoint) {
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return;
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}
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this._targetZoomPoint = _targetZoomPoint;
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}
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this._targetZoomPoint = _targetDragPoint;
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*/
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this._curPitch = cam.getPitch();
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this._curYaw = cam.getYaw();
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this._curRoll = cam.getRoll();
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@ -651,7 +649,7 @@ export class MouseNavigation extends Control {
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cam.setPitchYawRoll(this._curPitch, this._curYaw, this._curRoll);
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cam.update();
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let dirCurr = cam.unproject2v(this._currScreenPos); //cam.eye.distance(this._targetZoomPoint)
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let dirCurr = cam.unproject2v(this._currScreenPos, cam.eye.distance(this._targetZoomPoint));
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let dirNew = a.sub(cam.eye).normalize();
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let px0 = new Vec3();
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