buffer slice fix, cleanup

This commit is contained in:
Aigars Zeiza 2025-07-07 13:10:22 +03:00
parent 50a1a6141d
commit 18404fe1ca
4 changed files with 28 additions and 199 deletions

View File

@ -28,7 +28,7 @@ import {
RenderNode,
EntityCollection,
scene,
Gltf
Gltf,
} from "../../lib/og.es.js";
let renderer = new Renderer("frame", {
@ -43,211 +43,36 @@ class MyScene extends RenderNode {
}
init() {
const baseObj = Object3d.createCube(0.4, 2, 0.4).translate(new Vec3(0, 1, 0)).setMaterial({
ambient: "#882a2a",
diffuse: "#fb3434",
shininess: 1
});
const frustumObj = Object3d.createFrustum(3, 2, 1).setMaterial({
ambient: "#236028",
diffuse: "#1cdd23",
shininess: 1
});
const cylinderObj = Object3d.createCylinder(1, 0, 1)
.applyMat4(new Mat4().setRotation(new Vec3(1, 0, 0), (90 * Math.PI) / 180))
.setMaterial({
ambient: "#773381",
diffuse: "#ef00ff",
shininess: 1
});
let parentEntity = new Entity({
cartesian: new Vec3(0, 0, 0),
independentPicking: true
// geoObject: {
// color: "rgb(90,90,90)",
// scale: 1,
// instanced: true,
// tag: `baseObj`,
// object3d: baseObj
// }
});
let childEntity = new Entity({
cartesian: new Vec3(0, 1, 0),
independentPicking: true,
relativePosition: true,
geoObject: {
color: "rgb(90,90,90)",
instanced: true,
tag: `frustumObj`,
object3d: frustumObj
}
});
let childChildEntity = new Entity({
cartesian: new Vec3(0, 3, -1),
independentPicking: true,
relativePosition: true,
geoObject: {
color: "rgb(90,90,90)",
instanced: true,
tag: `cylinderObj`,
object3d: cylinderObj
}
});
childEntity.appendChild(childChildEntity);
parentEntity.appendChild(childEntity);
let collection = new EntityCollection({
entities: [parentEntity]
entities: []
});
collection.addTo(this);
this.renderer.activeCamera.set(new Vec3(-4, 21, 23), new Vec3(1, 0, 0));
this.renderer.activeCamera.set(new Vec3(20, 21, 23), new Vec3(10, 0, 0));
this.renderer.activeCamera.update();
DracoDecoderModule().then((decoderModule) => {
Gltf.connectDracoDecoderModule(decoderModule);
Gltf.loadGlb("./maxwell_the_cat.glb").then((gltf) => {
// const models = gltf.getObjects3d();
const entities = gltf.toEntities();
console.log("entities", entities);
const cat = entities[0];
cat.setScale(0.1);
childChildEntity.appendChild(entities[0]);
// childChildEntity.appendChild(
// new Entity({
// cartesian: new Vec3(0, 3, -1),
// independentPicking: true,
// relativePosition: true,
// geoObject: {
// color: "rgb(90,90,90)",
// instanced: true,
// tag: `circleObj`,
// object3d: models[0]
// }
// })
// );
cat.setScale(0.5);
cat.setPitch(-90 * (Math.PI / 180));
collection.add(cat);
this.renderer.activeCamera.update();
});
});
// Gltf.loadGlb("./CesiumMilkTruck.glb").then((gltf) => {
// const entity = gltf.toEntities()[0];
// entity.setScale(1);
// console.log('truck entity', entity);
// childChildEntity.appendChild(entity);
// this.renderer.activeCamera.update();
// });
Gltf.loadGlb("./f22.glb").then((gltf) => {
const entity = gltf.toEntities()[0];
entity.setScale(1);
entity.setCartesian(20, 5, 0);
entity.setPitch(90 * (Math.PI / 180));
collection.add(entity);
this.renderer.activeCamera.update();
});
}
}
renderer.addNodes([new scene.Axes(), new MyScene()]);
async function loadGLB(url) {
const response = await fetch(url);
const buffer = response.arrayBuffer();
return await buffer;
}
function parseGLB(arrayBuffer) {
const dv = new DataView(arrayBuffer);
const magic = dv.getUint32(0, true);
if (magic !== 0x46546c67) throw new Error("Not a valid GLB");
const jsonChunkLength = dv.getUint32(12, true);
const jsonChunkStart = 20;
const jsonChunk = new TextDecoder().decode(
new Uint8Array(arrayBuffer, jsonChunkStart, jsonChunkLength)
);
const gltf = JSON.parse(jsonChunk);
const chunks = [];
const binChunkStart = 20 + jsonChunkLength;
for (let i = 0; i < gltf.bufferViews.length; i++) {
const bufferView = gltf.bufferViews[i];
const offset = i + 1;
const start = binChunkStart + 8 * offset + bufferView.byteOffset;
chunks.push(arrayBuffer.slice(start, start + bufferView.byteLength));
}
return { gltf, chunks };
}
function getDracoCompressedAccessor(gltf) {
for (const mesh of gltf.meshes) {
for (const primitive of mesh.primitives) {
if (primitive.extensions && primitive.extensions["KHR_draco_mesh_compression"]) {
return primitive.extensions["KHR_draco_mesh_compression"];
}
}
}
return null;
}
function decodeDraco(decoderModule, binChunk, gltf) {
console.log(gltf);
const byteOffset = 0; // optional: read from bufferView
const dracoBufferView = new Uint8Array(binChunk, byteOffset); // if bufferView.byteOffset is available, use it
const decoder = new decoderModule.Decoder();
const buffer = new decoderModule.DecoderBuffer();
buffer.Init(dracoBufferView, dracoBufferView.byteLength);
const geometryType = decoder.GetEncodedGeometryType(buffer);
if (geometryType !== decoderModule.TRIANGULAR_MESH) {
throw new Error("Not a mesh");
}
const mesh = new decoderModule.Mesh();
const status = decoder.DecodeBufferToMesh(buffer, mesh);
if (!status.ok() || mesh.ptr === 0) {
console.log(status.error_msg());
throw new Error("Failed to decode Draco mesh");
}
const posAttrId = decoder.GetAttributeId(mesh, decoderModule.POSITION);
const posAttr = decoder.GetAttribute(mesh, posAttrId);
const numPoints = mesh.num_points();
const pos = new decoderModule.DracoFloat32Array();
decoder.GetAttributeFloatForAllPoints(mesh, posAttr, pos);
const positions = new Float32Array(numPoints * 3);
for (let i = 0; i < positions.length; i++) {
positions[i] = pos.GetValue(i);
}
decoderModule.destroy(pos);
decoderModule.destroy(mesh);
decoderModule.destroy(decoder);
decoderModule.destroy(buffer);
return positions;
}
const test = async () => {
// const arrayBuffer = await loadGLB("./CesiumMilkTruck.glb");
// const { gltf, chunks } = parseGLB(arrayBuffer);
// // const dracoExt = getDracoCompressedAccessor(gltf);
// console.log(gltf, chunks);
// // eslint-disable-next-line no-undef
// const decoderModule = await DracoDecoderModule();
// await decoderModule.ready;
// const positions = decodeDraco(decoderModule, chunks[2], gltf);
// console.log(positions);
// const buffer = new decoderModule.DecoderBuffer();
// buffer.Init(cat, cat.length);
// const decoder = new decoderModule.Decoder();
// const geometryType = decoder.GetEncodedGeometryType(buffer);
// console.log(decoderModule, geometryType);
// const gltf = await Gltf.loadGlb("./CesiumMilkTruck.glb");
// const objects = gltf.getObjects3d();
// console.log(objects);
// await Gltf.loadGlb("./maxwell_the_cat.glb");
};
test();

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sandbox/modelLoad/f22.glb Normal file

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@ -29,7 +29,6 @@ export class Gltf {
if (this.dracoDecoderModule !== null) {
await this.dracoDecoderModule.ready;
}
console.log("load glb", data);
return new Gltf(data);
}
@ -371,7 +370,6 @@ export class Gltf {
}
private static toObject3d(primitive: Primitive): Object3d {
console.log('building object3d', primitive);
return new Object3d({
name: primitive.name,
vertices: Array.from(primitive.vertices as Float32Array),
@ -393,22 +391,25 @@ export class Gltf {
private static access(accessor: Accessor, gltf: GltfData): ArrayBufferLike {
const bufferView = gltf.gltf.bufferViews[accessor.bufferView];
const arrbuff = gltf.bin[bufferView.buffer];
const offset = bufferView.byteOffset || 0;
let offset = bufferView.byteOffset || 0;
if (accessor.byteOffset !== undefined) {
offset += accessor.byteOffset;
}
const dv = arrbuff.slice(offset, offset + bufferView.byteLength);
switch (accessor.type) {
case AccessorDataType.scalar:
return this.getTensor(dv, accessor, 1);
return this.getTensor(dv, accessor, 1, bufferView.byteStride);
case AccessorDataType.vec2:
return this.getTensor(dv, accessor, 2);
return this.getTensor(dv, accessor, 2, bufferView.byteStride);
case AccessorDataType.vec3:
return this.getTensor(dv, accessor, 3);
return this.getTensor(dv, accessor, 3, bufferView.byteStride);
case AccessorDataType.vec4:
case AccessorDataType.mat2:
return this.getTensor(dv, accessor, 4);
return this.getTensor(dv, accessor, 4, bufferView.byteStride);
case AccessorDataType.mat3:
return this.getTensor(dv, accessor, 9);
return this.getTensor(dv, accessor, 9, bufferView.byteStride);
case AccessorDataType.mat4:
return this.getTensor(dv, accessor, 16);
return this.getTensor(dv, accessor, 16, bufferView.byteStride);
default:
throw new Error("Unknown accessor type");
}
@ -417,7 +418,8 @@ export class Gltf {
private static getTensor(
buffer: ArrayBuffer,
accessor: Accessor,
numOfComponents: number
numOfComponents: number,
byteStride?: number // TODO: implement byteStride handling if data not tightly packed
): ArrayBufferLike {
if (accessor.componentType === AccessorComponentType.ushort) {
return new Uint16Array(buffer, 0, accessor.count * numOfComponents);

View File

@ -111,6 +111,7 @@ export enum MimeType {
export interface Accessor {
bufferView: number;
byteOffset?: number;
componentType: AccessorComponentType;
count: number;
type: AccessorDataType;
@ -123,6 +124,7 @@ export interface BufferView {
byteLength: number;
byteOffset: number;
target?: BufferViewTarget;
byteStride?: number;
}
export enum BufferViewTarget {