ol-ext/interaction/drawregularinteraction.js
Jean-Marc Viglino 20e411f90f [ADD] setAtivate
2016-06-11 16:33:12 +02:00

302 lines
9.7 KiB
JavaScript

/** Interaction rotate
* @constructor
* @extends {ol.interaction.Pointer}
* @fires drawstart, drawing, drawend
* @param {olx.interaction.TransformOptions}
* - source {Array<ol.Layer>} Destination source for the drawn features
* - features {ol.Collection<ol.Feature>} Destination collection for the drawn features
* - style {ol.style.Style | Array.<ol.style.Style> | ol.style.StyleFunction | undefined} style for the sketch
* - sides {integer} nimber of sides, default 0 = circle
* - squareCondition { ol.events.ConditionType | undefined } A function that takes an ol.MapBrowserEvent and returns a boolean to draw square features.
* - centerCondition { ol.events.ConditionType | undefined } A function that takes an ol.MapBrowserEvent and returns a boolean to draw centered features.
* - canRotate { bool } Allow rotation when centered + square, default: true
*/
ol.interaction.DrawRegular = function(options)
{ if (!options) options={};
var self = this;
ol.interaction.Pointer.call(this,
{ handleDownEvent: this.handleDownEvent_,
handleMoveEvent: this.handleMoveEvent_,
handleUpEvent: this.handleUpEvent_,
handleEvent: this.handleEvent_
});
this.squaredClickTolerance_ = options.clickTolerance ? options.clickTolerance * options.clickTolerance : 36;
this.maxCircleCoordinates_ = options.maxCircleCoordinates || 100;
// Collection of feature to transform
this.features_ = options.features;
// List of layers to transform
this.source_ = options.source;
// Square condition
this.squareFn_ = options.squareCondition;
// Centered condition
this.centeredFn_ = options.centerCondition;
// Allow rotation when centered + square
this.canRotate_ = (options.canRotate !== false);
// Number of sides (default=0: circle)
this.setSides(options.sides);
// Style
var white = [255, 255, 255, 1];
var blue = [0, 153, 255, 1];
var width = 3;
var defaultStyle = [
new ol.style.Style({
stroke: new ol.style.Stroke({ color: white, width: width + 2 })
}),
new ol.style.Style({
image: new ol.style.Circle({
radius: width * 2,
fill: new ol.style.Fill({ color: blue }),
stroke: new ol.style.Stroke({ color: white, width: width / 2 })
}),
stroke: new ol.style.Stroke({ color: blue, width: width }),
fill: new ol.style.Fill({
color: [255, 255, 255, 0.5]
})
})
];
// Create a new overlay layer for the sketch
this.sketch_ = new ol.Collection();
this.overlayLayer_ = new ol.layer.Vector(
{ source: new ol.source.Vector({
features: this.sketch_,
useSpatialIndex: false
}),
name:'DrawRegular overlay',
displayInLayerSwitcher: false,
style: this.style || defaultStyle
});
};
ol.inherits(ol.interaction.DrawRegular, ol.interaction.Pointer);
/**
* Remove the interaction from its current map, if any, and attach it to a new
* map, if any. Pass `null` to just remove the interaction from the current map.
* @param {ol.Map} map Map.
* @api stable
*/
ol.interaction.DrawRegular.prototype.setMap = function(map)
{ if (this.getMap()) this.getMap().removeLayer(this.overlayLayer_);
ol.interaction.Pointer.prototype.setMap.call (this, map);
this.overlayLayer_.setMap(map);
};
/**
* Activate/deactivate the interaction
* @param {boolean}
* @api stable
*/
ol.interaction.DrawRegular.prototype.setActive = function(b)
{ this.overlayLayer_.getSource().clear();
ol.interaction.Pointer.prototype.setActive.call (this, b);
}
/**
* Set the number of sides.
* @param {int} number of sides.
* @api stable
*/
ol.interaction.DrawRegular.prototype.setSides = function (nb)
{
nb = parseInt(nb);
this.sides_ = nb>2 ? nb : 0;
}
/**
* Allow rotation when centered + square
* @param {bool}
* @api stable
*/
ol.interaction.DrawRegular.prototype.canRotate = function (b)
{ if (b===true ||b===false) this.canRotate_ = b;
return this.canRotate_;
}
/**
* Get the number of sides.
* @return {int} number of sides.
* @api stable
*/
ol.interaction.DrawRegular.prototype.getSides = function ()
{ return this.sides_;
}
/** Default start angle array for each sides
*/
ol.interaction.DrawRegular.prototype.startAngle =
{ 'default':Math.PI/2,
3: -Math.PI/2,
4: Math.PI/4
};
/** Get geom of the current drawing
* @return {ol.geom.Polygon | ol.geom.Point}
*/
ol.interaction.DrawRegular.prototype.getGeom_ = function ()
{ this.overlayLayer_.getSource().clear();
if (!this.center_) return false;
var g;
if (this.coord_)
{ var center = this.center_;
var coord = this.coord_;
var hasrotation = this.canRotate_ && this.centered_ && this.square_;
if (this.square_ && !hasrotation)
{ var d = [coord[0] - center[0], coord[1] - center[1]];
var dm = Math.max (Math.abs(d[0]), Math.abs(d[1]));
coord[0] = center[0] + (d[0]>0 ? dm:-dm);
coord[1] = center[1] + (d[1]>0 ? dm:-dm);
}
var d = [coord[0] - center[0], coord[1] - center[1]];
var r = Math.sqrt(d[0]*d[0]+d[1]*d[1]);
if (r>0)
{ var circle = new ol.geom.Circle(center, r, 'XY');
var a;
if (hasrotation) a = Math.atan2(d[1], d[0]);
else a = this.startAngle[this.sides_] || this.startAngle['default'];
if (this.sides_) g = ol.geom.Polygon.fromCircle (circle, this.sides_, a);
else
{ // Opimize points on the circle
var centerPx = this.getMap().getPixelFromCoordinate(this.center_);
var dmax = Math.max (100, Math.abs(centerPx[0]-this.coordPx_[0]), Math.abs(centerPx[1]-this.coordPx_[1]));
dmax = Math.min ( this.maxCircleCoordinates_, Math.round(dmax / (this.centered_ ? 3:5) ));
g = ol.geom.Polygon.fromCircle (circle, dmax, 0);
}
if (hasrotation) return g;
// Scale polygon to fit extent
var ext = g.getExtent();
if (!this.centered_) center = this.center_;
else center = [ 2*this.center_[0]-this.coord_[0], 2*this.center_[1]-this.coord_[1] ];
var scx = (center[0] - coord[0]) / (ext[0] - ext[2]);
var scy = (center[1] - coord[1]) / (ext[1] - ext[3]);
if (this.square_)
{ var sc = Math.min(Math.abs(scx),Math.abs(scy));
scx = Math.sign(scx)*sc;
scy = Math.sign(scy)*sc;
}
var t = [ center[0] - ext[0]*scx, center[1] - ext[1]*scy ];
g.applyTransform(function(g1, g2, dim)
{ for (i=0; i<g1.length; i+=dim)
{ g2[i] = g1[i]*scx + t[0];
g2[i+1] = g1[i+1]*scy + t[1];
}
return g2;
});
return g;
}
}
// No geom => return a point
return new ol.geom.Point(this.center_);
};
/** Draw sketch
* @return {ol.Feature} The feature being drawn.
*/
ol.interaction.DrawRegular.prototype.drawSketch_ = function(evt)
{ this.overlayLayer_.getSource().clear();
if (evt)
{ this.square_ = this.squareFn_ ? this.squareFn_(evt) : evt.originalEvent.shiftKey;
this.centered_ = this.centeredFn_ ? this.centeredFn_(evt) : evt.originalEvent.metaKey || evt.originalEvent.ctrlKey;
var g = this.getGeom_();
if (g)
{ var f = this.feature_;
f.setGeometry (g);
this.overlayLayer_.getSource().addFeature(f);
if (this.canRotate_ && this.centered_ && this.square_ && this.coord_)
{ this.overlayLayer_.getSource().addFeature(new ol.Feature(new ol.geom.LineString([this.center_,this.coord_])));
}
return f;
}
}
};
/** Draw sketch (Point)
*/
ol.interaction.DrawRegular.prototype.drawPoint_ = function(pt)
{ this.overlayLayer_.getSource().clear();
this.overlayLayer_.getSource().addFeature(new ol.Feature(new ol.geom.Point(pt)));
};
/**
* @param {ol.MapBrowserEvent} evt Map browser event.
* @return {boolean} `true` to start the drag sequence.
*/
ol.interaction.DrawRegular.prototype.handleDownEvent_ = function(evt)
{ this.downPx_ = evt.pixel;
return true;
};
/**
* @param {ol.MapBrowserEvent} evt Map browser event.
*/
ol.interaction.DrawRegular.prototype.handleEvent_ = function(evt)
{ ol.interaction.Pointer.handleEvent.call(this, evt)
return true;
}
/**
* @param {ol.MapBrowserEvent} evt Event.
*/
ol.interaction.DrawRegular.prototype.handleMoveEvent_ = function(evt)
{
if (this.started_)
{ this.coord_ = evt.coordinate;
this.coordPx_ = evt.pixel;
var f = this.drawSketch_(evt);
this.dispatchEvent({ type:'drawing', feature: f, pixel: evt.pixel, coordinate: evt.coordinate, square: this.square_, centered: this.centered_ });
}
else this.drawPoint_(evt.coordinate);
return false;
};
/**
* @param {ol.MapBrowserEvent} evt Map browser event.
* @return {boolean} `false` to stop the drag sequence.
*/
ol.interaction.DrawRegular.prototype.handleUpEvent_ = function(evt)
{ var downPx = this.downPx_;
var clickPx = evt.pixel;
var dx = downPx[0] - clickPx[0];
var dy = downPx[1] - clickPx[1];
if (dx*dx + dy*dy <= this.squaredClickTolerance_)
{ if (!this.started_)
{ this.started_ = true;
this.center_ = evt.coordinate;
this.coord_ = null;
var f = this.feature_ = new ol.Feature();
this.drawSketch_(evt);
this.dispatchEvent({ type:'drawstart', feature: f, pixel: evt.pixel, coordinate: evt.coordinate });
}
else
{ this.started_ = false;
// Add new feature
if (this.coord_ && this.center_[0]!=this.coord_[0] && this.center_[1]!=this.coord_[1])
{ var f = this.feature_;
f.setGeometry(this.getGeom_());
if (this.source_) this.source_.addFeature(f);
else if (this.features_) this.features_.push(f);
this.dispatchEvent({ type:'drawend', feature: f, pixel: evt.pixel, coordinate: evt.coordinate, square: this.square_, centered: this.centered_ });
}
else
{ this.dispatchEvent({ type:'drawend', feature: null, pixel: evt.pixel, coordinate: evt.coordinate, square: this.square_, centered: this.centered_ });
}
this.center_ = this.coord_ = null;
this.drawSketch_();
}
return false;
}
return true;
};