ol-ext/examples/interaction/map.interaction.undoredo.html
2024-06-26 16:24:06 +02:00

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<!DOCTYPE html>
<html>
<head>
<!--
Copyright (c) 2015-2018 Jean-Marc VIGLINO,
released under CeCILL-B (french BSD like) licence: http://www.cecill.info/
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<title>ol-ext: Undo/redo</title>
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<meta name="description" content="ol.interaction.UndoRedo is an interaction to handle undo on a map." />
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<style>
.ol-button i {
color: inherit;
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.ol-button.red button,
.ol-button.green button,
.ol-button.blue button {
color: #f00;
background-color: currentColor;
border: 2px solid currentColor;
width: 1em;
height: 1em;
border-radius: 0;
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color: #0f0;
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color: #00f;
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background-color: currentColor!important;
border-color: #000;
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.options ul {
cursor: pointer;
margin: 0;
padding: 0;
}
.options li {
padding: .1em .5em;
}
.options li:hover {
background-color: #369;
color: #fff;
}
.options .redo li {
opacity: .4;
}
.options button {
margin: auto;
display: block;
}
.options li:before {
font-family: FontAwesome;
display: inline-block;
width: 1.4em;
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border-radius: .3em;
background-color: #369;
color: #fff;
padding: .2em;
text-align: center;
box-sizing: border-box;
margin-right: .3em;
}
.options li.addfeature:before {
content: "\f067";
}
.options li.modify:before {
content: "\f040";
}
.options li.translate:before {
content: "\f0b2";
}
.options li.rotate:before {
content: "\f01e";
}
.options li.scale:before {
content: "\f047";
}
.options li.delete:before {
content: "\f1f8";
}
.options li.split:before {
content: "\f0c4";
}
.options li.color:before {
content: "\f1fc";
}
</style>
</head>
<body >
<a href="https://github.com/Viglino/ol-ext" class="icss-github-corner"><i></i></a>
<a href="../../index.html">
<h1>ol-ext: Undo/redo</h1>
</a>
<div class="info">
<p>
<i>ol/interaction/UndoRedo</i> is an interaction to handle undo/redo on a map.
</p>
<p>
<span class="experimental">Experimental</span>
this feature is still in progress and may be buggy.
</p>
<p>
Just add the interaction to the map to get it working.
It will watch all vector sources and all interactions in the map.
<ul>
<li>
Use the <i>undo()</i> and <i>redo()</i> method to undo the last recorded operations.
</li><li>
The <i>shift()</i> method lets you remove an operation from the undo stack.
</li><li>
Use the <i>getStack()</i> method to have a list of current undo actions in the stack.
</li><li>
<i>change:add</i>, <i>change:remove</i> or <i>change:clear</i> events
are triggered when the undo stack change.
</li><li>
Undo can be stacked in a block to make them undoing at a time.
Just enclose the operation between a <i>blockStart()</i> and <i>blockEnd()</i>.
</li><li>
You can stack operation on a map by enclosing operations beetween
<i>undoblockstart</i> and <i>undoblockend</i> events
(<i>map.dispatchEvent('undoblockstart')</i> and <i>map.dispatchEvent('undoblockend')</i>).
</li><li>
Use <i>setMaxLength()</i> and <i>setMaxSize()</i> methods to set the max stack length and max heap size.
</li>
</ul>
</p>
Cancelable operations:
<ul>
<li>
<b>ol/source/Vector</b>
<i>addFeature</i> / <i>removeFeature</i> / <i>clear</i>
<br/>
The core <i>clear</i> function has been overwritten to fires
a <i>clearstart</i> and <i>clearend</i> event
</li>
</ul>
<br/>
Cancelable interactions:
<ul>
<li>
<b>ol/interaction/Draw</b> (ol core interaction)
</li>
<li>
<a href="../interaction/map.interaction.modifyfeature.html">
<b>ol/interaction/ModifyFeature</b>
</a>
The core <i>ol/interaction/Modify</i> has been rewritten to handle modification
start / end events
(see <a href="../interaction/map.interaction.modifyfeature.html">example</a>)
</li>
<li>
<b>ol/interaction/Delete</b>
</li>
<li>
<a href="../interaction/map.interaction.drawhole.html">
<b>ol/interaction/DrawHole</b>
</a>
</li>
<li>
<a href="../interaction/map.interaction.transform.html">
<b>ol/interaction/Transform</b>
</a>
</li>
<li>
<a href="../interaction/map.interaction.split.html">
<b>ol/interaction/Split</b>
</a>
</li>
<li>
<a href="../interaction/map.interaction.offset.html">
<b>ol/interaction/Offset</b>
</a>
</li>
<li>
<b>ol/interaction/FillAttribute</b> (see <a href="./map.interaction.undoredo2.html">example</a>)
</li>
</ul>
<p>
To add your own cancelable actions, look at
<a href="./map.interaction.undocustom.html">this example</a>.
</p>
</div>
<!-- Map div -->
<div id="map" style="width:600px; height:400px;"></div>
<div class="options" >
<h2>Undo stack</h2>
<button onclick="undoInteraction.clear()">clear stack...</button>
<hr/>
<ul class="undo"></ul>
<hr/>
<ul class="redo"></ul>
</div>
<script type="text/javascript">
// Vector layer
var vector = new ol.layer.Vector( {
source: new ol.source.Vector(),
style: function (f) {
return new ol.style.Style({
image: new ol.style.Circle({
radius: 5,
stroke: new ol.style.Stroke({ width: 1.5, color: f.get('color') || [255,128,0] }),
fill: new ol.style.Fill({ color: (f.get('color') || [255,128,0]).concat([.3]) })
}),
stroke: new ol.style.Stroke({ width: 2.5, color: f.get('color') || [255,128,0] }),
fill: new ol.style.Fill({ color: (f.get('color') || [255,128,0]).concat([.3]) })
})
}
})
// The map
var map = new ol.Map ({
target: 'map',
view: new ol.View ({
zoom: 14,
center: [270701, 6247637]
}),
layers: [
new ol.layer.Tile({ source: new ol.source.OSM() }),
vector
]
});
// Main control bar
var mainbar = new ol.control.Bar();
map.addControl(mainbar);
// Editbar
var editbar = new ol.control.EditBar ({
source: vector.getSource(),
interactions: { Info: false }
});
mainbar.addControl(editbar);
// Add a fill interaction to set color attribute
var fill = new ol.interaction.FillAttribute({ name: 'fill color' }, { color: [255,0,0] });
editbar.addControl(new ol.control.Toggle({
html: '<i class="fa fa-paint-brush"></i>',
title: 'fill color attribut',
interaction: fill,
bar: new ol.control.Bar({
controls:[
new ol.control.Button({
className: 'red',
handleClick: function(){
fill.setAttribute('color', [255,0,0])
}
}),
new ol.control.Button({
className: 'green',
handleClick: function(){
fill.setAttribute('color', [0,255,0])
}
}),
new ol.control.Button({
className: 'blue',
handleClick: function(){
fill.setAttribute('color', [0,0,255])
}
})
]
})
}));
// Undo redo interaction
var undoInteraction = new ol.interaction.UndoRedo();
map.addInteraction(undoInteraction);
// Prevent selection of a deleted feature
undoInteraction.on('undo', function(e) {
if (e.action.type === 'addfeature') {
editbar.getInteraction('Select').getFeatures().clear();
editbar.getInteraction('Transform').select();
}
});
// Handle undo/redo stack
undoInteraction.on('stack:add', function (e) {
// New action element
if (!e.action.element) {
var elt = e.action.element = $('<li>').text(e.action.name || e.action.type)
elt.addClass(e.action.name || e.action.type);
elt.click(function() {
// undo or redo stack
if (elt.parent().hasClass('undo')) {
undoInteraction.undo();
} else {
undoInteraction.redo();
}
})
}
// Append to undo stack
$('.options .undo').append(e.action.element);
e.action.element.attr('title', 'undo');
if (!undoInteraction.hasRedo()) $('.options .redo').html('');
console.log(undoInteraction.length()+' undo | '+undoInteraction.length('redo')+' redo')
});
// Append to redo stack
undoInteraction.on('stack:remove', function (e) {
if (e.shift) {
$('.options .undo li').first().remove();
} else {
$('.options .redo').prepend($('.options .undo li').last());
}
e.action.element.attr('title', 'redo');
console.log(undoInteraction.length()+' undo | '+undoInteraction.length('redo')+' redo')
});
// Clear stack
undoInteraction.on('stack:clear', function (e) {
$('.options .undo').html('');
$('.options .redo').html('');
console.log(undoInteraction.length()+' undo | '+undoInteraction.length('redo')+' redo')
});
// Add buttons to the bar
var bar = new ol.control.Bar({
group: true,
controls: [
new ol.control.Button({
html: '<i class="fa fa-undo" ></i>',
title: 'undo...',
handleClick: function() {
undoInteraction.undo();
}
}),
new ol.control.Button({
html: '<i class="fa fa-repeat" ></i>',
title: 'redo...',
handleClick: function() {
undoInteraction.redo();
}
})
]
});
mainbar.addControl(bar);
// Add a snap
map.addInteraction(new ol.interaction.Snap({
source: vector.getSource()
}));
</script>
</body>
</html>