mirror of
https://github.com/Viglino/ol-ext.git
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251 lines
6.8 KiB
JavaScript
251 lines
6.8 KiB
JavaScript
/** ol.layer.Vector.prototype.setRender3D
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* @extends {ol.layer.Vector}
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* @param {ol.render3D}
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*/
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ol.layer.Vector.prototype.setRender3D = function (r)
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{ r.setLayer(this);
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}
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/**
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* @classdesc
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* ol.render3D 3D vector layer rendering
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* @constructor
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* @param {olx.render3DOption}
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* - masResolution {number} max resolution to render 3D
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* - defaultHeight {number} default height if none is return by a propertie
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* - height {function|string|Number} a height function (return height giving a feature) or a popertie name for the height or a fixed value
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*/
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ol.render3D = function (options)
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{ var options = options || {};
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this.maxResolution_ = options.maxResolution || 100
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this.defaultHeight_ = options.defaultHeight || 0;
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this.height_ = this.getHfn (options.height);
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}
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/** Calculate 3D at potcompose
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*/
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ol.render3D.prototype.onPostcompose_ = function(e)
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{ var res = e.frameState.viewState.resolution;
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if (res > this.maxResolution_) return;
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this.res_ = res*400;
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if (this.animate_)
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{ var elapsed = e.frameState.time - this.animate_;
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if (elapsed < this.animateDuration_)
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{ this.elapsedRatio_ = this.easing_(elapsed / this.animateDuration_);
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// tell OL3 to continue postcompose animation
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e.frameState.animate = true;
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}
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else
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{ this.animate_ = false;
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this.height_ = this.toHeight_
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}
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}
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var ratio = e.frameState.pixelRatio;
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var ctx = e.context;
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var m = this.matrix_ = e.frameState.coordinateToPixelTransform;
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// Old version (matrix)
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if (!m)
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{ m = e.frameState.coordinateToPixelMatrix,
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m[2] = m[4];
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m[3] = m[5];
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m[4] = m[12];
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m[5] = m[13];
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}
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this.center_ = [ctx.canvas.width/2/ratio, ctx.canvas.height/ratio];
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var f = this.layer_.getSource().getFeaturesInExtent(e.frameState.extent);
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ctx.save();
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ctx.scale(ratio,ratio);
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ctx.lineWidth = 1;
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ctx.strokeStyle = "red";
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ctx.fillStyle = "rgba(0,0,255,0.5)";
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var builds = [];
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for (var i=0; i<f.length; i++)
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{ builds.push (this.getFeature3D_ (f[i], this.getFeatureHeight(f[i])));
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}
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this.drawFeature3D_ (ctx, builds);
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ctx.restore();
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}
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/** Set layer to render 3D
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*/
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ol.render3D.prototype.setLayer = function(l)
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{ if (this.layer_) this.layer_.un ('postcompose', this.onPostcompose_, this);
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this.layer_ = l;
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l.on ('postcompose', this.onPostcompose_, this);
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}
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/** Create a function that return height of a feature
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* @param {function|string|number} a height function or a popertie name or a fixed value
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* @return {function} function(f) return height of the feature f
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*/
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ol.render3D.prototype.getHfn= function(h)
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{ switch (typeof(h))
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{ case 'function': return h;
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case 'string':
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{ var dh = this.defaultHeight_;
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return (function(f)
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{ return (Number(f.get(h)) || dh);
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});
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}
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case 'number': return (function(f) { return h; });
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default: return (function(f) { return 10; });
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}
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}
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/** Animate rendering
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* @param {olx.render3D.animateOptions}
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* - height {string|function|number} an attribute name or a function returning height of a feature or a fixed value
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* - durtion {number} the duration of the animatioin ms, default 1000
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* - easing {ol.easing} an ol easing function
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* @api
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*/
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ol.render3D.prototype.animate = function(options)
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{ options = options || {};
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this.toHeight_ = this.getHfn(options.height);
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this.animate_ = new Date().getTime();
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this.animateDuration_ = options.duration ||1000;
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this.easing_ = options.easing || ol.easing.easeOut;
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// Force redraw
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this.layer_.changed();
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}
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/** Check if animation is on
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* @return {bool}
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*/
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ol.render3D.prototype.animating = function()
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{ if (this.animate_ && new Date().getTime() - this.animate_ > this.animateDuration_)
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{ this.animate_ = false;
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}
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return !!this.animate_;
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}
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/**
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*/
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ol.render3D.prototype.getFeatureHeight = function (f)
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{ if (this.animate_)
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{ var h1 = this.height_(f);
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var h2 = this.toHeight_(f);
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return (h1*(1-this.elapsedRatio_)+this.elapsedRatio_*h2);
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}
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else return this.height_(f);
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}
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/**
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*/
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ol.render3D.prototype.hvector_ = function (pt, h)
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{ p0 = [ pt[0]*this.matrix_[0] + pt[1]*this.matrix_[1] + this.matrix_[4],
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pt[0]*this.matrix_[2] + pt[1]*this.matrix_[3] + this.matrix_[5]
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];
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p1 = [ p0[0] + h/this.res_*(p0[0]-this.center_[0]),
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p0[1] + h/this.res_*(p0[1]-this.center_[1])
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];
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return {p0:p0, p1:p1};
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}
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/**
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*/
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ol.render3D.prototype.getFeature3D_ = function (f, h)
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{ var c = f.getGeometry().getCoordinates();
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switch (f.getGeometry().getType())
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{ case "Polygon":
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c = [c];
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case "MultiPolygon":
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var build = [];
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for (var i=0; i<c.length; i++)
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{ var p0, p1;
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for (var j=0; j<c[i].length; j++)
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{ var b = [];
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for (var k=0; k<c[i][j].length; k++)
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{ b.push( this.hvector_(c[i][j][k], h) );
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}
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build.push(b);
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}
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}
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return { type:"MultiPolygon", feature:f, geom:build };
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case "Point":
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return { type:"Point", feature:f, geom:this.hvector_(c,h) };
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default: return {};
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}
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}
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/**
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*/
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ol.render3D.prototype.drawFeature3D_ = function(ctx, build)
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{ // Construct
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for (var i=0; i<build.length; i++)
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{
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switch (build[i].type)
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{ case "MultiPolygon":
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for (var j=0; j<build[i].geom.length; j++)
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{ var b = build[i].geom[j];
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for (var k=0; k < b.length; k++)
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{ ctx.beginPath();
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ctx.moveTo(b[k].p0[0], b[k].p0[1]);
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ctx.lineTo(b[k].p1[0], b[k].p1[1]);
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ctx.stroke();
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}
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}
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break;
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case "Point":
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{ var g = build[i].geom;
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ctx.beginPath();
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ctx.moveTo(g.p0[0], g.p0[1]);
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ctx.lineTo(g.p1[0], g.p1[1]);
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ctx.stroke();
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break;
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}
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default: break;
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}
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}
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// Roof
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for (var i=0; i<build.length; i++)
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{ switch (build[i].type)
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{ case "MultiPolygon":
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{ ctx.beginPath();
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for (var j=0; j<build[i].geom.length; j++)
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{ var b = build[i].geom[j];
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if (j==0)
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{ ctx.moveTo(b[0].p1[0], b[0].p1[1]);
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for (var k=1; k < b.length; k++)
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{ ctx.lineTo(b[k].p1[0], b[k].p1[1]);
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}
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}
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else
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{ ctx.moveTo(b[0].p1[0], b[0].p1[1]);
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for (var k=b.length-2; k>=0; k--)
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{ ctx.lineTo(b[k].p1[0], b[k].p1[1]);
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}
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}
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ctx.closePath();
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}
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ctx.fill("evenodd");
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ctx.stroke();
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break;
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}
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case "Point":
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{ var b = build[i];
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var t = b.feature.get('label');
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var p = b.geom.p1;
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var f = ctx.fillStyle;
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ctx.fillStyle = ctx.strokeStyle;
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ctx.textAlign = 'center';
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ctx.textBaseline = 'bottom';
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ctx.fillText ( t, p[0], p[1] );
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var m = ctx.measureText(t);
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var h = Number (ctx.font.match(/\d+(\.\d+)?/g).join([]));
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ctx.fillStyle = "rgba(255,255,255,0.5)";
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ctx.fillRect (p[0]-m.width/2 -5, p[1]-h -5, m.width +10, h +10)
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ctx.strokeRect (p[0]-m.width/2 -5, p[1]-h -5, m.width +10, h +10)
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ctx.fillStyle = f;
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//console.log(build[i].feature.getProperties())
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}
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default: break;
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}
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}
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}
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