ol-ext/examples/animation/map.featureanimation.select.html
2024-06-26 16:24:06 +02:00

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<!DOCTYPE html>
<html>
<head>
<title>ol-ext: Openlayers feature animation</title>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<meta name="description" content="ol.featureAnimation are used to play animations on ol3 maps." />
<meta name="keywords" content="ol3, animation, drop, slide, throw, fade, bounce, easing" />
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<a href="https://github.com/Viglino/ol-ext" class="icss-github-corner"><i></i></a>
<a href="../../index.html">
<h1>ol-ext: Openlayers feature animation</h1>
</a>
<p class="info">
This example show how to use a transparent style to enable feature selection on animation loop.
<br/>
It uses an infinite animation loop to animate features on the map.
A transparent feature is displayed to enable selection.
</p>
<!-- DIV pour la carte -->
<div id="map" style="width:600px; height:400px;"></div>
<div class="options">
<h2>Options:</h2>
<i>Click on features to stop/start animation...</i>
</div>
<script type="text/javascript">
// Layers
var layer = new ol.layer.Geoportail('ORTHOIMAGERY.ORTHOPHOTOS')
// The map
var map = new ol.Map({
target: 'map',
view: new ol.View ({
zoom: 5,
center: [166326, 5992663]
}),
layers: [layer]
});
// Change pointer over feature
map.on("pointermove", function (evt) {
var hit = this.forEachFeatureAtPixel(evt.pixel, function(feature, layer) { return true; });
if (hit) this.getViewport().style.cursor = 'pointer';
else this.getViewport().style.cursor = '';
});
// Style to draw the feature
var color = [0,0,255];
var fillcolor = [0,0,255,0.3];
var style = [
new ol.style.Style({
image: new ol.style.Shadow({ radius: 15, }),
stroke: new ol.style.Stroke({ color: [0,0,0,0.3], width: 2 }),
fill: new ol.style.Fill({ color: [0,0,0,0.3]}),
zIndex: -1
}),
new ol.style.Style({
image: new ol.style.RegularShape({ radius: 10, radius2: 5, points: 5, displacement: [0, 10], fill: new ol.style.Fill({ color: color }) }),
/** /
image: new ol.style.Icon({
src: 'https://cdn.pixabay.com/photo/2014/04/02/10/45/poi-304466_960_720.png',
scale: .05,
anchor: [0.5, 1]
}),
/**/
stroke: new ol.style.Stroke({ color: color, width: 2}),
fill: new ol.style.Fill({ color: fillcolor })
})
];
// Transparent style to handle click on animation
var transparent = [0,0,0,0.01];
var filltransparent = [0,0,0,0];
var transparentStyle = [
new ol.style.Style({
image: new ol.style.RegularShape({ radius: 10, radius2: 5, points: 5, displacement: [0, 10], fill: new ol.style.Fill({ color: transparent }) }),
stroke: new ol.style.Stroke({ color: transparent, width: 2 }),
fill: new ol.style.Fill({ color: filltransparent})
})
];
// Intinite loop animation
var animTab = [];
var anim = new ol.featureAnimation.Bounce({
duration: 800,
hiddenStyle: transparentStyle
});
// Continune animation if not stop by user
anim.on('animationend', function(e){
if (!e.user) animTab[e.feature.get('nb')] = vector.animateFeature (e.feature, anim);
});
// On select start/stop animation
var select = new ol.interaction.Select({ hitTolerance: 1 });
map.addInteraction(select);
select.on('select', function(e){
if (e.selected.length){
var f = e.selected[0];
select.getFeatures().clear();
// Create animation if doesn't exist
if (!animTab[f.get('nb')]) {
animTab[f.get('nb')] = vector.animateFeature (f, anim);
}
// Stop animation if playing
else if (animTab[f.get('nb')].isPlaying()) {
animTab[f.get('nb')].stop({user: true});
} else {
animTab[f.get('nb')].start();
}
}
});
// Vector layer
var source = new ol.source.Vector();
var vector = new ol.layer.Vector({
source: source,
style: style
});
map.addLayer(vector);
// Add a feature on the map
function addFeatureAt(nb, featureType, p) {
var f, r = map.getView().getResolution() *10;
switch (featureType) {
case 0:
f = new ol.Feature(new ol.geom.LineString([
[p[0]-8*r,p[1]-3*r],
[p[0]-2*r,p[1]+1*r],
[p[0]+2*r,p[1]-1*r],
[p[0]+8*r,p[1]+3*r]
]));
break;
case 1:
f = new ol.Feature(new ol.geom.Polygon([[
[p[0]-4*r,p[1]-2*r],
[p[0]+3*r,p[1]-2*r],
[p[0]+1*r,p[1]-0.5*r],
[p[0]+4*r,p[1]+2*r],
[p[0]-2*r,p[1]+2*r],
[p[0]-4*r,p[1]-2*r]
]]));
break;
default:
f = new ol.Feature(new ol.geom.Point(p));
break;
}
f.set("nb", nb);
vector.getSource().addFeature(f);
}
// Add 10 random features
function add10() {
// Clear and end animation loop
vector.getSource().clear();
select.getFeatures().clear();
var ex = map.getView().calculateExtent(map.getSize());
// Add features after animation ends
for (var i=0; i<10; i++) {
addFeatureAt( i, Math.round(Math.random()*3), [
ex[0] +Math.random()*(ex[2]-ex[0]),
ex[1] +Math.random()*(ex[3]-ex[1])
]);
};
}
add10();
</script>
</body>
</html>