mirror of
https://github.com/Viglino/ol-ext.git
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237 lines
7.2 KiB
HTML
237 lines
7.2 KiB
HTML
<!DOCTYPE html>
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<html>
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<head>
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<title>ol-ext: OL3 feature animation</title>
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
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<meta name="description" content="ol.featureAnimation are used to play animations on ol3 maps." />
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<meta name="keywords" content="ol3, animation, drop, slide, throw, fade, bounce, easing" />
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<!-- jQuery -->
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<script type="text/javascript" src="https://code.jquery.com/jquery-1.11.0.min.js"></script>
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<!-- Openlayers -->
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<link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/ol@latest/ol.css" />
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<script type="text/javascript" src="https://cdn.jsdelivr.net/npm/ol@latest/dist/ol.js"></script>
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<!-- ol-ext -->
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<link rel="stylesheet" href="../../dist/ol-ext.css" />
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<script type="text/javascript" src="../../dist/ol-ext.js"></script>
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<!-- Pointer events polyfill for old browsers, see https://caniuse.com/#feat=pointer -->
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<script src="https://unpkg.com/elm-pep"></script>
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<link rel="stylesheet" href="../style.css" />
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</head>
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<body >
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<a href="https://github.com/Viglino/ol-ext" class="icss-github-corner"><i></i></a>
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<a href="../../index.html">
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<h1>ol-ext: OL3 feature animation</h1>
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</a>
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<p class="info">
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<i>ol.featureAnimation</i> provides animations to animate features on an OL3 map.
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Animation can be chained.
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<br />
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Style with a zIndex of -1 are viewed as shadows and animated on the ground (drop or throw animation).
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<br />
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They are used with <i>animateFeature</i> function on <i>ol.layer.Vector</i> or <i>ol.Map</i>.
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<br />
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The animation is rendered in a postcompose frame.
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</p>
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<!-- DIV pour la carte -->
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<div id="map" style="width:600px; height:400px;"></div>
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<div class="options">
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<h2>Options:</h2>
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<ul><li>
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animation 1:
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<select id="anim" onchange="add10()">
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<option value="Drop">Drop</option>
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<option value="Slide">Slide</option>
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<option value="Throw">Throw</option>
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<option value="Fade">Fade</option>
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<option value="Zoom">Zoom</option>
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<option value="ZoomOut">Zoom out</option>
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<option value="Show">Show</option>
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<option value="Teleport">Teleport</option>
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</select>
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</li><li>
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animation 2:
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<select id="anim2" onchange="add10()">
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<option value="Null">Null</option>
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<option value="Bounce">Bounce</option>
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<option value="Shake">Shake</option>
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</select>
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</li><li>
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geometry:
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<select id="geom" onchange="add10()">
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<option value="Point">Point</option>
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<option value="LineString">LineString</option>
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<option value="Polygon">Polygon</option>
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</select>
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</li><!-- <li>
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Easing:
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<select id="easing" >
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<option value="easeOut">easeOut</option>
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<option value="upAndDown">upAndDown</option>
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<option value="bounce">bounce</option>
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</select>
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</li>--><li>
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<input id="side" type="checkbox" /><label for="side"> other side</label>
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</li><li>
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speed: <input id="speed" type="range" min="0" max="3" step="0.1" value="0.8" style="vertical-align:middle" />
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</li></ul>
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<i>Click on the map to drop a features / click on a feature to remove it!</i>
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</div>
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<script type="text/javascript">
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// Layers
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var layer = new ol.layer.Geoportail('ORTHOIMAGERY.ORTHOPHOTOS')
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// The map
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var map = new ol.Map({
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target: 'map',
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view: new ol.View({
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zoom: 5,
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center: [166326, 5992663]
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}),
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layers: [layer]
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});
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var style = [
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new ol.style.Style({
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image: new ol.style.Shadow({
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radius: 15,
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}),
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stroke: new ol.style.Stroke({
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color: [0,0,0,0.3],
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width: 2
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}),
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fill: new ol.style.Fill({
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color: [0,0,0,0.3]
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}),
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zIndex: -1
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}),
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new ol.style.Style({
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/* image: new ol.style.Icon({ src:"data/camera.png", scale: 0.8 }), */
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image: new ol.style.RegularShape({
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radius: 10,
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radius2: 5,
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points: 5,
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displacement: [0, 10],
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fill: new ol.style.Fill({ color: 'blue' })
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}),
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stroke: new ol.style.Stroke({
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color: [0,0,255],
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width: 2
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}),
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fill: new ol.style.Fill({
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color: [0,0,255,0.3]
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})
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})
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];
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// Vector layer
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var source = new ol.source.Vector();
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var vector = new ol.layer.Vector({
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source: source,
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style: style // function() { return style }
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});
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map.addLayer(vector);
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/* Use filter or opacity * /
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var c = map.getView().getCenter()
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var g = ol.geom.Polygon.fromExtent(ol.extent.buffer(ol.extent.boundingExtent([c]),500000));
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vector.addFilter(new ol.filter.Crop({
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feature: new ol.Feature(g),
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fill: new ol.style.Fill({color: [255,0,0,.5]})
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}));
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vector.setOpacity(.5)
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/**/
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// Add a feature on the map
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function addFeatureAt(p) {
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var f, r = map.getView().getResolution() *10;
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switch ($("#geom").val()){
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case 'LineString':
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f = new ol.Feature(new ol.geom.LineString([
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[p[0]-8*r,p[1]-3*r],
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[p[0]-2*r,p[1]+1*r],
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[p[0]+2*r,p[1]-1*r],
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[p[0]+8*r,p[1]+3*r]
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]));
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break;
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case 'Polygon':
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f = new ol.Feature(new ol.geom.Polygon([[
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[p[0]-4*r,p[1]-2*r],
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[p[0]+3*r,p[1]-2*r],
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[p[0]+1*r,p[1]-0.5*r],
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[p[0]+4*r,p[1]+2*r],
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[p[0]-2*r,p[1]+2*r],
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[p[0]-4*r,p[1]-2*r]
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]]));
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break;
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case 'Point':
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default:
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f = new ol.Feature(new ol.geom.Point(p));
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break;
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}
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vector.getSource().addFeature(f);
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vector.animateFeature (f, [
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new ol.featureAnimation[$('#anim').val()]({
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speed: Number($("#speed").val()),
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duration: Number(1000-$("#speed").val()*300),
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side: $("#side").prop('checked')
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}),
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new ol.featureAnimation[$('#anim2').val()]({
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speed: Number($("#speed").val()),
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duration: Number(1000-$("#speed").val()*300),
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horizontal: /Slide/.test($('#anim').val())
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})
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]);
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}
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// Add 10 random features
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function add10() {
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vector.getSource().clear();
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var ex = map.getView().calculateExtent(map.getSize());
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for (var i=0; i<10; i++) {
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setTimeout(function() {
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addFeatureAt([
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ex[0] +Math.random()*(ex[2]-ex[0]),
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ex[1] +Math.random()*(ex[3]-ex[1])
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])
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}, 100*i);
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}
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}
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add10();
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// Drop a feature on click
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map.on('click', function(evt) {
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var f, revers=false;
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map.forEachFeatureAtPixel (evt.pixel, function(feature) {
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f = feature;
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return true;
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});
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if (f) {
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// Remove feature
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vector.getSource().removeFeature(f);
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// Show animation
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vector.animateFeature (f, [
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new ol.featureAnimation[$('#anim').val()]({
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speed: Number($("#speed").val()),
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duration: Number(1000-$("#speed").val()*300),
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side: $("#side").prop('checked'),
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revers: true
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})
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]);
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} else {
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addFeatureAt (evt.coordinate);
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}
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});
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</script>
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</body>
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</html> |