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## Version 3.0.6 - March 30, 2016 No breaking changes **Bug Fixes** * Closes #448 - OfflineEditAdvanced - after multiple offline restarts, UID begins at -1 again for Adds. **Enhancements** * Closes #451 - OfflineTiles - Option for offline_id_manager localStorage key name * Updates to howtousetiles.md documentation for the offlineIdManager parameter.
394 lines
18 KiB
JavaScript
394 lines
18 KiB
JavaScript
define([
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"dojo/query",
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"dojo/request",
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"esri/geometry/Polygon",
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"dojo/_base/declare"
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], function(query, request, Polygon,declare)
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{
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"use strict";
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return declare("O.esri.Tiles.OfflineTilesBasic",[],{
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/**
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* Utility method to get the basemap layer reference
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* @param map
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* @returns {Number} layerId
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*/
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getBasemapLayer: function(map)
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{
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var layerId = map.layerIds[0];
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return map.getLayer(layerId);
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},
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/**
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* Method that extends a layer object with the offline capability.
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* After extending one layer, you can call layer.goOffline() or layer.goOnline()
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* @param layer
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* @param callback
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* @param state Optional Recommended. Pre-sets whether or not the application is online or offline.
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* Specifically used for applications that need to protect against browser reload/restart while offline.
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* @param dbConfig is an optional object that can be used to customize the database name (`dbName`) and
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* the object store (`objectStoreName`) name. Example: `{dbName: "TILES_TEST", objectStoreName: "TILES"}`.
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* @returns {callback} callback(boolean, string)
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*/
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extend: function(layer,callback,/* boolean */ state,/* Object */ dbConfig)
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{
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console.log("extending layer", layer.url);
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layer._tilesCore = new O.esri.Tiles.TilesCore();
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layer._lastTileUrl = "";
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layer._imageType = "";
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layer._minZoom = null;
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layer._maxZoom = null;
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if( dbConfig === undefined || dbConfig === null){
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// Database properties
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layer.DB_NAME = "offline_tile_store"; // Sets the database name.
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layer.DB_OBJECTSTORE_NAME = "tilepath"; // Represents an object store that allows access to a set of data in the IndexedDB database
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}
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else {
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layer.DB_NAME = dbConfig.dbName;
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layer.DB_OBJECTSTORE_NAME = dbConfig.objectStoreName;
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}
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/* we add some methods to the layer object */
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/* we don't want to extend the tiled layer class, as it is a capability that we want to add only to one instance */
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/* we also add some additional attributes inside an "offline" object */
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layer._getTileUrl = layer.getTileUrl;
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var isOnline = true;
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if(typeof state != "undefined"){
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isOnline = state; console.log("STATE IS: " + state);
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}
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/**
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* Option to show/hide blank tile images. When using multiple basemap layers,
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* if one has no tiles, this will display and cover another basemap storage which may have tiles.
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* @type {boolean}
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*/
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layer.showBlankTiles = true;
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/**
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* IMPORTANT! proxyPath is set to null by default since we assume Feature Service is CORS-enabled.
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* All AGOL Feature Services are CORS-enabled.
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*
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* @type {{online: boolean, store: O.esri.Tiles.TilesStore, proxyPath: null}}
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*/
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layer.offline = {
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online: isOnline,
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store: new O.esri.Tiles.TilesStore(),
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proxyPath: null
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};
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if( /*false &&*/ layer.offline.store.isSupported() )
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{
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layer.offline.store.dbName = layer.DB_NAME;
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layer.offline.store.objectStoreName = layer.DB_OBJECTSTORE_NAME;
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// Important: wait to load tiles until after database has initialized!
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layer.offline.store.init(function(success){
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if(success){
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// callback(true);
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layer.resampling = false;
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/**
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* Internal method that overrides the getTileUrl() method.
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* If application is offline then tiles are written to local storage.
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* Retrieves tiles as requested by the ArcGIS API for JavaScript.
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* If a tile is in cache it is returned.
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* If it is not in cache then one is retrieved over the internet.
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* @param level
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* @param row
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* @param col
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* @returns {String} URL
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*/
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layer.getTileUrl = function(level,row,col)
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{
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console.assert(!isNaN(level) && !isNaN(row) && !isNaN(col), "bad tile requested");
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console.log("looking for tile",level,row,col);
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var url = this._getTileUrl(level,row,col);
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console.log("LIBRARY ONLINE " + this.offline.online);
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if( this.offline.online )
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{
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if(layer._imageType === "") {
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layer._imageType = this.tileInfo.format.toLowerCase();
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}
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console.log("fetching url online: ", url);
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layer._lastTileUrl = url;
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return url;
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}
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url = url.split("?")[0];
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/* temporary URL returned immediately, as we haven't retrieved the image from the indexeddb yet */
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var tileid = "void:/"+level+"/"+row+"/"+col;
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var img = null;
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layer._tilesCore._getTiles(img,this._imageType,url,tileid,this.offline.store,query,layer.showBlankTiles);
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return tileid;
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};
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callback && callback(true); // jshint ignore:line
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}
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}.bind(this));
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}
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else
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{
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return callback(false, "indexedDB not supported");
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}
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/**
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* Returns an object that contains the number of tiles that would need to be downloaded
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* for the specified extent and zoom level, and the estimated byte size of such tiles.
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* This method is useful to give the user an indication of the required time and space
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* before launching the actual download operation. The byte size estimation is very rough.
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* @param extent
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* @param level
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* @param tileSize
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* @returns {{level: *, tileCount: Number, sizeBytes: number}}
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*/
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layer.getLevelEstimation = function(extent, level, tileSize)
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{
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var tilingScheme = new O.esri.Tiles.TilingScheme(this);
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var cellIds = tilingScheme.getAllCellIdsInExtent(extent,level);
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var levelEstimation = {
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level: level,
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tileCount: cellIds.length,
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sizeBytes: cellIds.length * tileSize
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};
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return levelEstimation;
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};
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/**
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* Retrieves tiles and stores them in the local cache.
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* @param minLevel
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* @param maxLevel
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* @param extent
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* @param reportProgress
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*/
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layer.prepareForOffline = function(minLevel, maxLevel, extent, reportProgress)
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{
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layer._tilesCore._createCellsForOffline(this,minLevel,maxLevel,extent,function(cells){
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/* launch tile download */
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this._doNextTile(0, cells, reportProgress);
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}.bind(this));
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};
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/**
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* This method puts the layer in offline mode. When in offline mode,
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* the layer will not fetch any tile from the remote server. It
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* will look up the tiles in the indexed db database and display them in the layer.
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* If the tile can't be found in the local database it will show up blank
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* (even if there is actual connectivity). The pair of methods goOffline() and
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* goOnline()allows the developer to manually control the behaviour of the layer.
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* Used in conjunction with the offline dectection library, you can put the layer in
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* the appropriate mode when the offline condition changes.
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*/
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layer.goOffline = function()
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{
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this.offline.online = false;
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};
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/**
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* This method puts the layer in online mode. When in online mode, the layer will
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* behave as regular layers, fetching all tiles from the remote server.
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* If there is no internet connectivity the tiles may appear thanks to the browsers cache,
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* but no attempt will be made to look up tiles in the local database.
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*/
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layer.goOnline = function()
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{
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this.offline.online = true;
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this.refresh();
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};
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/**
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* Determines if application is online or offline
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* @returns {boolean}
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*/
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layer.isOnline = function()
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{
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return this.offline.online;
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};
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/**
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* Clears the local cache of tiles.
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* @param callback callback(boolean, errors)
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*/
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layer.deleteAllTiles = function(callback) // callback(success) or callback(false, error)
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{
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var store = this.offline.store;
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store.deleteAll(callback);
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};
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/**
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* Gets the size in bytes of the local tile cache.
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* @param callback callback(size, error)
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*/
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layer.getOfflineUsage = function(callback) // callback({size: <>, tileCount: <>}) or callback(null,error)
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{
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var store = this.offline.store;
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store.usedSpace(callback);
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};
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/**
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* Gets polygons representing all cached cell ids within a particular
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* zoom level and bounded by an extent.
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* @param callback callback(polygon, error)
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*/
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layer.getTilePolygons = function(callback) // callback(Polygon polygon) or callback(null, error)
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{
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layer._tilesCore._getTilePolygons(this.offline.store,layer.url,this,callback);
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};
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/**
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* Saves tile cache into a portable csv format.
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* @param fileName
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* @param callback callback( boolean, error)
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*/
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layer.saveToFile = function(fileName, callback) // callback(success, msg)
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{
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layer._tilesCore._saveToFile(fileName,this.offline.store,callback);
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};
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/**
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* Reads a csv file into local tile cache.
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* @param file
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* @param callback callback( boolean, error)
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*/
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layer.loadFromFile = function(file, callback) // callback(success,msg)
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{
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console.log("reading",file);
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layer._tilesCore._loadFromFile(file,this.offline.store,callback);
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};
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/**
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* Returns the maximum zoom level for this layer
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* @param callback number
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*/
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layer.getMaxZoom = function(callback){
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// TO-DO make this a simple return rather than a callback
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if(this._maxZoom == null){
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this._maxZoom = layer.tileInfo.lods[layer.tileInfo.lods.length-1].level;
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}
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callback(this._maxZoom);
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};
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/**
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* Returns the minimum zoom level for this layer
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* @param callback number
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*/
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layer.getMinZoom = function(callback){
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// TO-DO make this a simple return rather than a callback
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if(this._minZoom == null){
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this._minZoom = layer.tileInfo.lods[0].level;
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}
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callback(this._minZoom);
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};
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/**
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* Utility method for bracketing above and below your current Level of Detail. Use
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* this in conjunction with setting the minLevel and maxLevel in prepareForOffline().
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* @param minZoomAdjust An Integer specifying how far above the current layer you want to retrieve tiles
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* @param maxZoomAdjust An Integer specifying how far below (closer to earth) the current layer you want to retrieve tiles
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*/
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layer.getMinMaxLOD = function(minZoomAdjust,maxZoomAdjust){
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var zoom = {};
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var map = layer.getMap();
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var min = map.getLevel() - Math.abs(minZoomAdjust);
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var max = map.getLevel() + maxZoomAdjust;
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if(this._maxZoom != null && this._minZoom != null){
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zoom.max = Math.min(this._maxZoom, max); //prevent errors by setting the tile layer floor
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zoom.min = Math.max(this._minZoom, min); //prevent errors by setting the tile layer ceiling
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}
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else{
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layer.getMinZoom(function(result){
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zoom.min = Math.max(result, min); //prevent errors by setting the tile layer ceiling
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});
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layer.getMaxZoom(function(result){
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zoom.max = Math.min(result, max); //prevent errors by setting the tile layer floor
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});
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}
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return zoom;
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};
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/* internal methods */
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/**
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* Makes a request to a tile url and uses that as a basis for the
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* the average tile size.
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* Future Iterations could call multiple tiles and do an actual average.
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* @param callback
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* @returns {Number} Returns NaN if there was a problem retrieving the tile
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*/
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layer.estimateTileSize = function(callback)
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{
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layer._tilesCore._estimateTileSize(request,this._lastTileUrl,this.offline.proxyPath,"",callback);
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};
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/**
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* Helper method that returns a new extent buffered by a given measurement that's based on map units.
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* E.g. If you are using mercator then buffer would be in meters
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* @param buffer
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* @returns {Extent}
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*/
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layer.getExtentBuffer = function(/* int */ buffer, /* Extent */ extent){
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extent.xmin -= buffer; extent.ymin -= buffer;
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extent.xmax += buffer; extent.ymax += buffer;
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return extent;
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};
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/**
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* Helper method that returns an array of tile urls within a given extent and level
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* @returns Array
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*/
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layer.getTileUrlsByExtent = function(extent,level){
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var tilingScheme = new O.esri.Tiles.TilingScheme(layer);
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var level_cell_ids = tilingScheme.getAllCellIdsInExtent(extent,level);
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var cells = [];
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level_cell_ids.forEach(function(cell_id)
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{
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cells.push(layer.url + "/" + level + "/" + cell_id[1] + "/" + cell_id[0]);
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}.bind(this));
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return cells;
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};
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layer._doNextTile = function(i, cells, reportProgress)
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{
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var cell = cells[i];
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var url = this._getTileUrl(cell.level,cell.row,cell.col);
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layer._tilesCore._storeTile(url,this.offline.proxyPath,this.offline.store, function(success, error)
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{
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if(!success)
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{
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console.log("error storing tile", cell, error);
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error = { cell:cell, msg:error};
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}
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var cancelRequested = reportProgress({countNow:i, countMax:cells.length, cell: cell, error: error, finishedDownloading:false});
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if( cancelRequested || i === cells.length-1 )
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{
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reportProgress({ finishedDownloading: true, cancelRequested: cancelRequested});
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}
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else
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{
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this._doNextTile(i+1, cells, reportProgress);
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}
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}.bind(this));
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};
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}
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}); // declare
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}); // define
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