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JavaScript toolkit for using the ArcGIS API for JavaScript offline. It manages both editing and tiles in an offline mode. It's still a work-in-progress so if you have suggestions open an issue or if you want to make a pull request we welcome your proposed modifications.
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This repo contains two libraries:
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This repo contains the following libraries:
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- `/edit`: handles vector features and stores adds, updates and deletes while offline. Resync's edits with server once connection is reestablished
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* `offlineFeaturesManager` - Extends and overrides a feature layer.
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* `editsStore` - Provides static helper methods for working with the offline data store.
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- `/tiles`: stores portions of tiled maps client-side and uses the cached tiles when device is offline
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* `offlineTilesEnabler` Extends and overrides a tiled map service.
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- `/utils`: contains various helper libraries.
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- `/samples`: sample apps to show how to use different aspects of the offline library capabilities.
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#Workflows Supported (v1)
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The following workflow is currently supported for both both features and tiles:
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1) Load web application while online.
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2) Once all tiles and features are loaded then place application offline. This can be done manually within the code.
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2) Once all tiles and features are loaded then programmatically take application offline.
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3) Make edits while offline.
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4) Return online when you want to resync edits.
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Using an [application manifest](https://developer.mozilla.org/en-US/docs/HTML/Using_the_application_cache) allows you to reload and restart the application while offline. The application manifest let's you store .html, .js, .css and image files locally.
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#Classes documentation
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