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small change that avoids flickering of the level size estimation table when panning around
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@ -502,9 +502,9 @@ require(
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var totalEstimation = { tileCount:0, sizeBytes:0 }
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domConstruct.empty('tile-count-table-body');
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basemapLayer.estimateTileSize(function(tileSize){
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basemapLayer.estimateTileSize(function(tileSize)
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{
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domConstruct.empty('tile-count-table-body');
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for(var level=minLevel; level<=maxLevel; level++)
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{
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