node-opencv/src/Matrix.cc
2013-05-01 02:18:55 +01:00

990 lines
24 KiB
C++
Executable File

#include "Contours.h"
#include "Matrix.h"
#include "OpenCV.h"
v8::Persistent<FunctionTemplate> Matrix::constructor;
cv::Scalar setColor(Local<Object> objColor);
//
void
Matrix::Init(Handle<Object> target) {
HandleScope scope;
//Class
v8::Local<v8::FunctionTemplate> m = v8::FunctionTemplate::New(New);
m->SetClassName(v8::String::NewSymbol("Matrix"));
// Constructor
constructor = Persistent<FunctionTemplate>::New(m);
constructor->InstanceTemplate()->SetInternalFieldCount(1);
constructor->SetClassName(String::NewSymbol("Matrix"));
// Prototype
//Local<ObjectTemplate> proto = constructor->PrototypeTemplate();
NODE_SET_PROTOTYPE_METHOD(constructor, "row", Row);
NODE_SET_PROTOTYPE_METHOD(constructor, "col", Col);
NODE_SET_PROTOTYPE_METHOD(constructor, "pixelRow", PixelRow);
NODE_SET_PROTOTYPE_METHOD(constructor, "pixelCol", PixelCol);
NODE_SET_PROTOTYPE_METHOD(constructor, "empty", Empty);
NODE_SET_PROTOTYPE_METHOD(constructor, "get", Get);
NODE_SET_PROTOTYPE_METHOD(constructor, "set", Set);
NODE_SET_PROTOTYPE_METHOD(constructor, "width", Width);
NODE_SET_PROTOTYPE_METHOD(constructor, "height", Height);
NODE_SET_PROTOTYPE_METHOD(constructor, "size", Size);
NODE_SET_PROTOTYPE_METHOD(constructor, "clone", Clone);
NODE_SET_PROTOTYPE_METHOD(constructor, "toBuffer", ToBuffer);
NODE_SET_PROTOTYPE_METHOD(constructor, "toBufferAsync", ToBufferAsync);
NODE_SET_PROTOTYPE_METHOD(constructor, "ellipse", Ellipse);
NODE_SET_PROTOTYPE_METHOD(constructor, "rectangle", Rectangle);
NODE_SET_PROTOTYPE_METHOD(constructor, "line", Line);
NODE_SET_PROTOTYPE_METHOD(constructor, "save", Save);
NODE_SET_PROTOTYPE_METHOD(constructor, "saveAsync", SaveAsync);
NODE_SET_PROTOTYPE_METHOD(constructor, "resize", Resize);
NODE_SET_PROTOTYPE_METHOD(constructor, "pyrDown", PyrDown);
NODE_SET_PROTOTYPE_METHOD(constructor, "pyrUp", PyrUp);
NODE_SET_PROTOTYPE_METHOD(constructor, "channels", Channels);
NODE_SET_PROTOTYPE_METHOD(constructor, "convertGrayscale", ConvertGrayscale);
NODE_SET_PROTOTYPE_METHOD(constructor, "convertHSVscale", ConvertHSVscale);
NODE_SET_PROTOTYPE_METHOD(constructor, "gaussianBlur", GaussianBlur);
NODE_SET_PROTOTYPE_METHOD(constructor, "copy", Copy);
NODE_SET_PROTOTYPE_METHOD(constructor, "flip", Flip);
NODE_SET_PROTOTYPE_METHOD(constructor, "ptr", Ptr);
NODE_SET_PROTOTYPE_METHOD(constructor, "addWeighted", AddWeighted);
NODE_SET_PROTOTYPE_METHOD(constructor, "split", Split);
NODE_SET_PROTOTYPE_METHOD(constructor, "canny", Canny);
NODE_SET_PROTOTYPE_METHOD(constructor, "dilate", Dilate);
NODE_SET_PROTOTYPE_METHOD(constructor, "erode", Erode);
NODE_SET_PROTOTYPE_METHOD(constructor, "findContours", FindContours);
NODE_SET_PROTOTYPE_METHOD(constructor, "drawContour", DrawContour);
NODE_SET_PROTOTYPE_METHOD(constructor, "drawAllContours", DrawAllContours);
NODE_SET_PROTOTYPE_METHOD(constructor, "goodFeaturesToTrack", GoodFeaturesToTrack);
NODE_SET_PROTOTYPE_METHOD(constructor, "houghLinesP", HoughLinesP);
NODE_SET_PROTOTYPE_METHOD(constructor, "inRange", inRange);
NODE_SET_METHOD(constructor, "Eye", Eye);
target->Set(String::NewSymbol("Matrix"), m->GetFunction());
};
Handle<Value>
Matrix::New(const Arguments &args) {
HandleScope scope;
if (args.This()->InternalFieldCount() == 0)
return v8::ThrowException(v8::Exception::TypeError(v8::String::New("Cannot instantiate without new")));
Matrix *mat;
if (args.Length() == 0){
mat = new Matrix;
} else if (args.Length() == 2 && args[0]->IsInt32() && args[1]->IsInt32()){
mat = new Matrix(args[0]->IntegerValue(), args[1]->IntegerValue());
} else if (args.Length() == 5) {
Matrix *other = ObjectWrap::Unwrap<Matrix>(args[0]->ToObject());
int x = args[1]->IntegerValue();
int y = args[2]->IntegerValue();
int w = args[3]->IntegerValue();
int h = args[4]->IntegerValue();
mat = new Matrix(other->mat, cv::Rect(x, y, w, h));
}
mat->Wrap(args.Holder());
return scope.Close(args.Holder());
}
Matrix::Matrix(): ObjectWrap() {
mat = cv::Mat();
}
Matrix::Matrix(int rows, int cols): ObjectWrap() {
mat = cv::Mat(rows, cols, CV_32FC3);
}
Matrix::Matrix(cv::Mat m, cv::Rect roi): ObjectWrap() {
mat = cv::Mat(m, roi);
}
Handle<Value>
Matrix::Empty(const Arguments& args){
SETUP_FUNCTION(Matrix)
return scope.Close(Boolean::New(self->mat.empty()));
}
double
Matrix::DblGet(cv::Mat mat, int i, int j){
double val = 0;
cv::Vec3b pix;
unsigned int pint = 0;
switch(mat.type()){
case CV_32FC3:
pix = mat.at<cv::Vec3b>(i, j);
pint |= (uchar) pix.val[2];
pint |= ((uchar) pix.val[1]) << 8;
pint |= ((uchar) pix.val[0]) << 16;
val = (double) pint;
break;
case CV_64FC1:
val = mat.at<double>(i, j);
break;
default:
val = mat.at<double>(i,j);
break;
}
return val;
}
Handle<Value>
Matrix::Get(const Arguments& args){
SETUP_FUNCTION(Matrix)
int i = args[0]->IntegerValue();
int j = args[1]->IntegerValue();
double val = Matrix::DblGet(self->mat, i, j);
return scope.Close(Number::New(val));
}
Handle<Value>
Matrix::Set(const Arguments& args){
SETUP_FUNCTION(Matrix)
int i = args[0]->IntegerValue();
int j = args[1]->IntegerValue();
double val = args[2]->NumberValue();
int vint = 0;
if(args.Length() == 4) {
self->mat.at<cv::Vec3b>(i,j)[args[3]->NumberValue()] = val;
} else if(args.Length() == 3) {
switch(self->mat.type()){
case CV_32FC3:
vint = static_cast<unsigned int>(val + 0.5);
self->mat.at<cv::Vec3b>(i,j)[0] = (uchar) (vint >> 16) & 0xff;
self->mat.at<cv::Vec3b>(i,j)[1] = (uchar) (vint >> 8) & 0xff;
self->mat.at<cv::Vec3b>(i,j)[2] = (uchar) (vint) & 0xff;
//printf("!!!i %x, %x, %x", (vint >> 16) & 0xff, (vint >> 8) & 0xff, (vint) & 0xff);
break;
default:
self->mat.at<double>(i,j) = val;
}
} else {
return v8::ThrowException(v8::Exception::TypeError(String::New("Invalid number of arguments")));
}
return scope.Close(Undefined());
}
Handle<Value>
Matrix::Size(const Arguments& args){
SETUP_FUNCTION(Matrix)
v8::Local<v8::Array> arr = v8::Array::New(2);
arr->Set(0, Number::New(self->mat.size().height));
arr->Set(1, Number::New(self->mat.size().width));
return scope.Close(arr);
}
Handle<Value>
Matrix::Clone(const Arguments& args){
SETUP_FUNCTION(Matrix)
Local<Object> im_h = Matrix::constructor->GetFunction()->NewInstance();
Matrix *m = ObjectWrap::Unwrap<Matrix>(im_h);
m->mat = self->mat.clone();
return scope.Close(im_h);
}
Handle<Value>
Matrix::Row(const Arguments& args){
SETUP_FUNCTION(Matrix)
int width = self->mat.size().width;
int y = args[0]->IntegerValue();
v8::Local<v8::Array> arr = v8::Array::New(width);
for (int x=0; x<width; x++){
double v = Matrix::DblGet(self->mat, y, x);
arr->Set(x, Number::New(v));
}
return scope.Close(arr);
}
Handle<Value>
Matrix::PixelRow(const Arguments& args){
SETUP_FUNCTION(Matrix)
int width = self->mat.size().width;
int y = args[0]->IntegerValue();
v8::Local<v8::Array> arr = v8::Array::New(width * 3);
for (int x=0; x<width; x++){
cv::Vec3b pixel = self->mat.at<cv::Vec3b>(y, x);
int offset = x * 3;
arr->Set(offset , Number::New((double)pixel.val[0]));
arr->Set(offset + 1, Number::New((double)pixel.val[1]));
arr->Set(offset + 2, Number::New((double)pixel.val[2]));
}
return scope.Close(arr);
}
Handle<Value>
Matrix::Col(const Arguments& args){
SETUP_FUNCTION(Matrix)
int height = self->mat.size().height;
int x = args[0]->IntegerValue();
v8::Local<v8::Array> arr = v8::Array::New(height);
for (int y=0; y<height; y++){
double v = Matrix::DblGet(self->mat, y, x);
arr->Set(y, Number::New(v));
}
return scope.Close(arr);
}
Handle<Value>
Matrix::PixelCol(const Arguments& args){
SETUP_FUNCTION(Matrix)
int height = self->mat.size().height;
int x = args[0]->IntegerValue();
v8::Local<v8::Array> arr = v8::Array::New(height * 3);
for (int y=0; y<height; y++){
cv::Vec3b pixel = self->mat.at<cv::Vec3b>(y, x);
int offset = y * 3;
arr->Set(offset , Number::New((double)pixel.val[0]));
arr->Set(offset + 1, Number::New((double)pixel.val[1]));
arr->Set(offset + 2, Number::New((double)pixel.val[2]));
}
return scope.Close(arr);
}
Handle<Value>
Matrix::Width(const Arguments& args){
SETUP_FUNCTION(Matrix)
return scope.Close(Number::New(self->mat.size().width));
}
Handle<Value>
Matrix::Height(const Arguments& args){
SETUP_FUNCTION(Matrix)
return scope.Close(Number::New(self->mat.size().height));
}
Handle<Value>
Matrix::Channels(const Arguments& args){
SETUP_FUNCTION(Matrix)
return scope.Close(Number::New(self->mat.channels()));
}
Handle<Value>
Matrix::ToBuffer(const v8::Arguments& args){
SETUP_FUNCTION(Matrix)
if (args.Length() > 0){
return Matrix::ToBufferAsync(args);
}
std::vector<uchar> vec(0);
std::vector<int> params(0);//CV_IMWRITE_JPEG_QUALITY 90
cv::imencode(".jpg", self->mat, vec, params);
node::Buffer *buf = node::Buffer::New(vec.size());
uchar* data = (uchar*) Buffer::Data(buf);
memcpy(data, &vec[0], vec.size());
v8::Local<v8::Object> globalObj = v8::Context::GetCurrent()->Global();
v8::Local<v8::Function> bufferConstructor = v8::Local<v8::Function>::Cast(globalObj->Get(v8::String::New("Buffer")));
v8::Handle<v8::Value> constructorArgs[3] = {buf->handle_, v8::Integer::New(vec.size()), v8::Integer::New(0)};
v8::Local<v8::Object> actualBuffer = bufferConstructor->NewInstance(3, constructorArgs);
return scope.Close(actualBuffer);
}
struct matrixToBuffer_baton_t {
Matrix *mm;
Persistent<Function> cb;
std::vector<uchar> res;
uv_work_t request;
};
void AsyncToBufferAsync(uv_work_t *req);
void AfterAsyncToBufferAsync(uv_work_t *req);
Handle<Value>
Matrix::ToBufferAsync(const v8::Arguments& args){
SETUP_FUNCTION(Matrix)
REQ_FUN_ARG(0, cb);
matrixToBuffer_baton_t *baton = new matrixToBuffer_baton_t();
baton->mm = self;
baton->cb = Persistent<Function>::New(cb);
baton->request.data = baton;
uv_queue_work(uv_default_loop(), &baton->request, AsyncToBufferAsync, (uv_after_work_cb)AfterAsyncToBufferAsync);
return Undefined();
}
void AsyncToBufferAsync(uv_work_t *req) {
matrixToBuffer_baton_t *baton = static_cast<matrixToBuffer_baton_t *>(req->data);
std::vector<uchar> vec(0);
std::vector<int> params(0);//CV_IMWRITE_JPEG_QUALITY 90
cv::imencode(".jpg", baton->mm->mat, vec, params);
baton->res = vec;
}
void AfterAsyncToBufferAsync(uv_work_t *req) {
HandleScope scope;
matrixToBuffer_baton_t *baton = static_cast<matrixToBuffer_baton_t *>(req->data);
// ev_unref(EV_DEFAULT_UC);
// baton->cc->Unref();
Local<Value> argv[2];
argv[0] = Local<Value>::New(Null());
node::Buffer *buf = node::Buffer::New(baton->res.size());
uchar* data = (uchar*) Buffer::Data(buf);
memcpy(data, &baton->res[0], baton->res.size());
v8::Local<v8::Object> globalObj = v8::Context::GetCurrent()->Global();
v8::Local<v8::Function> bufferConstructor = v8::Local<v8::Function>::Cast(globalObj->Get(v8::String::New("Buffer")));
v8::Handle<v8::Value> constructorArgs[3] = {buf->handle_, v8::Integer::New(baton->res.size()), v8::Integer::New(0)};
v8::Local<v8::Object> actualBuffer = bufferConstructor->NewInstance(3, constructorArgs);
argv[1] = actualBuffer;
TryCatch try_catch;
baton->cb->Call(Context::GetCurrent()->Global(), 2, argv);
if (try_catch.HasCaught()) {
FatalException(try_catch);
}
baton->cb.Dispose();
delete baton;
// return 0;
}
Handle<Value>
Matrix::Ellipse(const v8::Arguments& args){
SETUP_FUNCTION(Matrix)
int x = args[0]->Uint32Value();
int y = args[1]->Uint32Value();
int width = args[2]->Uint32Value();
int height = args[3]->Uint32Value();
cv::Scalar color(0, 0, 255);
if(args[4]->IsArray()) {
Local<Object> objColor = args[4]->ToObject();
color = setColor(objColor);
}
int thickness = 1;
if(args[5]->IntegerValue())
thickness = args[5]->IntegerValue();
cv::ellipse(self->mat, cv::Point(x, y), cv::Size(width, height), 0, 0, 360, color, thickness, 8, 0);
return scope.Close(v8::Null());
}
Handle<Value>
Matrix::Rectangle(const Arguments& args) {
SETUP_FUNCTION(Matrix)
if(args[0]->IsArray() && args[1]->IsArray()) {
Local<Object> xy = args[0]->ToObject();
Local<Object> width_height = args[1]->ToObject();
cv::Scalar color(0, 0, 255);
if(args[2]->IsArray()) {
Local<Object> objColor = args[2]->ToObject();
color = setColor(objColor);
}
int x = xy->Get(0)->IntegerValue();
int y = xy->Get(1)->IntegerValue();
int width = width_height->Get(0)->IntegerValue();
int height = width_height->Get(1)->IntegerValue();
int thickness = 1;
if(args[3]->IntegerValue())
thickness = args[3]->IntegerValue();
cv::rectangle(self->mat, cv::Point(x, y), cv::Point(width, height), color, thickness);
}
return scope.Close(v8::Null());
}
Handle<Value>
Matrix::Line(const Arguments& args) {
SETUP_FUNCTION(Matrix)
if(args[0]->IsArray() && args[1]->IsArray()) {
Local<Object> xy1 = args[0]->ToObject();
Local<Object> xy2 = args[1]->ToObject();
cv::Scalar color(0, 0, 255);
if(args[2]->IsArray()) {
Local<Object> objColor = args[2]->ToObject();
color = setColor(objColor);
}
int x1 = xy1->Get(0)->IntegerValue();
int y1 = xy1->Get(1)->IntegerValue();
int x2 = xy2->Get(0)->IntegerValue();
int y2 = xy2->Get(1)->IntegerValue();
int thickness = 1;
if(args[3]->IntegerValue())
thickness = args[3]->IntegerValue();
cv::line(self->mat, cv::Point(x1, y1), cv::Point(x2, y2), color, thickness);
}
return scope.Close(v8::Null());
}
Handle<Value>
Matrix::Save(const v8::Arguments& args) {
SETUP_FUNCTION(Matrix)
if (args.Length() > 1) {
return SaveAsync(args);
}
if (!args[0]->IsString())
return v8::ThrowException(v8::Exception::TypeError(String::New("filename required")));
String::AsciiValue filename(args[0]);
int res = cv::imwrite(*filename, self->mat);
return scope.Close(Number::New(res));
}
struct save_baton_t {
Matrix *mm;
Persistent<Function> cb;
std::string filename;
int res;
uv_work_t request;
};
void DoSaveAsync(uv_work_t *req);
void AfterSaveAsync(uv_work_t *req);
Handle<Value>
Matrix::SaveAsync(const v8::Arguments& args){
SETUP_FUNCTION(Matrix)
if (!args[0]->IsString())
return v8::ThrowException(v8::Exception::TypeError(String::New("filename required")));
String::AsciiValue filename(args[0]);
REQ_FUN_ARG(1, cb);
save_baton_t *baton = new save_baton_t();
baton->mm = self;
baton->cb = Persistent<Function>::New(cb);
baton->filename = *filename;
baton->request.data = baton;
uv_queue_work(uv_default_loop(), &baton->request, DoSaveAsync, (uv_after_work_cb)AfterSaveAsync);
return Undefined();
}
void DoSaveAsync(uv_work_t *req) {
save_baton_t *baton = static_cast<save_baton_t *>(req->data);
int res = cv::imwrite(baton->filename.c_str(), baton->mm->mat);
baton->res = res;
}
void AfterSaveAsync(uv_work_t *req) {
HandleScope scope;
save_baton_t *baton = static_cast<save_baton_t *>(req->data);
Local<Value> argv[2]; // (err, result)
argv[0] = Local<Value>::New(Null());
argv[1] = Number::New(baton->res);
TryCatch try_catch;
baton->cb->Call(Context::GetCurrent()->Global(), 2, argv);
if (try_catch.HasCaught()) {
FatalException(try_catch);
}
baton->cb.Dispose();
delete baton;
}
Handle<Value>
Matrix::Eye(const v8::Arguments& args){
HandleScope scope;
int w = args[0]->Uint32Value();
int h = args[1]->Uint32Value();
Local<Object> im_h = Matrix::constructor->GetFunction()->NewInstance();
Matrix *img = ObjectWrap::Unwrap<Matrix>(im_h);
cv::Mat mat = cv::Mat::eye(w, h, CV_64FC1);
img->mat = mat;
return scope.Close(im_h);
}
Handle<Value>
Matrix::ConvertGrayscale(const v8::Arguments& args) {
HandleScope scope;
Matrix *self = ObjectWrap::Unwrap<Matrix>(args.This());
if(self->mat.channels() != 3)
return v8::ThrowException(String::New("Image is no 3-channel"));
cv::Mat gray;
cv::cvtColor(self->mat, gray, CV_BGR2GRAY);
gray.copyTo(self->mat);
return scope.Close(v8::Null());
}
Handle<Value>
Matrix::ConvertHSVscale(const v8::Arguments& args) {
HandleScope scope;
Matrix *self = ObjectWrap::Unwrap<Matrix>(args.This());
if(self->mat.channels() != 3)
return v8::ThrowException(String::New("Image is no 3-channel"));
cv::Mat hsv;
cv::cvtColor(self->mat, hsv, CV_BGR2HSV);
hsv.copyTo(self->mat);
return scope.Close(v8::Null());
}
Handle<Value>
Matrix::GaussianBlur(const v8::Arguments& args) {
HandleScope scope;
cv::Size ksize;
cv::Mat blurred;
Matrix *self = ObjectWrap::Unwrap<Matrix>(args.This());
if (args.Length() < 1) {
ksize = cv::Size(5, 5);
}
else {
if(!args[0]->IsArray()) {
return ThrowException(Exception::TypeError(String::New(
"'ksize' argument must be a 2 double array")));
}
Local<Object> array = args[0]->ToObject();
// TODO: Length check
Local<Value> x = array->Get(0);
Local<Value> y = array->Get(1);
if(!x->IsNumber() || !y->IsNumber()) {
return ThrowException(Exception::TypeError(String::New(
"'ksize' argument must be a 2 double array")));
}
ksize = cv::Size(x->NumberValue(), y->NumberValue());
}
cv::GaussianBlur(self->mat, blurred, ksize, 0);
blurred.copyTo(self->mat);
return scope.Close(v8::Null());
}
Handle<Value>
Matrix::Copy(const v8::Arguments& args) {
HandleScope scope;
Matrix *self = ObjectWrap::Unwrap<Matrix>(args.This());
Local<Object> img_to_return = Matrix::constructor->GetFunction()->NewInstance();
Matrix *img = ObjectWrap::Unwrap<Matrix>(img_to_return);
self->mat.copyTo(img->mat);
return scope.Close(img_to_return);
}
Handle<Value>
Matrix::Flip(const v8::Arguments& args) {
HandleScope scope;
Matrix *self = ObjectWrap::Unwrap<Matrix>(args.This());
if ( args.Length() < 1 || !args[0]->IsInt32() ) {
return v8::ThrowException(Exception::TypeError(String::New(
"Flip requires an integer flipCode argument (0 = X axis, positive = Y axis, negative = both axis)")));
}
int flipCode = args[0]->ToInt32()->Value();
Local<Object> img_to_return = Matrix::constructor->GetFunction()->NewInstance();
Matrix *img = ObjectWrap::Unwrap<Matrix>(img_to_return);
cv::flip(self->mat, img->mat, flipCode);
return scope.Close(img_to_return);
}
Handle<Value>
Matrix::Ptr(const v8::Arguments& args) {
HandleScope scope;
Matrix *self = ObjectWrap::Unwrap<Matrix>(args.This());
int line = args[0]->Uint32Value();
char* data = self->mat.ptr<char>(line);
//uchar* data = self->mat.data;
/*
char *mydata = "Random raw data\0";
*/
node::Buffer *return_buffer = Buffer::New((char *)data, self->mat.step);
return scope.Close( return_buffer->handle_ );
// return Undefined();
}
Handle<Value>
Matrix::AddWeighted(const v8::Arguments& args) {
HandleScope scope;
Matrix *self = ObjectWrap::Unwrap<Matrix>(args.This());
Matrix *src1 = ObjectWrap::Unwrap<Matrix>(args[0]->ToObject());
Matrix *src2 = ObjectWrap::Unwrap<Matrix>(args[2]->ToObject());
float alpha = args[1]->NumberValue();
float beta = args[3]->NumberValue();
int gamma = 0;
cv::addWeighted(src1->mat, alpha, src2->mat, beta, gamma, self->mat);
return scope.Close(v8::Null());
}
Handle<Value>
Matrix::Split(const v8::Arguments& args) {
HandleScope scope;
//Matrix *self = ObjectWrap::Unwrap<Matrix>(args.This());
return scope.Close(v8::Null());
}
Handle<Value>
Matrix::Canny(const v8::Arguments& args) {
HandleScope scope;
Matrix *self = ObjectWrap::Unwrap<Matrix>(args.This());
int lowThresh = args[0]->NumberValue();
int highThresh = args[1]->NumberValue();
cv::Canny(self->mat, self->mat, lowThresh, highThresh);
return scope.Close(v8::Null());
}
Handle<Value>
Matrix::Dilate(const v8::Arguments& args) {
HandleScope scope;
Matrix *self = ObjectWrap::Unwrap<Matrix>(args.This());
int niters = args[0]->NumberValue();
cv::dilate(self->mat, self->mat, cv::Mat(), cv::Point(-1, -1), niters);
return scope.Close(v8::Null());
}
Handle<Value>
Matrix::Erode(const v8::Arguments& args) {
HandleScope scope;
Matrix *self = ObjectWrap::Unwrap<Matrix>(args.This());
int niters = args[0]->NumberValue();
cv::erode(self->mat, self->mat, cv::Mat(), cv::Point(-1, -1), niters);
return scope.Close(v8::Null());
}
Handle<Value>
Matrix::FindContours(const v8::Arguments& args) {
HandleScope scope;
Matrix *self = ObjectWrap::Unwrap<Matrix>(args.This());
Local<Object> conts_to_return= Contour::constructor->GetFunction()->NewInstance();
Contour *contours = ObjectWrap::Unwrap<Contour>(conts_to_return);
cv::findContours(self->mat, contours->contours, CV_RETR_LIST, CV_CHAIN_APPROX_SIMPLE);
return scope.Close(conts_to_return);
}
Handle<Value>
Matrix::DrawContour(const v8::Arguments& args) {
HandleScope scope;
Matrix *self = ObjectWrap::Unwrap<Matrix>(args.This());
Contour *cont = ObjectWrap::Unwrap<Contour>(args[0]->ToObject());
int pos = args[1]->NumberValue();
cv::Scalar color(0, 0, 255);
if(args[2]->IsArray()) {
Local<Object> objColor = args[2]->ToObject();
color = setColor(objColor);
}
cv::drawContours(self->mat, cont->contours, pos, color, 1);
return Undefined();
}
Handle<Value>
Matrix::DrawAllContours(const v8::Arguments& args) {
HandleScope scope;
Matrix *self = ObjectWrap::Unwrap<Matrix>(args.This());
Contour *cont = ObjectWrap::Unwrap<Contour>(args[0]->ToObject());
cv::Scalar color(0, 0, 255);
if(args[1]->IsArray()) {
Local<Object> objColor = args[1]->ToObject();
color = setColor(objColor);
}
cv::drawContours(self->mat, cont->contours, -1, color, 1);
return Undefined();
}
Handle<Value>
Matrix::GoodFeaturesToTrack(const v8::Arguments& args) {
HandleScope scope;
Matrix *self = ObjectWrap::Unwrap<Matrix>(args.This());
std::vector<cv::Point2f> corners;
cv::Mat gray;
cvtColor(self->mat, gray, CV_BGR2GRAY);
equalizeHist(gray, gray);
cv::goodFeaturesToTrack(gray, corners, 500, 0.01, 10);
v8::Local<v8::Array> arr = v8::Array::New(corners.size());
for (unsigned int i=0; i<corners.size(); i++){
v8::Local<v8::Array> pt = v8::Array::New(2);
pt->Set(0, Number::New((double) corners[i].x));
pt->Set(1, Number::New((double) corners[i].y));
arr->Set(i, pt);
}
return scope.Close(arr);
}
Handle<Value>
Matrix::HoughLinesP(const v8::Arguments& args) {
HandleScope scope;
Matrix *self = ObjectWrap::Unwrap<Matrix>(args.This());
std::vector<cv::Vec4i> lines;
cv::Mat gray;
equalizeHist(self->mat, gray);
// cv::Canny(gray, gray, 50, 200, 3);
cv::HoughLinesP(gray, lines, 1, CV_PI/180, 80, 30, 10);
v8::Local<v8::Array> arr = v8::Array::New(lines.size());
for (unsigned int i=0; i<lines.size(); i++){
v8::Local<v8::Array> pt = v8::Array::New(4);
pt->Set(0, Number::New((double) lines[i][0]));
pt->Set(1, Number::New((double) lines[i][1]));
pt->Set(2, Number::New((double) lines[i][2]));
pt->Set(3, Number::New((double) lines[i][3]));
arr->Set(i, pt);
}
return scope.Close(arr);
}
cv::Scalar setColor(Local<Object> objColor) {
Local<Value> valB = objColor->Get(0);
Local<Value> valG = objColor->Get(1);
Local<Value> valR = objColor->Get(2);
cv::Scalar color = cv::Scalar(valB->IntegerValue(), valG->IntegerValue(), valR->IntegerValue());
return color;
}
Handle<Value>
Matrix::Resize(const v8::Arguments& args){
HandleScope scope;
int x = args[0]->Uint32Value();
int y = args[1]->Uint32Value();
Matrix *self = ObjectWrap::Unwrap<Matrix>(args.This());
cv::Mat res = cv::Mat(x, y, CV_32FC3);
cv::resize(self->mat, res, cv::Size(x, y), 0, 0, cv::INTER_LINEAR);
~self->mat;
self->mat = res;
return scope.Close(Undefined());
}
Handle<Value>
Matrix::PyrDown(const v8::Arguments& args){
SETUP_FUNCTION(Matrix)
cv::pyrDown(self->mat, self->mat);
return scope.Close(v8::Undefined());
}
Handle<Value>
Matrix::PyrUp(const v8::Arguments& args){
SETUP_FUNCTION(Matrix)
cv::pyrUp(self->mat, self->mat);
return scope.Close(v8::Undefined());
}
Handle<Value>
Matrix::inRange(const v8::Arguments& args) {
HandleScope scope;
Matrix *self = ObjectWrap::Unwrap<Matrix>(args.This());
/*if(self->mat.channels() != 3)
return v8::ThrowException(String::New("Image is no 3-channel"));*/
if(args[0]->IsArray() && args[1]->IsArray()) {
Local<Object> args_lowerb = args[0]->ToObject();
Local<Object> args_upperb = args[1]->ToObject();
cv::Scalar lowerb(0, 0, 0);
cv::Scalar upperb(0, 0, 0);
lowerb = setColor(args_lowerb);
upperb = setColor(args_upperb);
cv::Mat mask;
cv::inRange(self->mat, lowerb, upperb, mask);
mask.copyTo(self->mat);
}
return scope.Close(v8::Null());
}