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https://github.com/peterbraden/node-opencv.git
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Expose point data from Contours
Add in a Point method to the Contours class to access the underlying point coordinates from the JavaScript side.
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@ -23,6 +23,7 @@ Contour::Init(Handle<Object> target) {
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//Local<ObjectTemplate> proto = constructor->PrototypeTemplate();
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NODE_SET_PROTOTYPE_METHOD(constructor, "point", Point);
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NODE_SET_PROTOTYPE_METHOD(constructor, "size", Size);
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NODE_SET_PROTOTYPE_METHOD(constructor, "cornerCount", CornerCount);
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NODE_SET_PROTOTYPE_METHOD(constructor, "area", Area);
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@ -53,6 +54,23 @@ Contour::Contour(): ObjectWrap() {
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}
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Handle<Value>
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Contour::Point(const Arguments &args) {
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HandleScope scope;
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Contour *self = ObjectWap::Unwrap<Contour>(args.This());
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int pos = args[0]->NumberValue();
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int index = args[1]->NumberValue();
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cv::Point point = self->contours[pos][index];
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Local<Object> data = Object::New();
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data->Set(String::NewSymbol("x"), Number::New(point.x));
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data->Set(String::NewSymbol("y"), Number::New(point.y));
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return scope.Close(data);
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}
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// FIXME: this sould better be called "Length" as ``Contours`` is an Array like structure
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// also, this would allow to use ``Size`` for the function returning the number of corners
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// in the contour for better consistency with OpenCV.
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@ -14,6 +14,7 @@ class Contour: public node::ObjectWrap {
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Contour();
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//JSFUNC(Size)
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static Handle<Value> Point(const v8::Arguments&);
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static Handle<Value> Size(const v8::Arguments&);
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static Handle<Value> CornerCount(const v8::Arguments&);
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static Handle<Value> Area(const v8::Arguments&);
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