Nuke vectortile*.js from format/

This commit is contained in:
Young Hahn 2014-05-27 17:32:31 -04:00
parent 67cdbdf0ef
commit 969cff00a4
4 changed files with 0 additions and 408 deletions

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'use strict';
var VectorTileLayer = require('./vectortilelayer');
module.exports = VectorTile;
function VectorTile(buffer, end) {
// Public
this.layers = {};
this.faces = {};
// Private
this._buffer = buffer;
var val, tag;
if (typeof end === 'undefined') end = buffer.length;
while (buffer.pos < end) {
val = buffer.readVarint();
tag = val >> 3;
if (tag == 3) {
var layer = this.readLayer();
if (layer.length) {
this.layers[layer.name] = layer;
}
} else if (tag == 4) {
var face = this.readFace();
this.faces[face.family + ' ' + face.style] = face;
} else {
// console.warn('skipping tile tag ' + tag);
buffer.skip(val);
}
}
}
VectorTile.prototype.readLayer = function() {
var buffer = this._buffer;
var bytes = buffer.readVarint();
var end = buffer.pos + bytes;
var layer = new VectorTileLayer(buffer, end);
buffer.pos = end;
return layer;
};
VectorTile.prototype.readFace = function() {
var buffer = this._buffer;
var face = { glyphs: {} };
var bytes = buffer.readVarint();
var val, tag;
var end = buffer.pos + bytes;
while (buffer.pos < end) {
val = buffer.readVarint();
tag = val >> 3;
if (tag == 1) {
face.family = buffer.readString();
} else if (tag == 2) {
face.style = buffer.readString();
} else if (tag == 5) {
var glyph = this.readGlyph();
face.glyphs[glyph.id] = glyph;
} else {
buffer.skip(val);
}
}
return face;
};
VectorTile.prototype.readGlyph = function() {
var buffer = this._buffer;
var glyph = {};
var bytes = buffer.readVarint();
var val, tag;
var end = buffer.pos + bytes;
while (buffer.pos < end) {
val = buffer.readVarint();
tag = val >> 3;
if (tag == 1) {
glyph.id = buffer.readVarint();
} else if (tag == 2) {
glyph.bitmap = buffer.readBuffer();
} else if (tag == 3) {
glyph.width = buffer.readVarint();
} else if (tag == 4) {
glyph.height = buffer.readVarint();
} else if (tag == 5) {
glyph.left = buffer.readSVarint();
} else if (tag == 6) {
glyph.top = buffer.readSVarint();
} else if (tag == 7) {
glyph.advance = buffer.readVarint();
} else {
buffer.skip(val);
}
}
return glyph;
};

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'use strict';
var VectorTilePoint = require('./vectortilepoint.js');
/*
* Construct a new vector tile feature given a buffer.
*
* @param {object} buffer
* @param {number} [end]
* @param {extent}
* @param {object} keys
* @param {object} values
*/
module.exports = VectorTileFeature;
function VectorTileFeature(buffer, end, extent, keys, values) {
// Public
this._extent = extent;
this._type = 0;
// Private
this._buffer = buffer;
this._geometry = -1;
if (typeof end === 'undefined') {
end = buffer.length;
}
var val, tag;
while (buffer.pos < end) {
val = buffer.readVarint();
tag = val >> 3;
if (tag == 1) {
this._id = buffer.readVarint();
} else if (tag == 2) {
var tag_end = buffer.pos + buffer.readVarint();
while (buffer.pos < tag_end) {
var key = keys[buffer.readVarint()];
var value = values[buffer.readVarint()];
this[key] = value;
}
} else if (tag == 3) {
this._type = buffer.readVarint();
} else if (tag == 4) {
this._geometry = buffer.pos;
buffer.skip(val);
} else {
buffer.skip(val);
}
}
}
VectorTileFeature.Unknown = 0;
VectorTileFeature.Point = 1;
VectorTileFeature.LineString = 2;
VectorTileFeature.Polygon = 3;
VectorTileFeature.mapping = [];
VectorTileFeature.mapping[VectorTileFeature.Point] = 'point';
VectorTileFeature.mapping[VectorTileFeature.LineString] = 'line';
VectorTileFeature.mapping[VectorTileFeature.Polygon] = 'fill';
VectorTileFeature.prototype.loadGeometry = function() {
var buffer = this._buffer;
buffer.pos = this._geometry;
var bytes = buffer.readVarint();
var end = buffer.pos + bytes;
var cmd = 1, length = 0, x = 0, y = 0;
var lines = [];
var line = null;
while (buffer.pos < end) {
if (!length) {
var cmd_length = buffer.readVarint();
cmd = cmd_length & 0x7;
length = cmd_length >> 3;
}
length--;
if (cmd == 1 || cmd == 2) {
x += buffer.readSVarint();
y += buffer.readSVarint();
if (cmd == 1) {
// moveTo
if (line) {
lines.push(line);
}
line = [];
}
line.push(new VectorTilePoint(x, y));
} else if (cmd == 7) {
// closePolygon
line.push(line[0]);
} else {
throw new Error('unknown command ' + cmd);
}
}
if (line) {
lines.push(line);
}
return lines;
};
VectorTileFeature.prototype.bbox = function() {
var buffer = this._buffer;
buffer.pos = this._geometry;
var bytes = buffer.readVarint();
var end = buffer.pos + bytes;
var cmd = 1, length = 0, x = 0, y = 0;
var x1 = Infinity, x2 = -Infinity, y1 = Infinity, y2 = -Infinity;
while (buffer.pos < end) {
if (!length) {
var cmd_length = buffer.readVarint();
cmd = cmd_length & 0x7;
length = cmd_length >> 3;
}
length--;
if (cmd == 1 || cmd == 2) {
x += buffer.readSVarint();
y += buffer.readSVarint();
if (x < x1) x1 = x;
if (x > x2) x2 = x;
if (y < y1) y1 = y;
if (y > y2) y2 = y;
} else if (cmd != 7) {
throw new Error('unknown command ' + cmd);
}
}
return { x1: x1, y1: y1, x2: x2, y2: y2 };
};

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'use strict';
var VectorTileFeature = require('./vectortilefeature.js');
module.exports = VectorTileLayer;
function VectorTileLayer(buffer, end) {
// Public
this.version = 1;
this.name = null;
this.extent = 4096;
this.length = 0;
this.shaping = {};
this.faces = [];
// Private
this._buffer = buffer;
this._keys = [];
this._values = [];
this._features = [];
var stack_index = [];
var labels = [];
var val, tag;
if (typeof end === 'undefined') end = buffer.length;
while (buffer.pos < end) {
val = buffer.readVarint();
tag = val >> 3;
if (tag == 15) {
this.version = buffer.readVarint();
} else if (tag == 1) {
this.name = buffer.readString();
} else if (tag == 5) {
this.extent = buffer.readVarint();
} else if (tag == 2) {
this.length++;
this._features.push(buffer.pos);
buffer.skip(val);
} else if (tag == 3) {
this._keys.push(buffer.readString());
} else if (tag == 4) {
this._values.push(this.readFeatureValue());
} else if (tag == 7) {
this.faces.push(buffer.readString());
} else if (tag == 8) {
labels.push(this.readLabel());
} else if (tag == 9) {
stack_index.push(buffer.readString());
} else {
console.warn('skipping layer tag ' + tag);
buffer.skip(val);
}
}
// Build index of [stack][text] => shaping information
var shaping = this.shaping;
for (var i = 0; i < labels.length; i++) {
var label = labels[i];
var text = this._values[label.text];
var stack = stack_index[label.stack];
if (!(stack in shaping)) shaping[stack] = {};
shaping[stack][text] = label.glyphs;
}
}
VectorTileLayer.prototype.readFeatureValue = function() {
var buffer = this._buffer;
var value = null;
var bytes = buffer.readVarint();
var val, tag;
var end = buffer.pos + bytes;
while (buffer.pos < end) {
val = buffer.readVarint();
tag = val >> 3;
if (tag == 1) {
value = buffer.readString();
} else if (tag == 2) {
throw new Error('read float');
} else if (tag == 3) {
value = buffer.readDouble();
} else if (tag == 4) {
value = buffer.readVarint();
} else if (tag == 5) {
throw new Error('read uint');
} else if (tag == 6) {
value = buffer.readSVarint();
} else if (tag == 7) {
value = Boolean(buffer.readVarint());
} else {
buffer.skip(val);
}
}
return value;
};
VectorTileLayer.prototype.readLabel = function() {
var label = { glyphs: [] };
var faces, glyphs, x, y;
var buffer = this._buffer;
var bytes = buffer.readVarint();
var val, tag;
var end = buffer.pos + bytes;
while (buffer.pos < end) {
val = buffer.readVarint();
tag = val >> 3;
if (tag == 1) {
label.text = buffer.readVarint();
} else if (tag == 2) {
label.stack = buffer.readVarint();
} else if (tag == 3) {
faces = buffer.readPacked('Varint');
} else if (tag == 4) {
glyphs = buffer.readPacked('Varint');
} else if (tag == 5) {
x = buffer.readPacked('Varint');
} else if (tag == 6) {
y = buffer.readPacked('Varint');
} else {
buffer.skip(val);
}
}
for (var i = 0; i < glyphs.length; i++) {
label.glyphs.push({ face: faces[i], glyph: glyphs[i], x: x[i], y: y[i] });
}
return label;
};
/*
* Return feature `i` from this layer as a `VectorTileFeature`
*
* @param {number} i
* @returns {VectorTileFeature}
*/
VectorTileLayer.prototype.feature = function(i) {
if (i < 0 || i >= this._features.length) {
throw new Error('feature index out of bounds');
}
this._buffer.pos = this._features[i];
var end = this._buffer.readVarint() + this._buffer.pos;
return new VectorTileFeature(this._buffer, end, this.extent, this._keys, this._values);
};

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'use strict';
module.exports = VectorTilePoint;
function VectorTilePoint(x, y) {
this.x = x;
this.y = y;
}
VectorTilePoint.prototype.toString = function() {
return "Point(" + this.x + ", " + this.y + ")";
};