2020-11-02 12:53:16 +01:00

80 lines
2.8 KiB
JavaScript

import { factory } from '../../utils/factory.js'
import { arraySize } from '../../utils/array.js'
const name = 'rotate'
const dependencies = [
'typed',
'multiply',
'rotationMatrix'
]
export const createRotate = /* #__PURE__ */ factory(name, dependencies, (
{
typed, multiply, rotationMatrix
}) => {
/**
* Rotate a vector of size 1x2 counter-clockwise by a given angle
* Rotate a vector of size 1x3 counter-clockwise by a given angle around the given axis
*
* Syntax:
*
* math.rotate(w, theta)
* math.rotate(w, theta, v)
*
* Examples:
*
* math.rotate([11, 12], math.pi / 2) // returns matrix([-12, 11])
* math.rotate(matrix([11, 12]), math.pi / 2) // returns matrix([-12, 11])
*
* math.rotate([1, 0, 0], unit('90deg'), [0, 0, 1]) // returns matrix([0, 1, 0])
* math.rotate(matrix([1, 0, 0]), unit('90deg'), [0, 0, 1]) // returns matrix([0, 1, 0])
*
* math.rotate([1, 0], math.complex(1 + i)) // returns matrix([cos(1 + i) - sin(1 + i), sin(1 + i) + cos(1 + i)])
*
* See also:
*
* matrix, rotationMatrix
*
* @param {Array | Matrix} w Vector to rotate
* @param {number | BigNumber | Complex | Unit} theta Rotation angle
* @param {Array | Matrix} [v] Rotation axis
* @return {Array | Matrix} Multiplication of the rotation matrix and w
*/
return typed(name, {
'Array , number | BigNumber | Complex | Unit': function (w, theta) {
_validateSize(w, 2)
const matrixRes = multiply(rotationMatrix(theta), w)
return matrixRes.toArray()
},
'Matrix , number | BigNumber | Complex | Unit': function (w, theta) {
_validateSize(w, 2)
return multiply(rotationMatrix(theta), w)
},
'Array, number | BigNumber | Complex | Unit, Array | Matrix': function (w, theta, v) {
_validateSize(w, 3)
const matrixRes = multiply(rotationMatrix(theta, v), w)
return matrixRes
},
'Matrix, number | BigNumber | Complex | Unit, Array | Matrix': function (w, theta, v) {
_validateSize(w, 3)
return multiply(rotationMatrix(theta, v), w)
}
})
function _validateSize (v, expectedSize) {
const actualSize = Array.isArray(v) ? arraySize(v) : v.size()
if (actualSize.length > 2) {
throw new RangeError(`Vector must be of dimensions 1x${expectedSize}`)
}
if (actualSize.length === 2 && actualSize[1] !== 1) {
throw new RangeError(`Vector must be of dimensions 1x${expectedSize}`)
}
if (actualSize[0] !== expectedSize) {
throw new RangeError(`Vector must be of dimensions 1x${expectedSize}`)
}
}
})