2014-05-18 22:21:00 +02:00

96 lines
2.8 KiB
JavaScript

module.exports = function (math, config) {
var util = require('../../util/index'),
BigNumber = math.type.BigNumber,
Matrix = require('../../type/Matrix'),
collection = require('../../type/collection'),
isNumber = util.number.isNumber,
isInteger = util.number.isInteger,
isArray = Array.isArray;
/**
* Create a 2-dimensional identity matrix with size m x n or n x n.
* The matrix has ones on the diagonal and zeros elsewhere.
*
* Syntax:
*
* math.eye(n)
* math.eye(m, n)
* math.eye([m, n])
*
* Examples:
*
* math.eye(3); // returns [[1, 0, 0], [0, 1, 0], [0, 0, 1]]
* math.eye(3, 2); // returns [[1, 0], [0, 1], [0, 0]]
*
* var A = [[1, 2, 3], [4, 5, 6]];
* math.eye(math.size(b)); // returns [[1, 0, 0], [0, 1, 0]]
*
* See also:
*
* diag, ones, zeros, size, range
*
* @param {...Number | Matrix | Array} size The size for the matrix
* @return {Matrix | Array | Number} A matrix with ones on the diagonal.
*/
math.eye = function eye (size) {
var args = collection.argsToArray(arguments),
asMatrix = (size instanceof Matrix) ? true :
(isArray(size) ? false : (config.matrix === 'matrix'));
if (args.length == 0) {
// return an empty array
return asMatrix ? new Matrix() : [];
}
else if (args.length == 1) {
// change to a 2-dimensional square
args[1] = args[0];
}
else if (args.length > 2) {
// error in case of an n-dimensional size
throw new math.error.ArgumentsError('eye', args.length, 0, 2);
}
var rows = args[0],
cols = args[1];
if (rows instanceof BigNumber) rows = rows.toNumber();
if (cols instanceof BigNumber) cols = cols.toNumber();
if (!isNumber(rows) || !isInteger(rows) || rows < 1) {
throw new Error('Parameters in function eye must be positive integers');
}
if (!isNumber(cols) || !isInteger(cols) || cols < 1) {
throw new Error('Parameters in function eye must be positive integers');
}
// convert arguments from bignumber to numbers if needed
var asBigNumber = false;
args = args.map(function (value) {
if (value instanceof BigNumber) {
asBigNumber = true;
return value.toNumber();
} else {
return value;
}
});
// create the matrix
var matrix = new Matrix();
var one = asBigNumber ? new BigNumber(1) : 1;
var defaultValue = asBigNumber ? new BigNumber(0) : 0;
matrix.resize(args, defaultValue);
// fill in ones on the diagonal
var minimum = math.min(args);
var data = matrix.valueOf();
for (var d = 0; d < minimum; d++) {
data[d][d] = one;
}
return asMatrix ? matrix : matrix.valueOf();
};
};