127 lines
3.5 KiB
JavaScript

'use strict'
import { bitOr as bigBitOr } from '../../utils/bignumber/bitwise'
import { isInteger } from '../../utils/number'
import { factory } from '../../utils/factory'
import { createAlgorithm14 } from '../../type/matrix/utils/algorithm14'
import { createAlgorithm13 } from '../../type/matrix/utils/algorithm13'
import { createAlgorithm10 } from '../../type/matrix/utils/algorithm10'
import { createAlgorithm04 } from '../../type/matrix/utils/algorithm04'
import { createAlgorithm01 } from '../../type/matrix/utils/algorithm01'
import { latexOperators } from '../../utils/latex'
const name = 'bitOr'
const dependencies = [
'typed',
'matrix',
'equalScalar',
'type.DenseMatrix'
]
export const createBitOr = factory(name, dependencies, ({ typed, matrix, equalScalar, type: { DenseMatrix } }) => {
const algorithm01 = createAlgorithm01({ typed })
const algorithm04 = createAlgorithm04({ typed, equalScalar })
const algorithm10 = createAlgorithm10({ typed, type: { DenseMatrix } })
const algorithm13 = createAlgorithm13({ typed })
const algorithm14 = createAlgorithm14({ typed })
/**
* Bitwise OR two values, `x | y`.
* For matrices, the function is evaluated element wise.
* For units, the function is evaluated on the lowest print base.
*
* Syntax:
*
* math.bitOr(x, y)
*
* Examples:
*
* math.bitOr(1, 2) // returns number 3
*
* math.bitOr([1, 2, 3], 4) // returns Array [5, 6, 7]
*
* See also:
*
* bitAnd, bitNot, bitXor, leftShift, rightArithShift, rightLogShift
*
* @param {number | BigNumber | Array | Matrix} x First value to or
* @param {number | BigNumber | Array | Matrix} y Second value to or
* @return {number | BigNumber | Array | Matrix} OR of `x` and `y`
*/
const bitOr = typed(name, {
'number, number': function (x, y) {
if (!isInteger(x) || !isInteger(y)) {
throw new Error('Integers expected in function bitOr')
}
return x | y
},
'BigNumber, BigNumber': bigBitOr,
'SparseMatrix, SparseMatrix': function (x, y) {
return algorithm04(x, y, bitOr)
},
'SparseMatrix, DenseMatrix': function (x, y) {
return algorithm01(y, x, bitOr, true)
},
'DenseMatrix, SparseMatrix': function (x, y) {
return algorithm01(x, y, bitOr, false)
},
'DenseMatrix, DenseMatrix': function (x, y) {
return algorithm13(x, y, bitOr)
},
'Array, Array': function (x, y) {
// use matrix implementation
return bitOr(matrix(x), matrix(y)).valueOf()
},
'Array, Matrix': function (x, y) {
// use matrix implementation
return bitOr(matrix(x), y)
},
'Matrix, Array': function (x, y) {
// use matrix implementation
return bitOr(x, matrix(y))
},
'SparseMatrix, any': function (x, y) {
return algorithm10(x, y, bitOr, false)
},
'DenseMatrix, any': function (x, y) {
return algorithm14(x, y, bitOr, false)
},
'any, SparseMatrix': function (x, y) {
return algorithm10(y, x, bitOr, true)
},
'any, DenseMatrix': function (x, y) {
return algorithm14(y, x, bitOr, true)
},
'Array, any': function (x, y) {
// use matrix implementation
return algorithm14(matrix(x), y, bitOr, false).valueOf()
},
'any, Array': function (x, y) {
// use matrix implementation
return algorithm14(matrix(y), x, bitOr, true).valueOf()
}
})
bitOr.toTex = {
2: `\\left(\${args[0]}${latexOperators['bitOr']}\${args[1]}\\right)`
}
return bitOr
})