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https://github.com/josdejong/mathjs.git
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127 lines
3.5 KiB
JavaScript
127 lines
3.5 KiB
JavaScript
'use strict'
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import { bitOr as bigBitOr } from '../../utils/bignumber/bitwise'
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import { isInteger } from '../../utils/number'
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import { factory } from '../../utils/factory'
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import { createAlgorithm14 } from '../../type/matrix/utils/algorithm14'
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import { createAlgorithm13 } from '../../type/matrix/utils/algorithm13'
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import { createAlgorithm10 } from '../../type/matrix/utils/algorithm10'
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import { createAlgorithm04 } from '../../type/matrix/utils/algorithm04'
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import { createAlgorithm01 } from '../../type/matrix/utils/algorithm01'
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import { latexOperators } from '../../utils/latex'
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const name = 'bitOr'
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const dependencies = [
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'typed',
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'matrix',
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'equalScalar',
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'type.DenseMatrix'
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]
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export const createBitOr = factory(name, dependencies, ({ typed, matrix, equalScalar, type: { DenseMatrix } }) => {
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const algorithm01 = createAlgorithm01({ typed })
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const algorithm04 = createAlgorithm04({ typed, equalScalar })
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const algorithm10 = createAlgorithm10({ typed, type: { DenseMatrix } })
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const algorithm13 = createAlgorithm13({ typed })
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const algorithm14 = createAlgorithm14({ typed })
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/**
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* Bitwise OR two values, `x | y`.
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* For matrices, the function is evaluated element wise.
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* For units, the function is evaluated on the lowest print base.
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*
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* Syntax:
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*
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* math.bitOr(x, y)
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*
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* Examples:
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*
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* math.bitOr(1, 2) // returns number 3
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*
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* math.bitOr([1, 2, 3], 4) // returns Array [5, 6, 7]
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*
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* See also:
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*
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* bitAnd, bitNot, bitXor, leftShift, rightArithShift, rightLogShift
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*
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* @param {number | BigNumber | Array | Matrix} x First value to or
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* @param {number | BigNumber | Array | Matrix} y Second value to or
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* @return {number | BigNumber | Array | Matrix} OR of `x` and `y`
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*/
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const bitOr = typed(name, {
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'number, number': function (x, y) {
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if (!isInteger(x) || !isInteger(y)) {
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throw new Error('Integers expected in function bitOr')
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}
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return x | y
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},
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'BigNumber, BigNumber': bigBitOr,
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'SparseMatrix, SparseMatrix': function (x, y) {
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return algorithm04(x, y, bitOr)
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},
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'SparseMatrix, DenseMatrix': function (x, y) {
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return algorithm01(y, x, bitOr, true)
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},
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'DenseMatrix, SparseMatrix': function (x, y) {
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return algorithm01(x, y, bitOr, false)
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},
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'DenseMatrix, DenseMatrix': function (x, y) {
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return algorithm13(x, y, bitOr)
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},
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'Array, Array': function (x, y) {
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// use matrix implementation
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return bitOr(matrix(x), matrix(y)).valueOf()
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},
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'Array, Matrix': function (x, y) {
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// use matrix implementation
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return bitOr(matrix(x), y)
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},
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'Matrix, Array': function (x, y) {
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// use matrix implementation
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return bitOr(x, matrix(y))
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},
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'SparseMatrix, any': function (x, y) {
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return algorithm10(x, y, bitOr, false)
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},
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'DenseMatrix, any': function (x, y) {
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return algorithm14(x, y, bitOr, false)
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},
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'any, SparseMatrix': function (x, y) {
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return algorithm10(y, x, bitOr, true)
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},
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'any, DenseMatrix': function (x, y) {
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return algorithm14(y, x, bitOr, true)
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},
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'Array, any': function (x, y) {
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// use matrix implementation
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return algorithm14(matrix(x), y, bitOr, false).valueOf()
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},
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'any, Array': function (x, y) {
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// use matrix implementation
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return algorithm14(matrix(y), x, bitOr, true).valueOf()
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}
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})
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bitOr.toTex = {
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2: `\\left(\${args[0]}${latexOperators['bitOr']}\${args[1]}\\right)`
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}
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return bitOr
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})
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