mirror of
https://github.com/josdejong/mathjs.git
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256 lines
6.4 KiB
JavaScript
256 lines
6.4 KiB
JavaScript
// test lusolve
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var assert = require('assert'),
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approx = require('../../../../tools/approx'),
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math = require('../../../../index');
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describe('lusolve', function () {
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it('should solve linear system 4 x 4, arrays', function () {
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var m =
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[
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[1, 0, 0, 0],
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[0, 2, 0, 0],
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[0, 0, 3, 0],
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[0, 0, 0, 4]
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];
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var b = [-1, -1, -1, -1];
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var x = math.lusolve(m, b);
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approx.deepEqual(x, [-1, -0.5, -1/3, -0.25]);
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});
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it('should solve linear system 4 x 4, array and column array', function () {
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var m =
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[
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[1, 0, 0, 0],
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[0, 2, 0, 0],
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[0, 0, 3, 0],
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[0, 0, 0, 4]
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];
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var b = [
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[-1],
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[-1],
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[-1],
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[-1]
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];
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var x = math.lusolve(m, b);
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approx.deepEqual(x, [[-1], [-0.5], [-1/3], [-0.25]]);
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});
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it('should solve linear system 4 x 4, matrices', function () {
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var m = math.matrix(
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[
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[1, 0, 0, 0],
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[0, 2, 0, 0],
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[0, 0, 3, 0],
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[0, 0, 0, 4]
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]);
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var b = math.matrix([-1, -1, -1, -1]);
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var x = math.lusolve(m, b);
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assert(x instanceof math.type.Matrix);
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approx.deepEqual(x, math.matrix([[-1], [-0.5], [-1/3], [-0.25]]));
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});
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it('should solve linear system 4 x 4, sparse matrices', function () {
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var m = math.matrix(
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[
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[1, 0, 0, 0],
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[0, 2, 0, 0],
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[0, 0, 3, 0],
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[0, 0, 0, 4]
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], 'sparse');
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var b = math.matrix([[-1], [-1], [-1], [-1]], 'sparse');
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var x = math.lusolve(m, b);
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assert(x instanceof math.type.Matrix);
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approx.deepEqual(x, math.matrix([-1, -0.5, -1/3, -0.25], 'sparse'));
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});
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it('should solve linear system 4 x 4, matrix and column matrix', function () {
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var m = math.matrix(
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[
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[1, 0, 0, 0],
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[0, 2, 0, 0],
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[0, 0, 3, 0],
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[0, 0, 0, 4]
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]);
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var b = math.matrix([
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[-1],
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[-1],
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[-1],
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[-1]
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]);
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var x = math.lusolve(m, b);
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assert(x instanceof math.type.Matrix);
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approx.deepEqual(x, math.matrix([[-1], [-0.5], [-1/3], [-0.25]]));
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});
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it('should solve linear system 4 x 4, sparse matrix and column matrix', function () {
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var m = math.matrix(
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[
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[1, 0, 0, 0],
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[0, 2, 0, 0],
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[0, 0, 3, 0],
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[0, 0, 0, 4]
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], 'sparse');
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var b = math.matrix([
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[-1],
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[-1],
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[-1],
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[-1]
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], 'sparse');
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var x = math.lusolve(m, b);
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assert(x instanceof math.type.Matrix);
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approx.deepEqual(x, math.matrix([-1, -0.5, -1/3, -0.25], 'sparse'));
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});
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it('should solve linear system 4 x 4, LUP decomposition (array)', function () {
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var m =
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[
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[1, 0, 0, 0],
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[0, 2, 0, 0],
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[0, 0, 3, 0],
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[0, 0, 0, 4]
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];
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var lup = math.lup(m);
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var x = math.lusolve(lup, [-1, -1, -1, -1]);
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approx.deepEqual(x, math.matrix([[-1], [-0.5], [-1/3], [-0.25]]));
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var y = math.lusolve(lup, [1, 2, 1, -1]);
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approx.deepEqual(y, math.matrix([[1], [1], [1/3], [-0.25]]));
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});
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it('should solve linear system 4 x 4, LUP decomposition (matrix)', function () {
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var m = math.matrix(
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[
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[1, 0, 0, 0],
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[0, 2, 0, 0],
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[0, 0, 3, 0],
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[0, 0, 0, 4]
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]);
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var lup = math.lup(m);
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var x = math.lusolve(lup, [-1, -1, -1, -1]);
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approx.deepEqual(x, math.matrix([[-1], [-0.5], [-1/3], [-0.25]]));
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var y = math.lusolve(lup, [1, 2, 1, -1]);
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approx.deepEqual(y, math.matrix([[1], [1], [1/3], [-0.25]]));
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});
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it('should solve linear system 4 x 4, LUP decomposition (sparse matrix)', function () {
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var m = math.matrix(
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[
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[1, 0, 0, 0],
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[0, 2, 0, 0],
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[0, 0, 3, 0],
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[0, 0, 0, 4]
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], 'sparse');
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var lup = math.lup(m);
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var x = math.lusolve(lup, [-1, -1, -1, -1]);
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approx.deepEqual(x, math.matrix([-1, -0.5, -1/3, -0.25], 'sparse'));
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var y = math.lusolve(lup, [1, 2, 1, -1]);
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approx.deepEqual(y, math.matrix([1, 1, 1/3, -0.25], 'sparse'));
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});
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it('should solve linear system 3 x 3, no permutations, arrays', function () {
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var m =
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[
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[2, 1, 1],
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[1, 2, -1],
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[1, 2, 1]
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];
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var b = [-2, 4, 2];
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var x = math.lusolve(m, b);
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approx.deepEqual(x, [[-5/3], [7/3], [-1]]);
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});
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it('should solve linear system 3 x 3, no permutations, matrix', function () {
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var m = math.matrix(
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[
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[2, 1, 1],
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[1, 2, -1],
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[1, 2, 1]
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]);
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var b = [-2, 4, 2];
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var x = math.lusolve(m, b);
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approx.deepEqual(x, math.matrix([[-5/3], [7/3], [-1]]));
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});
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it('should solve linear system 3 x 3, no permutations, sparse matrix', function () {
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var m = math.matrix(
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[
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[2, 1, 1],
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[1, 2, -1],
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[1, 2, 1]
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], 'sparse');
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var b = [-2, 4, 2];
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var x = math.lusolve(m, b);
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approx.deepEqual(x, math.matrix([[-5/3], [7/3], [-1]], 'sparse'));
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});
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it('should solve linear system 3 x 3, permutations, arrays', function () {
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var m =
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[
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[1, 2, -1],
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[2, 1, 1],
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[1, 2, 1]
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];
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var b = [4, -2, 2];
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var x = math.lusolve(m, b);
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approx.deepEqual(x, [[-5/3], [7/3], [-1]]);
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});
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it('should solve linear system 3 x 3, permutations, matrix', function () {
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var m = math.matrix(
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[
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[1, 2, -1],
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[2, 1, 1],
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[1, 2, 1]
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]);
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var b = [4, -2, 2];
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var x = math.lusolve(m, b);
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approx.deepEqual(x, math.matrix([[-5/3], [7/3], [-1]]));
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});
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it('should solve linear system 3 x 3, permutations, sparse matrix', function () {
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var m = math.matrix(
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[
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[1, 2, -1],
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[2, 1, 1],
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[1, 2, 1]
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], 'sparse');
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var b = [4, -2, 2];
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var x = math.lusolve(m, b);
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approx.deepEqual(x, math.matrix([[-5/3], [7/3], [-1]], 'sparse'));
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});
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it('should throw exception when matrix is singular', function () {
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assert.throws(function () { math.lusolve([[1, 1], [0, 0]], [1, 1]); }, /Error: Linear system cannot be solved since matrix is singular/);
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assert.throws(function () { math.lusolve(math.matrix([[1, 1], [0, 0]], 'dense'), [1, 1]); }, /Error: Linear system cannot be solved since matrix is singular/);
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assert.throws(function () { math.lusolve(math.matrix([[1, 1], [0, 0]], 'sparse'), [1, 1]); }, /Error: Linear system cannot be solved since matrix is singular/);
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});
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}); |