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84 lines
2.2 KiB
JavaScript
84 lines
2.2 KiB
JavaScript
'use strict';
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module.exports = function (math, config) {
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var util = require('../../util/index'),
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BigNumber = math.type.BigNumber,
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Complex = require('../../type/Complex'),
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Unit = require('../../type/Unit'),
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collection = math.collection,
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isNumber = util.number.isNumber,
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isBoolean = util['boolean'].isBoolean,
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isComplex = Complex.isComplex,
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isUnit = Unit.isUnit,
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isCollection = collection.isCollection,
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bigCos = util.bignumber.cos_sin_sec_csc;
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/**
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* Calculate the cosine of a value.
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*
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* For matrices, the function is evaluated element wise.
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*
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* Syntax:
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*
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* math.cos(x)
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*
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* Examples:
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*
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* math.cos(2); // returns Number -0.4161468365471422
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* math.cos(math.pi / 4); // returns Number 0.7071067811865475
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* math.cos(math.unit(180, 'deg')); // returns Number -1
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* math.cos(math.unit(60, 'deg')); // returns Number 0.5
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*
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* var angle = 0.2;
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* math.pow(math.sin(angle), 2) + math.pow(math.cos(angle), 2); // returns Number ~1
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*
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* See also:
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*
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* cos, tan
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*
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* @param {Number | BigNumber | Boolean | Complex | Unit | Array | Matrix | null} x Function input
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* @return {Number | BigNumber | Complex | Array | Matrix} Cosine of x
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*/
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math.cos = function cos(x) {
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if (arguments.length != 1) {
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throw new math.error.ArgumentsError('cos', arguments.length, 1);
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}
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if (isNumber(x)) {
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return Math.cos(x);
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}
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if (isComplex(x)) {
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// cos(z) = (exp(iz) + exp(-iz)) / 2
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return new Complex(
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Math.cos(x.re) * math.cosh(-x.im),
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Math.sin(x.re) * math.sinh(-x.im)
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);
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}
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if (isUnit(x)) {
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if (!x.hasBase(Unit.BASE_UNITS.ANGLE)) {
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throw new TypeError ('Unit in function cos is no angle');
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}
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return Math.cos(x.value);
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}
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if (isCollection(x)) {
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return collection.deepMap(x, cos);
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}
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if (isBoolean(x) || x === null) {
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return Math.cos(x);
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}
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if (x instanceof BigNumber) {
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return bigCos(x, BigNumber, 0, false);
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}
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throw new math.error.UnsupportedTypeError('cos', math['typeof'](x));
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};
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};
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