91 lines
2.3 KiB
JavaScript

'use strict';
function factory (type, config, load, typed) {
var latex = require('../../utils/latex');
var matrix = load(require('../../type/matrix/function/matrix'));
var algorithm13 = load(require('../../type/matrix/utils/algorithm13'));
var algorithm14 = load(require('../../type/matrix/utils/algorithm14'));
/**
* Change the unit of a value.
*
* For matrices, the function is evaluated element wise.
*
* Syntax:
*
* math.to(x, unit)
*
* Examples:
*
* math.to(math.unit('2 inch'), 'cm'); // returns Unit 5.08 cm
* math.to(math.unit('2 inch'), math.unit(null, 'cm')); // returns Unit 5.08 cm
* math.to(math.unit(16, 'bytes'), 'bits'); // returns Unit 128 bits
*
* See also:
*
* unit
*
* @param {Unit | Array | Matrix} x The unit to be converted.
* @param {Unit | Array | Matrix} unit New unit. Can be a string like "cm"
* or a unit without value.
* @return {Unit | Array | Matrix} value with changed, fixed unit.
*/
var to = typed('to', {
'Unit, Unit | string': function (x, unit) {
return x.to(unit);
},
'Matrix, Matrix': function (x, y) {
// SparseMatrix does not support Units
return algorithm13(x, y, to);
},
'Array, Array': function (x, y) {
// use matrix implementation
return to(matrix(x), matrix(y)).valueOf();
},
'Array, Matrix': function (x, y) {
// use matrix implementation
return to(matrix(x), y);
},
'Matrix, Array': function (x, y) {
// use matrix implementation
return to(x, matrix(y));
},
'Matrix, any': function (x, y) {
// SparseMatrix does not support Units
return algorithm14(x, y, to, false);
},
'any, Matrix': function (x, y) {
// SparseMatrix does not support Units
return algorithm14(y, x, to, true);
},
'Array, any': function (x, y) {
// use matrix implementation
return algorithm14(matrix(x), y, to, false).valueOf();
},
'any, Array': function (x, y) {
// use matrix implementation
return algorithm14(matrix(y), x, to, true).valueOf();
}
});
to.toTex = {
2: '\\left(${args[0]}' + latex.operators['to'] + '${args[1]}\\right)'
};
return to;
}
exports.name = 'to';
exports.factory = factory;