Jos de Jong 6f00715754
Specify import require paths (continuation of #1941) (#1962)
* Add `.js` extension to source file imports

* Specify package `exports` in `package.json`

Specify package type as `commonjs` (It's good to be specific)

* Move all compiled scripts into `lib` directory

Remove ./number.js (You can use the compiled ones in `./lib/*`)

Tell node that the `esm` directory is type `module` and enable tree shaking.

Remove unused files from packages `files` property

* Allow importing of package.json

* Make library ESM first

* - Fix merge conflicts
- Refactor `bundleAny` into `defaultInstance.js` and `browserBundle.cjs`
- Refactor unit tests to be able to run with plain nodejs (no transpiling)
- Fix browser examples

* Fix browser and browserstack tests

* Fix running unit tests on Node 10 (which has no support for modules)

* Fix node.js examples (those are still commonjs)

* Remove the need for `browserBundle.cjs`

* Generate minified bundle only

* [Security] Bump node-fetch from 2.6.0 to 2.6.1 (#1963)

Bumps [node-fetch](https://github.com/bitinn/node-fetch) from 2.6.0 to 2.6.1. **This update includes a security fix.**
- [Release notes](https://github.com/bitinn/node-fetch/releases)
- [Changelog](https://github.com/node-fetch/node-fetch/blob/master/docs/CHANGELOG.md)
- [Commits](https://github.com/bitinn/node-fetch/compare/v2.6.0...v2.6.1)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>

Co-authored-by: dependabot-preview[bot] <27856297+dependabot-preview[bot]@users.noreply.github.com>

* Cleanup console.log

* Add integration tests to test the entry points (commonjs/esm, full/number only)

* Create backward compatibility error messages in the files moved/removed since v8

* Describe breaking changes in HISTORY.md

* Bump karma from 5.2.1 to 5.2.2 (#1965)

Bumps [karma](https://github.com/karma-runner/karma) from 5.2.1 to 5.2.2.
- [Release notes](https://github.com/karma-runner/karma/releases)
- [Changelog](https://github.com/karma-runner/karma/blob/master/CHANGELOG.md)
- [Commits](https://github.com/karma-runner/karma/compare/v5.2.1...v5.2.2)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>

Co-authored-by: dependabot-preview[bot] <27856297+dependabot-preview[bot]@users.noreply.github.com>

Co-authored-by: Lee Langley-Rees <lee@greenimp.co.uk>
Co-authored-by: dependabot-preview[bot] <27856297+dependabot-preview[bot]@users.noreply.github.com>
2020-09-20 18:01:29 +02:00

94 lines
3.4 KiB
JavaScript

import { factory } from '../../utils/factory.js'
import { isMatrix } from '../../utils/is.js'
import { createRng } from './util/seededRNG.js'
import { randomMatrix } from './util/randomMatrix.js'
const name = 'random'
const dependencies = ['typed', 'config', '?on']
export const createRandom = /* #__PURE__ */ factory(name, dependencies, ({ typed, config, on }) => {
// seeded pseudo random number generator
let rng = createRng(config.randomSeed)
if (on) {
on('config', function (curr, prev) {
if (curr.randomSeed !== prev.randomSeed) {
rng = createRng(curr.randomSeed)
}
})
}
/**
* Return a random number larger or equal to `min` and smaller than `max`
* using a uniform distribution.
*
* Syntax:
*
* math.random() // generate a random number between 0 and 1
* math.random(max) // generate a random number between 0 and max
* math.random(min, max) // generate a random number between min and max
* math.random(size) // generate a matrix with random numbers between 0 and 1
* math.random(size, max) // generate a matrix with random numbers between 0 and max
* math.random(size, min, max) // generate a matrix with random numbers between min and max
*
* Examples:
*
* math.random() // returns a random number between 0 and 1
* math.random(100) // returns a random number between 0 and 100
* math.random(30, 40) // returns a random number between 30 and 40
* math.random([2, 3]) // returns a 2x3 matrix with random numbers between 0 and 1
*
* See also:
*
* randomInt, pickRandom
*
* @param {Array | Matrix} [size] If provided, an array or matrix with given
* size and filled with random values is returned
* @param {number} [min] Minimum boundary for the random value, included
* @param {number} [max] Maximum boundary for the random value, excluded
* @return {number | Array | Matrix} A random number
*/
return typed(name, {
'': () => _random(0, 1),
number: (max) => _random(0, max),
'number, number': (min, max) => _random(min, max),
'Array | Matrix': (size) => _randomMatrix(size, 0, 1),
'Array | Matrix, number': (size, max) => _randomMatrix(size, 0, max),
'Array | Matrix, number, number': (size, min, max) => _randomMatrix(size, min, max)
})
function _randomMatrix (size, min, max) {
const res = randomMatrix(size.valueOf(), () => _random(min, max))
return isMatrix(size) ? size.create(res) : res
}
function _random (min, max) {
return min + rng() * (max - min)
}
})
// number only implementation of random, no matrix support
// TODO: there is quite some duplicate code in both createRandom and createRandomNumber, can we improve that?
export const createRandomNumber = /* #__PURE__ */ factory(name, ['typed', 'config', '?on'], ({ typed, config, on, matrix }) => {
// seeded pseudo random number generator1
let rng = createRng(config.randomSeed)
if (on) {
on('config', function (curr, prev) {
if (curr.randomSeed !== prev.randomSeed) {
rng = createRng(curr.randomSeed)
}
})
}
return typed(name, {
'': () => _random(0, 1),
number: (max) => _random(0, max),
'number, number': (min, max) => _random(min, max)
})
function _random (min, max) {
return min + rng() * (max - min)
}
})