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* Add `.js` extension to source file imports * Specify package `exports` in `package.json` Specify package type as `commonjs` (It's good to be specific) * Move all compiled scripts into `lib` directory Remove ./number.js (You can use the compiled ones in `./lib/*`) Tell node that the `esm` directory is type `module` and enable tree shaking. Remove unused files from packages `files` property * Allow importing of package.json * Make library ESM first * - Fix merge conflicts - Refactor `bundleAny` into `defaultInstance.js` and `browserBundle.cjs` - Refactor unit tests to be able to run with plain nodejs (no transpiling) - Fix browser examples * Fix browser and browserstack tests * Fix running unit tests on Node 10 (which has no support for modules) * Fix node.js examples (those are still commonjs) * Remove the need for `browserBundle.cjs` * Generate minified bundle only * [Security] Bump node-fetch from 2.6.0 to 2.6.1 (#1963) Bumps [node-fetch](https://github.com/bitinn/node-fetch) from 2.6.0 to 2.6.1. **This update includes a security fix.** - [Release notes](https://github.com/bitinn/node-fetch/releases) - [Changelog](https://github.com/node-fetch/node-fetch/blob/master/docs/CHANGELOG.md) - [Commits](https://github.com/bitinn/node-fetch/compare/v2.6.0...v2.6.1) Signed-off-by: dependabot-preview[bot] <support@dependabot.com> Co-authored-by: dependabot-preview[bot] <27856297+dependabot-preview[bot]@users.noreply.github.com> * Cleanup console.log * Add integration tests to test the entry points (commonjs/esm, full/number only) * Create backward compatibility error messages in the files moved/removed since v8 * Describe breaking changes in HISTORY.md * Bump karma from 5.2.1 to 5.2.2 (#1965) Bumps [karma](https://github.com/karma-runner/karma) from 5.2.1 to 5.2.2. - [Release notes](https://github.com/karma-runner/karma/releases) - [Changelog](https://github.com/karma-runner/karma/blob/master/CHANGELOG.md) - [Commits](https://github.com/karma-runner/karma/compare/v5.2.1...v5.2.2) Signed-off-by: dependabot-preview[bot] <support@dependabot.com> Co-authored-by: dependabot-preview[bot] <27856297+dependabot-preview[bot]@users.noreply.github.com> Co-authored-by: Lee Langley-Rees <lee@greenimp.co.uk> Co-authored-by: dependabot-preview[bot] <27856297+dependabot-preview[bot]@users.noreply.github.com>
94 lines
3.4 KiB
JavaScript
94 lines
3.4 KiB
JavaScript
import { factory } from '../../utils/factory.js'
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import { isMatrix } from '../../utils/is.js'
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import { createRng } from './util/seededRNG.js'
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import { randomMatrix } from './util/randomMatrix.js'
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const name = 'random'
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const dependencies = ['typed', 'config', '?on']
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export const createRandom = /* #__PURE__ */ factory(name, dependencies, ({ typed, config, on }) => {
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// seeded pseudo random number generator
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let rng = createRng(config.randomSeed)
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if (on) {
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on('config', function (curr, prev) {
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if (curr.randomSeed !== prev.randomSeed) {
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rng = createRng(curr.randomSeed)
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}
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})
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}
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/**
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* Return a random number larger or equal to `min` and smaller than `max`
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* using a uniform distribution.
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*
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* Syntax:
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*
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* math.random() // generate a random number between 0 and 1
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* math.random(max) // generate a random number between 0 and max
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* math.random(min, max) // generate a random number between min and max
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* math.random(size) // generate a matrix with random numbers between 0 and 1
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* math.random(size, max) // generate a matrix with random numbers between 0 and max
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* math.random(size, min, max) // generate a matrix with random numbers between min and max
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*
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* Examples:
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*
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* math.random() // returns a random number between 0 and 1
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* math.random(100) // returns a random number between 0 and 100
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* math.random(30, 40) // returns a random number between 30 and 40
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* math.random([2, 3]) // returns a 2x3 matrix with random numbers between 0 and 1
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*
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* See also:
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*
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* randomInt, pickRandom
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*
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* @param {Array | Matrix} [size] If provided, an array or matrix with given
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* size and filled with random values is returned
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* @param {number} [min] Minimum boundary for the random value, included
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* @param {number} [max] Maximum boundary for the random value, excluded
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* @return {number | Array | Matrix} A random number
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*/
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return typed(name, {
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'': () => _random(0, 1),
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number: (max) => _random(0, max),
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'number, number': (min, max) => _random(min, max),
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'Array | Matrix': (size) => _randomMatrix(size, 0, 1),
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'Array | Matrix, number': (size, max) => _randomMatrix(size, 0, max),
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'Array | Matrix, number, number': (size, min, max) => _randomMatrix(size, min, max)
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})
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function _randomMatrix (size, min, max) {
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const res = randomMatrix(size.valueOf(), () => _random(min, max))
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return isMatrix(size) ? size.create(res) : res
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}
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function _random (min, max) {
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return min + rng() * (max - min)
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}
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})
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// number only implementation of random, no matrix support
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// TODO: there is quite some duplicate code in both createRandom and createRandomNumber, can we improve that?
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export const createRandomNumber = /* #__PURE__ */ factory(name, ['typed', 'config', '?on'], ({ typed, config, on, matrix }) => {
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// seeded pseudo random number generator1
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let rng = createRng(config.randomSeed)
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if (on) {
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on('config', function (curr, prev) {
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if (curr.randomSeed !== prev.randomSeed) {
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rng = createRng(curr.randomSeed)
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}
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})
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}
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return typed(name, {
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'': () => _random(0, 1),
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number: (max) => _random(0, max),
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'number, number': (min, max) => _random(min, max)
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})
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function _random (min, max) {
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return min + rng() * (max - min)
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}
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})
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