// test abs var assert = require('assert'), approx = require('../../../../tools/approx'), math = require('../../../../index'); describe('lusolve', function () { it('should solve linear system 4 x 4, arrays', function () { var m = [ [1, 0, 0, 0], [0, 2, 0, 0], [0, 0, 3, 0], [0, 0, 0, 4] ]; var b = [-1, -1, -1, -1]; var x = math.lusolve(m, b); approx.deepEqual(x, [-1, -0.5, -1/3, -0.25]); }); it('should solve linear system 4 x 4, array and column array', function () { var m = [ [1, 0, 0, 0], [0, 2, 0, 0], [0, 0, 3, 0], [0, 0, 0, 4] ]; var b = [ [-1], [-1], [-1], [-1] ]; var x = math.lusolve(m, b); approx.deepEqual(x, [-1, -0.5, -1/3, -0.25]); }); it('should solve linear system 4 x 4, matrices', function () { var m = math.matrix( [ [1, 0, 0, 0], [0, 2, 0, 0], [0, 0, 3, 0], [0, 0, 0, 4] ]); var b = math.matrix([-1, -1, -1, -1]); var x = math.lusolve(m, b); assert(x instanceof math.type.Matrix); approx.deepEqual(x, math.matrix([-1, -0.5, -1/3, -0.25])); }); it('should solve linear system 4 x 4, crs matrices', function () { var m = math.matrix( [ [1, 0, 0, 0], [0, 2, 0, 0], [0, 0, 3, 0], [0, 0, 0, 4] ], 'crs'); var b = math.matrix([[-1], [-1], [-1], [-1]], 'crs'); var x = math.lusolve(m, b); assert(x instanceof math.type.Matrix); approx.deepEqual(x, math.matrix([-1, -0.5, -1/3, -0.25], 'crs')); }); it('should solve linear system 4 x 4, ccs matrices', function () { var m = math.matrix( [ [1, 0, 0, 0], [0, 2, 0, 0], [0, 0, 3, 0], [0, 0, 0, 4] ], 'ccs'); var b = math.matrix([[-1], [-1], [-1], [-1]], 'ccs'); var x = math.lusolve(m, b); assert(x instanceof math.type.Matrix); approx.deepEqual(x, math.matrix([-1, -0.5, -1/3, -0.25], 'ccs')); }); it('should solve linear system 4 x 4, matrix and column matrix', function () { var m = math.matrix( [ [1, 0, 0, 0], [0, 2, 0, 0], [0, 0, 3, 0], [0, 0, 0, 4] ]); var b = math.matrix([ [-1], [-1], [-1], [-1] ]); var x = math.lusolve(m, b); assert(x instanceof math.type.Matrix); approx.deepEqual(x, math.matrix([-1, -0.5, -1/3, -0.25])); }); it('should solve linear system 4 x 4, crs matrix and column matrix', function () { var m = math.matrix( [ [1, 0, 0, 0], [0, 2, 0, 0], [0, 0, 3, 0], [0, 0, 0, 4] ], 'crs'); var b = math.matrix([ [-1], [-1], [-1], [-1] ], 'crs'); var x = math.lusolve(m, b); assert(x instanceof math.type.Matrix); approx.deepEqual(x, math.matrix([-1, -0.5, -1/3, -0.25], 'crs')); }); it('should solve linear system 4 x 4, ccs matrix and column matrix', function () { var m = math.matrix( [ [1, 0, 0, 0], [0, 2, 0, 0], [0, 0, 3, 0], [0, 0, 0, 4] ], 'ccs'); var b = math.matrix([ [-1], [-1], [-1], [-1] ], 'ccs'); var x = math.lusolve(m, b); assert(x instanceof math.type.Matrix); approx.deepEqual(x, math.matrix([-1, -0.5, -1/3, -0.25], 'ccs')); }); it('should solve linear system 4 x 4, LUP decomposition (array)', function () { var m = [ [1, 0, 0, 0], [0, 2, 0, 0], [0, 0, 3, 0], [0, 0, 0, 4] ]; var lup = math.lup(m); var x = math.lusolve(lup, [-1, -1, -1, -1]); approx.deepEqual(x, math.matrix([-1, -0.5, -1/3, -0.25])); var x = math.lusolve(lup, [1, 2, 1, -1]); approx.deepEqual(x, math.matrix([1, 1, 1/3, -0.25])); }); it('should solve linear system 4 x 4, LUP decomposition (matrix)', function () { var m = math.matrix( [ [1, 0, 0, 0], [0, 2, 0, 0], [0, 0, 3, 0], [0, 0, 0, 4] ]); var lup = math.lup(m); var x = math.lusolve(lup, [-1, -1, -1, -1]); approx.deepEqual(x, math.matrix([-1, -0.5, -1/3, -0.25])); var x = math.lusolve(lup, [1, 2, 1, -1]); approx.deepEqual(x, math.matrix([1, 1, 1/3, -0.25])); }); it('should solve linear system 4 x 4, LUP decomposition (crs matrix)', function () { var m = math.matrix( [ [1, 0, 0, 0], [0, 2, 0, 0], [0, 0, 3, 0], [0, 0, 0, 4] ], 'crs'); var lup = math.lup(m); var x = math.lusolve(lup, [-1, -1, -1, -1]); //approx.deepEqual(x, math.matrix([-1, -0.5, -1/3, -0.25], 'crs')); var x = math.lusolve(lup, [1, 2, 1, -1]); approx.deepEqual(x, math.matrix([1, 1, 1/3, -0.25], 'crs')); }); it('should solve linear system 4 x 4, LUP decomposition (ccs matrix)', function () { var m = math.matrix( [ [1, 0, 0, 0], [0, 2, 0, 0], [0, 0, 3, 0], [0, 0, 0, 4] ], 'ccs'); var lup = math.lup(m); var x = math.lusolve(lup, [-1, -1, -1, -1]); approx.deepEqual(x, math.matrix([-1, -0.5, -1/3, -0.25], 'ccs')); var x = math.lusolve(lup, [1, 2, 1, -1]); approx.deepEqual(x, math.matrix([1, 1, 1/3, -0.25], 'ccs')); }); });