'use strict'; var bigSin = require('../../util/bignumber').cos_sin_sec_csc; function factory (type, config, load, typed) { var cosh = load(require('./cosh')).signatures['number']; var sinh = load(require('./sinh')).signatures['number']; var collection = load(require('../../type/collection')); /** * Calculate the sine of a value. * * For matrices, the function is evaluated element wise. * * Syntax: * * math.sin(x) * * Examples: * * math.sin(2); // returns Number 0.9092974268256813 * math.sin(math.pi / 4); // returns Number 0.7071067811865475 * math.sin(math.unit(90, 'deg')); // returns Number 1 * math.sin(math.unit(30, 'deg')); // returns Number 0.5 * * var angle = 0.2; * math.pow(math.sin(angle), 2) + math.pow(math.cos(angle), 2); // returns Number ~1 * * See also: * * cos, tan * * @param {Number | BigNumber | Boolean | Complex | Unit | Array | Matrix | null} x Function input * @return {Number | BigNumber | Complex | Array | Matrix} Sine of x */ var sin = typed('sin', { 'number': Math.sin, 'Complex': function (x) { return new type.Complex( Math.sin(x.re) * cosh(-x.im), Math.cos(x.re) * sinh(x.im) ); }, 'BigNumber': function (x) { return bigSin(x, type.BigNumber, 1, false); }, 'Unit': function (x) { if (!x.hasBase(type.Unit.BASE_UNITS.ANGLE)) { throw new TypeError ('Unit in function sin is no angle'); } return Math.sin(x.value); }, 'Array | Matrix': function (x) { // deep map collection, skip zeros since sin(0) = 0 return collection.deepMap(x, sin, true); } }); return sin; } exports.name = 'sin'; exports.factory = factory;