// test lusolve var assert = require('assert'), approx = require('../../../../tools/approx'), math = require('../../../../index'); describe('lusolve', function () { it('should solve linear system 4 x 4, arrays', function () { var m = [ [1, 0, 0, 0], [0, 2, 0, 0], [0, 0, 3, 0], [0, 0, 0, 4] ]; var b = [-1, -1, -1, -1]; var x = math.lusolve(m, b); approx.deepEqual(x, [-1, -0.5, -1/3, -0.25]); }); it('should solve linear system 4 x 4, array and column array', function () { var m = [ [1, 0, 0, 0], [0, 2, 0, 0], [0, 0, 3, 0], [0, 0, 0, 4] ]; var b = [ [-1], [-1], [-1], [-1] ]; var x = math.lusolve(m, b); approx.deepEqual(x, [[-1], [-0.5], [-1/3], [-0.25]]); }); it('should solve linear system 4 x 4, matrices', function () { var m = math.matrix( [ [1, 0, 0, 0], [0, 2, 0, 0], [0, 0, 3, 0], [0, 0, 0, 4] ]); var b = math.matrix([-1, -1, -1, -1]); var x = math.lusolve(m, b); assert(x instanceof math.type.Matrix); approx.deepEqual(x, math.matrix([[-1], [-0.5], [-1/3], [-0.25]])); }); it('should solve linear system 4 x 4, sparse matrices', function () { var m = math.matrix( [ [1, 0, 0, 0], [0, 2, 0, 0], [0, 0, 3, 0], [0, 0, 0, 4] ], 'sparse'); var b = math.matrix([[-1], [-1], [-1], [-1]], 'sparse'); var x = math.lusolve(m, b); assert(x instanceof math.type.Matrix); approx.deepEqual(x, math.matrix([[-1], [-0.5], [-1/3], [-0.25]])); }); it('should solve linear system 4 x 4, matrix and column matrix', function () { var m = math.matrix( [ [1, 0, 0, 0], [0, 2, 0, 0], [0, 0, 3, 0], [0, 0, 0, 4] ]); var b = math.matrix([ [-1], [-1], [-1], [-1] ]); var x = math.lusolve(m, b); assert(x instanceof math.type.Matrix); approx.deepEqual(x, math.matrix([[-1], [-0.5], [-1/3], [-0.25]])); }); it('should solve linear system 4 x 4, sparse matrix and column matrix', function () { var m = math.matrix( [ [1, 0, 0, 0], [0, 2, 0, 0], [0, 0, 3, 0], [0, 0, 0, 4] ], 'sparse'); var b = math.matrix([ [-1], [-1], [-1], [-1] ], 'sparse'); var x = math.lusolve(m, b); assert(x instanceof math.type.Matrix); approx.deepEqual(x, math.matrix([[-1], [-0.5], [-1/3], [-0.25]])); }); it('should solve linear system 4 x 4, LUP decomposition (array)', function () { var m = [ [1, 0, 0, 0], [0, 2, 0, 0], [0, 0, 3, 0], [0, 0, 0, 4] ]; var lup = math.lup(m); var x = math.lusolve(lup, [-1, -1, -1, -1]); approx.deepEqual(x, math.matrix([[-1], [-0.5], [-1/3], [-0.25]])); var y = math.lusolve(lup, [1, 2, 1, -1]); approx.deepEqual(y, math.matrix([[1], [1], [1/3], [-0.25]])); }); it('should solve linear system 4 x 4, LUP decomposition (matrix)', function () { var m = math.matrix( [ [1, 0, 0, 0], [0, 2, 0, 0], [0, 0, 3, 0], [0, 0, 0, 4] ]); var lup = math.lup(m); var x = math.lusolve(lup, [-1, -1, -1, -1]); approx.deepEqual(x, math.matrix([[-1], [-0.5], [-1/3], [-0.25]])); var y = math.lusolve(lup, [1, 2, 1, -1]); approx.deepEqual(y, math.matrix([[1], [1], [1/3], [-0.25]])); }); it('should solve linear system 4 x 4, LUP decomposition (sparse matrix)', function () { var m = math.matrix( [ [1, 0, 0, 0], [0, 2, 0, 0], [0, 0, 3, 0], [0, 0, 0, 4] ], 'sparse'); var lup = math.lup(m); var x = math.lusolve(lup, [-1, -1, -1, -1]); approx.deepEqual(x, math.matrix([[-1], [-0.5], [-1/3], [-0.25]])); var y = math.lusolve(lup, [1, 2, 1, -1]); approx.deepEqual(y, math.matrix([[1], [1], [1/3], [-0.25]])); }); it('should solve linear system 3 x 3, no permutations, arrays', function () { var m = [ [2, 1, 1], [1, 2, -1], [1, 2, 1] ]; var b = [-2, 4, 2]; var x = math.lusolve(m, b); approx.deepEqual(x, [[-5/3], [7/3], [-1]]); }); it('should solve linear system 3 x 3, no permutations, matrix', function () { var m = math.matrix( [ [2, 1, 1], [1, 2, -1], [1, 2, 1] ]); var b = [-2, 4, 2]; var x = math.lusolve(m, b); approx.deepEqual(x, math.matrix([[-5/3], [7/3], [-1]])); }); it('should solve linear system 3 x 3, no permutations, sparse matrix', function () { var m = math.matrix( [ [2, 1, 1], [1, 2, -1], [1, 2, 1] ], 'sparse'); var b = [-2, 4, 2]; var x = math.lusolve(m, b); approx.deepEqual(x, math.matrix([[-5/3], [7/3], [-1]])); }); it('should solve linear system 3 x 3, permutations, arrays', function () { var m = [ [1, 2, -1], [2, 1, 1], [1, 2, 1] ]; var b = [4, -2, 2]; var x = math.lusolve(m, b); approx.deepEqual(x, [[-5/3], [7/3], [-1]]); }); it('should solve linear system 4 x 4, permutations, matrix - Issue 437', function () { var m = math.matrix( [ [ -1, 1, -1, 1], [ 0, 0, 0, 1], [ 1, 1, 1, 1], [ 8, 4, 2, 1] ]); var b = [0.1, 0.2, 0.15, 0.1]; var x = math.lusolve(m, b); approx.deepEqual(x, math.matrix([[0.025], [-0.075], [0], [0.2]])); }); it('should solve linear system 4 x 4, permutations, sparse - Issue 437', function () { var m = math.sparse( [ [ -1, 1, -1, 1], [ 0, 0, 0, 1], [ 1, 1, 1, 1], [ 8, 4, 2, 1] ]); var b = [0.1, 0.2, 0.15, 0.1]; var x = math.lusolve(m, b); approx.deepEqual(x, math.matrix([[0.025], [-0.075], [0], [0.2]])); }); it('should solve linear system 3 x 3, permutations, sparse matrix', function () { var m = math.matrix( [ [1, 2, -1], [2, 1, 1], [1, 2, 1] ], 'sparse'); var b = [4, -2, 2]; var x = math.lusolve(m, b); approx.deepEqual(x, math.matrix([[-5/3], [7/3], [-1]])); }); it('should solve linear system 4 x 4, natural ordering (order=0), partial pivoting, sparse matrix', function () { var m = math.sparse( [ [4.5, 0, 3.2, 0], [3.1, 2.9, 0, 0.9], [0, 1.7, 3, 0], [3.5, 0.4, 0, 1] ]); var b = [1.000000, 1.250000, 1.500000, 1.750000]; var x = math.lusolve(m, b, 0, 1); approx.deepEqual(x, math.matrix([[-0.186372], [-0.131621], [0.574586], [2.454950]])); }); it('should solve linear system 4 x 4, amd(A+A\') (order=1), partial pivoting, sparse matrix', function () { var m = math.sparse( [ [4.5, 0, 3.2, 0], [3.1, 2.9, 0, 0.9], [0, 1.7, 3, 0], [3.5, 0.4, 0, 1] ]); var b = [1.000000, 1.250000, 1.500000, 1.750000]; var x = math.lusolve(m, b, 1, 1); approx.deepEqual(x, math.matrix([[-0.186372], [-0.131621], [0.574586], [2.454950]])); }); it('should solve linear system 4 x 4, amd(A\'*A) (order=2), partial pivoting, sparse matrix', function () { var m = math.sparse( [ [4.5, 0, 3.2, 0], [3.1, 2.9, 0, 0.9], [0, 1.7, 3, 0], [3.5, 0.4, 0, 1] ]); var b = [1.000000, 1.250000, 1.500000, 1.750000]; var x = math.lusolve(m, b, 2, 1); approx.deepEqual(x, math.matrix([[-0.186372], [-0.131621], [0.574586], [2.454950]])); }); it('should solve linear system 4 x 4, amd(A\'*A) (order=3), partial pivoting, sparse matrix', function () { var m = math.sparse( [ [4.5, 0, 3.2, 0], [3.1, 2.9, 0, 0.9], [0, 1.7, 3, 0], [3.5, 0.4, 0, 1] ]); var b = [1.000000, 1.250000, 1.500000, 1.750000]; var x = math.lusolve(m, b, 3, 1); approx.deepEqual(x, math.matrix([[-0.186372], [-0.131621], [0.574586], [2.454950]])); }); it('should throw exception when matrix is singular', function () { assert.throws(function () { math.lusolve([[1, 1], [0, 0]], [1, 1]); }, /Error: Linear system cannot be solved since matrix is singular/); assert.throws(function () { math.lusolve(math.matrix([[1, 1], [0, 0]], 'dense'), [1, 1]); }, /Error: Linear system cannot be solved since matrix is singular/); assert.throws(function () { math.lusolve(math.matrix([[1, 1], [0, 0]], 'sparse'), [1, 1]); }, /Error: Linear system cannot be solved since matrix is singular/); }); });