marko/widgets/renderer.js
2017-01-31 12:29:19 -07:00

205 lines
7.2 KiB
JavaScript

var widgetLookup = require('./util').$__widgetLookup;
var nextRepeatedId = require('./nextRepeatedId');
var repeatedRegExp = /\[\]$/;
var WidgetsContext = require('./WidgetsContext');
var WIDGETS_BEGIN_ASYNC_ADDED_KEY = '$wa';
function resolveWidgetRef(out, ref, scope) {
if (ref.charAt(0) === '#') {
return ref.substring(1);
} else {
var resolvedId;
if (repeatedRegExp.test(ref)) {
resolvedId = nextRepeatedId(out, scope, ref);
} else {
resolvedId = scope + '-' + ref;
}
return resolvedId;
}
}
function preserveWidgetEls(existingWidget, out, widgetsContext) {
var rootEls = existingWidget.$__getRootEls({});
for (var elId in rootEls) {
var el = rootEls[elId];
// We put a placeholder element in the output stream to ensure that the existing
// DOM node is matched up correctly when using morphdom.
out.element(el.tagName, { id: elId });
widgetsContext.$__preserveDOMNode(elId); // Mark the element as being preserved (for morphdom)
}
existingWidget.$__reset(); // The widget is no longer dirty so reset internal flags
return true;
}
function handleBeginAsync(event) {
var parentOut = event.parentOut;
var asyncOut = event.out;
var widgetsContext = asyncOut.global.widgets;
var widgetStack;
if (widgetsContext && (widgetStack = widgetsContext.$__widgetStack)) {
// All of the widgets in this async block should be
// initialized after the widgets in the parent. Therefore,
// we will create a new WidgetsContext for the nested
// async block and will create a new widget stack where the current
// widget in the parent block is the only widget in the nested
// stack (to begin with). This will result in top-level widgets
// of the async block being added as children of the widget in the
// parent block.
var nestedWidgetsContext = new WidgetsContext(asyncOut, widgetStack[widgetStack.length-1]);
asyncOut.data.widgets = nestedWidgetsContext;
}
asyncOut.data.$w = parentOut.data.$w;
}
function createRendererFunc(templateRenderFunc, widgetProps, renderingLogic) {
var onInput = renderingLogic && renderingLogic.onInput;
var typeName = widgetProps.type;
var roots = widgetProps.roots;
var assignedId = widgetProps.id;
return function renderer(input, out) {
var outGlobal = out.global;
if (!outGlobal[WIDGETS_BEGIN_ASYNC_ADDED_KEY]) {
outGlobal[WIDGETS_BEGIN_ASYNC_ADDED_KEY] = true;
out.on('beginAsync', handleBeginAsync);
}
var widgetConfig;
var widgetBody;
var widgetState; // This is the pending widget state that needs to be assigned to the new widget
var finalWidgetState; // This is the final widget state
var rootRerenderWidget = outGlobal.$w;
var isRerender = rootRerenderWidget !== undefined;
if (rootRerenderWidget) {
outGlobal.$w = null;
} else if (!input) {
// Make sure we always have a non-null input object
input = {};
}
var widgetArgs = input && input.$w || out.data.$w;
var customEvents;
var scope;
var id = assignedId;
if (widgetArgs) {
scope = widgetArgs[0];
if (scope) {
scope = scope.id;
}
var ref = widgetArgs[1];
if (ref != null) {
ref = ref.toString();
}
id = id || resolveWidgetRef(out, ref, scope);
customEvents = widgetArgs[2];
delete input.$w;
}
var widgetsContext = WidgetsContext.$__getWidgetsContext(out);
id = id || widgetsContext.$__nextWidgetId();
var existingWidget;
if (rootRerenderWidget) {
existingWidget = rootRerenderWidget;
id = rootRerenderWidget.id;
} else if (isRerender) {
// Look in in the DOM to see if a widget with the same ID and type already exists.
existingWidget = widgetLookup[id];
if (existingWidget && existingWidget.$__type !== typeName) {
existingWidget = undefined;
}
}
if (input) {
if (onInput) {
var updatedInput;
if (existingWidget) {
updatedInput = existingWidget.onInput(input, out);
} else {
var lightweightWidget = Object.create(renderingLogic);
updatedInput = lightweightWidget.onInput(input, out);
widgetState = finalWidgetState = lightweightWidget.state;
widgetConfig = lightweightWidget;
delete widgetConfig.state;
}
input = updatedInput === undefined ? input : updatedInput;
}
// Default to using the nested content as the widget body
widgetBody = input.renderBody;
}
if (existingWidget) {
var existingState = existingWidget.$__state;
if (!widgetState) {
finalWidgetState = existingState && existingState.$__raw;
}
if (!rootRerenderWidget) {
// This is a nested widget found during a rerender. We don't want to needlessly
// rerender the widget if that is not necessary. If the widget is a stateful
// widget then we update the existing widget with the new state.
var shouldPreserve = existingState && !widgetBody && !existingWidget.$__isDirty;
// If the widget is not dirty (no state changes) and shouldUpdate() returns false
// then skip rerendering the widget.
if (shouldPreserve || !existingWidget.shouldUpdate(input, finalWidgetState)) {
preserveWidgetEls(existingWidget, out, widgetsContext);
return;
}
}
}
var templateInput = input ||
(existingWidget && existingWidget.input) ||
(rootRerenderWidget && rootRerenderWidget.input) ||
{};
if (existingWidget) {
existingWidget.$__emitLifecycleEvent('beforeUpdate');
existingWidget.input = templateInput;
}
var widgetDef = widgetsContext.$__beginWidget(id);
widgetDef.$__type = typeName;
widgetDef.$__input = templateInput;
widgetDef.$__state = widgetState;
widgetDef.$__config = widgetConfig;
widgetDef.$__customEvents = customEvents;
widgetDef.$__scope = scope;
widgetDef.$__existingWidget = existingWidget;
widgetDef.$__roots = roots;
widgetDef.b = widgetBody;
// Render the template associated with the component using the final template
// data that we constructed
templateRenderFunc(templateInput, out, widgetDef, finalWidgetState);
widgetDef.$__end();
};
}
module.exports = createRendererFunc;
// exports used by the legacy renderer
createRendererFunc.$__resolveWidgetRef = resolveWidgetRef;
createRendererFunc.$__preserveWidgetEls = preserveWidgetEls;
createRendererFunc.$__handleBeginAsync = handleBeginAsync;