mirror of
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147 lines
4.2 KiB
JavaScript
147 lines
4.2 KiB
JavaScript
'use strict';
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/* jshint newcap:false */
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var BaseState;
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var BaseComponent;
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var inherit;
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module.exports = function defineWidget(def, renderer) {
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def = def.Component || def;
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if (def.$__isComponent) {
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return def;
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}
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var ComponentClass = function() {};
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var proto;
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if (typeof def === 'function') {
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proto = def.prototype;
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proto.init = def;
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} else if (typeof def === 'object') {
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proto = def;
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} else {
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throw TypeError();
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}
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ComponentClass.prototype = proto;
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// We don't use the constructor provided by the user
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// since we don't invoke their constructor until
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// we have had a chance to do our own initialization.
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// Instead, we store their constructor in the "initComponent"
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// property and that method gets called later inside
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// init-components-browser.js
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function Component(id, doc) {
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BaseComponent.call(this, id, doc);
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}
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if (!proto.$__isComponent) {
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// Inherit from Component if they didn't already
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inherit(ComponentClass, BaseComponent);
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}
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// The same prototype will be used by our constructor after
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// we he have set up the prototype chain using the inherit function
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proto = Component.prototype = ComponentClass.prototype;
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proto.constructor = def.constructor = Component;
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// get legacy methods
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var init = proto.init;
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var onRender = proto.onRender;
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var onBeforeUpdate = proto.onBeforeUpdate;
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var onUpdate = proto.onUpdate;
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var onBeforeDestroy = proto.onBeforeDestroy;
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var onDestroy = proto.onDestroy;
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// delete legacy methods
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delete proto.init;
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delete proto.onRender;
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delete proto.onBeforeUpdate;
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delete proto.onUpdate;
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delete proto.onBeforeDestroy;
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delete proto.onDestroy;
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// convert legacy to modern
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if (init || onRender) {
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proto.onMount = function() {
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var self = this;
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var config = this.$c;
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if (init) init.call(this, config);
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if (onRender) {
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onRender.call(this, { firstRender:true });
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this.on('$__legacyRender', function() {
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self.$__didUpdate = true;
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});
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}
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};
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}
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if (onBeforeUpdate || onUpdate) {
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proto.onUpdate = function() {
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if (onBeforeUpdate) onBeforeUpdate.call(this);
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if (onUpdate) onUpdate.call(this);
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if (onRender && this.$__didUpdate) {
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this.$__didUpdate = false;
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onRender.call(this, {});
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}
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};
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}
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if (onBeforeDestroy || onDestroy) {
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proto.onDestroy = function() {
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if (onBeforeDestroy) onBeforeDestroy.call(this);
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if (onDestroy) onDestroy.call(this);
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};
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}
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// Set a flag on the constructor function to make it clear this is
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// a component so that we can short-circuit this work later
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Component.$__isComponent = true;
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function State() { BaseState.apply(this, arguments); }
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inherit(State, BaseState);
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proto.$__State = State;
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if (!renderer) {
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renderer = ComponentClass.renderer || ComponentClass.prototype.renderer;
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if (renderer) {
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// Legacy support
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var createOut = renderer.createOut;
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if (typeof renderer !== 'function') {
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var rendererObject = renderer;
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renderer = function(input, out) {
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var rendererFunc = rendererObject.renderer || rendererObject.render;
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rendererFunc(input, out);
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};
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renderer.createOut = createOut;
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}
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renderer.render = function(input) {
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var out = createOut();
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renderer(input, out);
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return out.end();
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};
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}
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}
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if (renderer) {
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// Add the rendering related methods as statics on the
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// new component constructor function
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Component.renderer = proto.renderer = renderer;
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Component.render = renderer.render;
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Component.renderSync = renderer.renderSync;
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}
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return Component;
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};
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BaseState = require('../State');
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BaseComponent = require('../Component');
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inherit = require('raptor-util/inherit'); |