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https://github.com/mapnik/mapnik.git
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141 lines
5.7 KiB
C++
141 lines
5.7 KiB
C++
/*****************************************************************************
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*
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* This file is part of Mapnik (c++ mapping toolkit)
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*
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* Copyright (C) 2025 Artem Pavlenko
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*
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*****************************************************************************/
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#ifndef MAPNIK_RENDER_POLYGON_PATTERN_HPP
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#define MAPNIK_RENDER_POLYGON_PATTERN_HPP
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#include <mapnik/symbolizer.hpp>
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#include <mapnik/vertex_processor.hpp>
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#include <mapnik/renderer_common/pattern_alignment.hpp>
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#include <mapnik/renderer_common/apply_vertex_converter.hpp>
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#include <mapnik/renderer_common/clipping_extent.hpp>
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#include <mapnik/vertex_converters.hpp>
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#include <mapnik/safe_cast.hpp>
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#include <mapnik/warning.hpp>
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MAPNIK_DISABLE_WARNING_PUSH
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#include <mapnik/warning_ignore_agg.hpp>
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#include "agg_basics.h"
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#include "agg_rendering_buffer.h"
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#include "agg_pixfmt_rgba.h"
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#include "agg_color_rgba.h"
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#include "agg_rasterizer_scanline_aa.h"
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#include "agg_scanline_u.h"
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#include "agg_renderer_scanline.h"
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#include "agg_span_allocator.h"
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#include "agg_span_pattern_rgba.h"
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#include "agg_image_accessors.h"
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#include "agg_conv_clip_polygon.h"
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MAPNIK_DISABLE_WARNING_POP
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namespace mapnik {
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struct agg_pattern_base
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{
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image_rgba8 const& pattern_img_;
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renderer_common const& common_;
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symbolizer_base const& sym_;
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mapnik::feature_impl const& feature_;
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proj_transform const& prj_trans_;
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agg::trans_affine geom_transform() const
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{
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agg::trans_affine tr;
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auto transform = get_optional<transform_type>(sym_, keys::geometry_transform);
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if (transform)
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{
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evaluate_transform(tr, feature_, common_.vars_, *transform, common_.scale_factor_);
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}
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return tr;
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}
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};
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template<typename VertexConverter>
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struct agg_polygon_pattern : agg_pattern_base
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{
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using color_type = agg::rgba8;
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using order_type = agg::order_rgba;
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using blender_type = agg::comp_op_adaptor_rgba_pre<color_type, order_type>;
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using pixfmt_type = agg::pixfmt_custom_blend_rgba<blender_type, agg::rendering_buffer>;
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using wrap_x_type = agg::wrap_mode_repeat;
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using wrap_y_type = agg::wrap_mode_repeat;
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using img_source_type = agg::image_accessor_wrap<agg::pixfmt_rgba32_pre, wrap_x_type, wrap_y_type>;
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using span_gen_type = agg::span_pattern_rgba<img_source_type>;
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using renderer_base = agg::renderer_base<pixfmt_type>;
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using renderer_type =
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agg::renderer_scanline_aa_alpha<renderer_base, agg::span_allocator<agg::rgba8>, span_gen_type>;
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agg_polygon_pattern(image_rgba8 const& pattern_img,
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renderer_common const& common,
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symbolizer_base const& sym,
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mapnik::feature_impl const& feature,
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proj_transform const& prj_trans)
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: agg_pattern_base{pattern_img, common, sym, feature, prj_trans},
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clip_(get<value_bool, keys::clip>(sym_, feature_, common_.vars_)),
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clip_box_(clipping_extent(common)),
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tr_(geom_transform()),
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converter_(clip_box_, sym, common.t_, prj_trans, tr_, feature, common.vars_, common.scale_factor_)
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{
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value_double simplify_tolerance = get<value_double, keys::simplify_tolerance>(sym_, feature_, common_.vars_);
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value_double smooth = get<value_double, keys::smooth>(sym_, feature_, common_.vars_);
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if (simplify_tolerance > 0.0)
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converter_.template set<simplify_tag>();
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converter_.template set<affine_transform_tag>();
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if (smooth > 0.0)
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converter_.template set<smooth_tag>();
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}
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void render(renderer_base& ren_base, rasterizer& ras)
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{
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coord<double, 2> offset(
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pattern_offset(sym_, feature_, prj_trans_, common_, pattern_img_.width(), pattern_img_.height()));
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agg::rendering_buffer pattern_rbuf((agg::int8u*)pattern_img_.bytes(),
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pattern_img_.width(),
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pattern_img_.height(),
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pattern_img_.width() * 4);
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agg::pixfmt_rgba32_pre pixf_pattern(pattern_rbuf);
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img_source_type img_src(pixf_pattern);
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span_gen_type sg(img_src, safe_cast<unsigned>(offset.x), safe_cast<unsigned>(offset.y));
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agg::span_allocator<agg::rgba8> sa;
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value_double opacity = get<double, keys::opacity>(sym_, feature_, common_.vars_);
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renderer_type rp(ren_base, sa, sg, unsigned(opacity * 255));
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using apply_vertex_converter_type = detail::apply_vertex_converter<VertexConverter, rasterizer>;
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using vertex_processor_type = geometry::vertex_processor<apply_vertex_converter_type>;
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apply_vertex_converter_type apply(converter_, ras);
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mapnik::util::apply_visitor(vertex_processor_type(apply), feature_.get_geometry());
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agg::scanline_u8 sl;
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agg::render_scanlines(ras, sl, rp);
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}
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bool const clip_;
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box2d<double> const clip_box_;
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agg::trans_affine const tr_;
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VertexConverter converter_;
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};
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} // namespace mapnik
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#endif // MAPNIK_RENDER_POLYGON_PATTERN_HPP
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