mapnik/include/mapnik/agg/render_polygon_pattern.hpp
Artem Pavlenko e61128056f clang-format -
+QualifierAlignment: Right
+Standard: c++20
2025-07-14 14:49:23 +01:00

141 lines
5.7 KiB
C++

/*****************************************************************************
*
* This file is part of Mapnik (c++ mapping toolkit)
*
* Copyright (C) 2025 Artem Pavlenko
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
#ifndef MAPNIK_RENDER_POLYGON_PATTERN_HPP
#define MAPNIK_RENDER_POLYGON_PATTERN_HPP
#include <mapnik/symbolizer.hpp>
#include <mapnik/vertex_processor.hpp>
#include <mapnik/renderer_common/pattern_alignment.hpp>
#include <mapnik/renderer_common/apply_vertex_converter.hpp>
#include <mapnik/renderer_common/clipping_extent.hpp>
#include <mapnik/vertex_converters.hpp>
#include <mapnik/safe_cast.hpp>
#include <mapnik/warning.hpp>
MAPNIK_DISABLE_WARNING_PUSH
#include <mapnik/warning_ignore_agg.hpp>
#include "agg_basics.h"
#include "agg_rendering_buffer.h"
#include "agg_pixfmt_rgba.h"
#include "agg_color_rgba.h"
#include "agg_rasterizer_scanline_aa.h"
#include "agg_scanline_u.h"
#include "agg_renderer_scanline.h"
#include "agg_span_allocator.h"
#include "agg_span_pattern_rgba.h"
#include "agg_image_accessors.h"
#include "agg_conv_clip_polygon.h"
MAPNIK_DISABLE_WARNING_POP
namespace mapnik {
struct agg_pattern_base
{
image_rgba8 const& pattern_img_;
renderer_common const& common_;
symbolizer_base const& sym_;
mapnik::feature_impl const& feature_;
proj_transform const& prj_trans_;
agg::trans_affine geom_transform() const
{
agg::trans_affine tr;
auto transform = get_optional<transform_type>(sym_, keys::geometry_transform);
if (transform)
{
evaluate_transform(tr, feature_, common_.vars_, *transform, common_.scale_factor_);
}
return tr;
}
};
template<typename VertexConverter>
struct agg_polygon_pattern : agg_pattern_base
{
using color_type = agg::rgba8;
using order_type = agg::order_rgba;
using blender_type = agg::comp_op_adaptor_rgba_pre<color_type, order_type>;
using pixfmt_type = agg::pixfmt_custom_blend_rgba<blender_type, agg::rendering_buffer>;
using wrap_x_type = agg::wrap_mode_repeat;
using wrap_y_type = agg::wrap_mode_repeat;
using img_source_type = agg::image_accessor_wrap<agg::pixfmt_rgba32_pre, wrap_x_type, wrap_y_type>;
using span_gen_type = agg::span_pattern_rgba<img_source_type>;
using renderer_base = agg::renderer_base<pixfmt_type>;
using renderer_type =
agg::renderer_scanline_aa_alpha<renderer_base, agg::span_allocator<agg::rgba8>, span_gen_type>;
agg_polygon_pattern(image_rgba8 const& pattern_img,
renderer_common const& common,
symbolizer_base const& sym,
mapnik::feature_impl const& feature,
proj_transform const& prj_trans)
: agg_pattern_base{pattern_img, common, sym, feature, prj_trans},
clip_(get<value_bool, keys::clip>(sym_, feature_, common_.vars_)),
clip_box_(clipping_extent(common)),
tr_(geom_transform()),
converter_(clip_box_, sym, common.t_, prj_trans, tr_, feature, common.vars_, common.scale_factor_)
{
value_double simplify_tolerance = get<value_double, keys::simplify_tolerance>(sym_, feature_, common_.vars_);
value_double smooth = get<value_double, keys::smooth>(sym_, feature_, common_.vars_);
if (simplify_tolerance > 0.0)
converter_.template set<simplify_tag>();
converter_.template set<affine_transform_tag>();
if (smooth > 0.0)
converter_.template set<smooth_tag>();
}
void render(renderer_base& ren_base, rasterizer& ras)
{
coord<double, 2> offset(
pattern_offset(sym_, feature_, prj_trans_, common_, pattern_img_.width(), pattern_img_.height()));
agg::rendering_buffer pattern_rbuf((agg::int8u*)pattern_img_.bytes(),
pattern_img_.width(),
pattern_img_.height(),
pattern_img_.width() * 4);
agg::pixfmt_rgba32_pre pixf_pattern(pattern_rbuf);
img_source_type img_src(pixf_pattern);
span_gen_type sg(img_src, safe_cast<unsigned>(offset.x), safe_cast<unsigned>(offset.y));
agg::span_allocator<agg::rgba8> sa;
value_double opacity = get<double, keys::opacity>(sym_, feature_, common_.vars_);
renderer_type rp(ren_base, sa, sg, unsigned(opacity * 255));
using apply_vertex_converter_type = detail::apply_vertex_converter<VertexConverter, rasterizer>;
using vertex_processor_type = geometry::vertex_processor<apply_vertex_converter_type>;
apply_vertex_converter_type apply(converter_, ras);
mapnik::util::apply_visitor(vertex_processor_type(apply), feature_.get_geometry());
agg::scanline_u8 sl;
agg::render_scanlines(ras, sl, rp);
}
bool const clip_;
box2d<double> const clip_box_;
agg::trans_affine const tr_;
VertexConverter converter_;
};
} // namespace mapnik
#endif // MAPNIK_RENDER_POLYGON_PATTERN_HPP