mapnik/src/agg/process_group_symbolizer.cpp
2014-08-26 12:43:31 -07:00

122 lines
4.3 KiB
C++

/*****************************************************************************
*
* This file is part of Mapnik (c++ mapping toolkit)
*
* Copyright (C) 2011 Artem Pavlenko
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
// mapnik
#include <mapnik/feature.hpp>
#include <mapnik/agg_renderer.hpp>
#include <mapnik/agg_rasterizer.hpp>
#include <mapnik/image_util.hpp>
#include <mapnik/util/variant.hpp>
#include <mapnik/text/renderer.hpp>
#include <mapnik/geom_util.hpp>
#include <mapnik/symbolizer.hpp>
#include <mapnik/pixel_position.hpp>
#include <mapnik/renderer_common/process_group_symbolizer.hpp>
#include <mapnik/renderer_common/clipping_extent.hpp>
// agg
#include "agg_trans_affine.h"
namespace mapnik {
/**
* Render a thunk which was frozen from a previous call to
* extract_bboxes. We should now have a new offset at which
* to render it, and the boxes themselves should already be
* in the detector from the placement_finder.
*/
struct thunk_renderer : public util::static_visitor<>
{
using renderer_type = agg_renderer<image_32>;
using buffer_type = renderer_type::buffer_type;
using text_renderer_type = agg_text_renderer<buffer_type>;
thunk_renderer(renderer_type &ren,
buffer_type *buf,
renderer_common &common,
pixel_position const &offset)
: ren_(ren), buf_(buf), common_(common), offset_(offset)
{}
void operator()(point_render_thunk const &thunk) const
{
pixel_position new_pos(thunk.pos_.x + offset_.x, thunk.pos_.y + offset_.y);
ren_.render_marker(new_pos, *thunk.marker_, thunk.tr_, thunk.opacity_,
thunk.comp_op_);
}
void operator()(text_render_thunk const &thunk) const
{
text_renderer_type ren(*buf_, thunk.halo_rasterizer_, thunk.comp_op_, thunk.comp_op_,
common_.scale_factor_, common_.font_manager_.get_stroker());
render_offset_placements(
thunk.placements_,
offset_,
[&] (glyph_positions_ptr glyphs)
{
if (glyphs->marker())
{
ren_.render_marker(glyphs->marker_pos(),
*(glyphs->marker()->marker),
glyphs->marker()->transform,
thunk.opacity_, thunk.comp_op_);
}
ren.render(*glyphs);
});
}
template <typename T>
void operator()(T const &) const
{
// TODO: warning if unimplemented?
}
private:
renderer_type &ren_;
buffer_type *buf_;
renderer_common &common_;
pixel_position offset_;
};
template <typename T0, typename T1>
void agg_renderer<T0,T1>::process(group_symbolizer const& sym,
mapnik::feature_impl & feature,
proj_transform const& prj_trans)
{
render_group_symbolizer(
sym, feature, common_.vars_, prj_trans, clipping_extent(common_), common_,
[&](render_thunk_list const& thunks, pixel_position const& render_offset)
{
thunk_renderer ren(*this, current_buffer_, common_, render_offset);
for (render_thunk_ptr const& thunk : thunks)
{
util::apply_visitor(ren, *thunk);
}
});
}
template void agg_renderer<image_32>::process(group_symbolizer const&,
mapnik::feature_impl &,
proj_transform const&);
}