mapnik/src/grid/process_group_symbolizer.cpp
2015-07-14 22:54:32 -07:00

188 lines
7.1 KiB
C++

/*****************************************************************************
*
* This file is part of Mapnik (c++ mapping toolkit)
*
* Copyright (C) 2015 Artem Pavlenko
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
#if defined(GRID_RENDERER)
// mapnik
#include <mapnik/feature.hpp>
#include <mapnik/grid/grid_rasterizer.hpp>
#include <mapnik/grid/grid_renderer.hpp>
#include <mapnik/grid/grid_renderer_base.hpp>
#include <mapnik/grid/grid.hpp>
#include <mapnik/grid/grid_render_marker.hpp>
#include <mapnik/attribute_collector.hpp>
#include <mapnik/text/placement_finder.hpp>
#include <mapnik/text/symbolizer_helpers.hpp>
#include <mapnik/text/renderer.hpp>
#include <mapnik/text/glyph_positions.hpp>
#include <mapnik/svg/svg_renderer_agg.hpp>
#include <mapnik/svg/svg_storage.hpp>
#include <mapnik/svg/svg_path_adapter.hpp>
#include <mapnik/svg/svg_path_attributes.hpp>
#include <mapnik/group/group_layout_manager.hpp>
#include <mapnik/group/group_symbolizer_helper.hpp>
#include <mapnik/util/variant.hpp>
#include <mapnik/geom_util.hpp>
#include <mapnik/pixel_position.hpp>
#include <mapnik/label_collision_detector.hpp>
#include <mapnik/geom_util.hpp>
#include <mapnik/renderer_common/process_point_symbolizer.hpp>
#include <mapnik/renderer_common/process_group_symbolizer.hpp>
// agg
#include "agg_trans_affine.h"
namespace mapnik {
/**
* Render a thunk which was frozen from a previous call to
* extract_bboxes. We should now have a new offset at which
* to render it, and the boxes themselves should already be
* in the detector from the placement_finder.
*/
template <typename T0>
struct thunk_renderer
{
using renderer_type = grid_renderer<T0>;
using buffer_type = typename renderer_type::buffer_type;
using text_renderer_type = grid_text_renderer<buffer_type>;
thunk_renderer(renderer_type &ren,
grid_rasterizer &ras,
buffer_type &pixmap,
renderer_common &common,
feature_impl &feature,
pixel_position const &offset)
: ren_(ren), ras_(ras), pixmap_(pixmap),
common_(common), feature_(feature), offset_(offset)
{}
void operator()(vector_marker_render_thunk const &thunk) const
{
using buf_type = grid_rendering_buffer;
using pixfmt_type = typename grid_renderer_base_type::pixfmt_type;
using renderer_type = agg::renderer_scanline_bin_solid<grid_renderer_base_type>;
using namespace mapnik::svg;
using svg_attribute_type = agg::pod_bvector<path_attributes>;
using svg_renderer_type = svg_renderer_agg<svg_path_adapter,
svg_attribute_type,
renderer_type,
pixfmt_type>;
buf_type render_buf(pixmap_.raw_data(), common_.width_, common_.height_, common_.width_);
ras_.reset();
pixfmt_type pixf(render_buf);
grid_renderer_base_type renb(pixf);
renderer_type ren(renb);
vertex_stl_adapter<svg_path_storage> stl_storage(thunk.src_->source());
svg_path_adapter svg_path(stl_storage);
svg_renderer_type svg_renderer(svg_path, thunk.attrs_);
agg::trans_affine offset_tr = thunk.tr_;
offset_tr.translate(offset_.x, offset_.y);
//render_vector_marker(svg_renderer, *ras_ptr_, renb, thunk.src_->bounding_box(), offset_tr, thunk.opacity_, thunk.snap_to_pixels_);
agg::scanline_bin sl;
svg_renderer.render_id(ras_, sl, renb, feature_.id(), offset_tr, thunk.opacity_, thunk.src_->bounding_box());
pixmap_.add_feature(feature_);
}
void operator()(raster_marker_render_thunk const &thunk) const
{
using buf_type = grid_rendering_buffer;
using pixfmt_type = typename grid_renderer_base_type::pixfmt_type;
using renderer_type = agg::renderer_scanline_bin_solid<grid_renderer_base_type>;
buf_type render_buf(pixmap_.raw_data(), common_.width_, common_.height_, common_.width_);
ras_.reset();
pixfmt_type pixf(render_buf);
grid_renderer_base_type renb(pixf);
renderer_type ren(renb);
agg::trans_affine offset_tr = thunk.tr_;
offset_tr.translate(offset_.x, offset_.y);
render_raster_marker(ren, ras_, thunk.src_, feature_, offset_tr, thunk.opacity_);
pixmap_.add_feature(feature_);
}
void operator()(text_render_thunk const &thunk) const
{
text_renderer_type ren(pixmap_, thunk.comp_op_, common_.scale_factor_);
value_integer feature_id = feature_.id();
render_offset_placements(
thunk.placements_,
offset_,
[&] (glyph_positions_ptr const& glyphs)
{
marker_info_ptr mark = glyphs->get_marker();
if (mark)
{
ren_.render_marker(feature_,
glyphs->marker_pos(),
*mark->marker_,
mark->transform_,
thunk.opacity_, thunk.comp_op_);
}
ren.render(*glyphs, feature_id);
});
pixmap_.add_feature(feature_);
}
template <typename T1>
void operator()(T1 const &) const
{
// TODO: warning if unimplemented?
}
private:
renderer_type &ren_;
grid_rasterizer & ras_;
buffer_type &pixmap_;
renderer_common &common_;
feature_impl &feature_;
pixel_position offset_;
};
template <typename T>
void grid_renderer<T>::process(group_symbolizer const& sym,
mapnik::feature_impl & feature,
proj_transform const& prj_trans)
{
render_group_symbolizer(
sym, feature, common_.vars_, prj_trans, common_.query_extent_, common_,
[&](render_thunk_list const& thunks, pixel_position const& render_offset)
{
thunk_renderer<T> ren(*this, *ras_ptr, pixmap_, common_, feature, render_offset);
for (render_thunk_ptr const& thunk : thunks)
{
util::apply_visitor(ren, *thunk);
}
});
}
template void grid_renderer<grid>::process(group_symbolizer const&,
mapnik::feature_impl &,
proj_transform const&);
}
#endif