Artem Pavlenko ab101401cd + simplify geometry implementation
+ removed multiple geometry typedefs
+ use geometry_type
+ revert to storing vertices in vector_vertex
  (previous implementation using std::vector was
   fragmenting heap causing performance issues with large geometries)
+ FIXME: hit_test is broken!
2010-11-03 13:19:15 +00:00
..
2010-06-25 15:23:35 +00:00
2009-12-16 20:02:06 +00:00
2010-06-25 15:23:35 +00:00
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2008-03-01 11:49:37 +00:00