From 7bcbcb0c4f7ef2be8ce0254b6a370b96096a17ff Mon Sep 17 00:00:00 2001 From: Dane Springmeyer Date: Wed, 22 Jan 2014 22:43:34 -0800 Subject: [PATCH] use premultiplied renderer for points/shields - closes #2117 --- src/agg/agg_renderer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/agg/agg_renderer.cpp b/src/agg/agg_renderer.cpp index 03fcd8035..9da9cc4ae 100644 --- a/src/agg/agg_renderer.cpp +++ b/src/agg/agg_renderer.cpp @@ -322,7 +322,7 @@ void agg_renderer::render_marker(pixel_position const& pos, { typedef agg::rgba8 color_type; typedef agg::order_rgba order_type; - typedef agg::comp_op_adaptor_rgba blender_type; // comp blender + typedef agg::comp_op_adaptor_rgba_pre blender_type; // comp blender typedef agg::pixfmt_custom_blend_rgba pixfmt_comp_type; typedef agg::renderer_base renderer_base; typedef agg::renderer_scanline_aa_solid renderer_type;