#include "catch.hpp"

#include <mapnik/vertex_adapters.hpp>
#include <mapnik/geometry_correct.hpp>

TEST_CASE("vertex_adapters") {

SECTION("polygon") {
    mapnik::geometry::polygon<double> g;
    g.exterior_ring.add_coord(1,1);
    g.exterior_ring.add_coord(2,2);
    g.exterior_ring.add_coord(100,100);
    g.exterior_ring.add_coord(1,1);

    mapnik::geometry::polygon_vertex_adapter<double> va(g);
    double x,y;
    unsigned cmd;

    cmd = va.vertex(&x,&y);
    REQUIRE( cmd == mapnik::SEG_MOVETO );
    REQUIRE( x == 1 );
    REQUIRE( y == 1 );

    cmd = va.vertex(&x,&y);
    REQUIRE( cmd == mapnik::SEG_LINETO );
    REQUIRE( x == 2 );
    REQUIRE( y == 2 );

    cmd = va.vertex(&x,&y);
    REQUIRE( cmd == mapnik::SEG_LINETO );
    REQUIRE( x == 100 );
    REQUIRE( y == 100 );

    // close
    cmd = va.vertex(&x,&y);
    REQUIRE( cmd == mapnik::SEG_CLOSE );
    REQUIRE( x == 0 );
    REQUIRE( y == 0 );

    // end
    cmd = va.vertex(&x,&y);
    REQUIRE( cmd == mapnik::SEG_END );
    REQUIRE( x == 0 );
    REQUIRE( y == 0 );
}

SECTION("polygon with hole") {
    mapnik::geometry::polygon<double> g;
    g.exterior_ring.add_coord(0,0);
    g.exterior_ring.add_coord(-10,0);
    g.exterior_ring.add_coord(-10,10);
    g.exterior_ring.add_coord(0,10);
    g.exterior_ring.add_coord(0,0);
    std::vector<mapnik::geometry::linear_ring<double> > interior_rings;
    mapnik::geometry::linear_ring<double> hole;
    hole.add_coord(-7,7);
    hole.add_coord(-7,3);
    hole.add_coord(-3,3);
    hole.add_coord(-3,7);
    hole.add_coord(-7,7);
    g.add_hole(std::move(hole));

    mapnik::geometry::linear_ring<double> hole_in_hole;
    hole_in_hole.add_coord(-6,4);
    hole_in_hole.add_coord(-6,6);
    hole_in_hole.add_coord(-4,6);
    hole_in_hole.add_coord(-4,4);
    hole_in_hole.add_coord(-6,4);
    g.add_hole(std::move(hole_in_hole));

    mapnik::geometry::polygon_vertex_adapter<double> va(g);
    double x,y;
    unsigned cmd;

    // exterior ring
    cmd = va.vertex(&x,&y);
    REQUIRE( cmd == mapnik::SEG_MOVETO );
    REQUIRE( x == 0 );
    REQUIRE( y == 0 );

    cmd = va.vertex(&x,&y);
    REQUIRE( cmd == mapnik::SEG_LINETO );
    REQUIRE( x == -10 );
    REQUIRE( y == 0 );

    cmd = va.vertex(&x,&y);
    REQUIRE( cmd == mapnik::SEG_LINETO );
    REQUIRE( x == -10 );
    REQUIRE( y == 10 );

    cmd = va.vertex(&x,&y);
    REQUIRE( cmd == mapnik::SEG_LINETO );
    REQUIRE( x == 0 );
    REQUIRE( y == 10 );

    cmd = va.vertex(&x,&y);
    REQUIRE( cmd == mapnik::SEG_CLOSE );
    REQUIRE( x == 0 );
    REQUIRE( y == 0 );

    // exterior ring via ring_vertex_adapter
    mapnik::geometry::ring_vertex_adapter<double> va2(g.exterior_ring);
    cmd = va2.vertex(&x,&y);
    REQUIRE( cmd == mapnik::SEG_MOVETO );
    REQUIRE( x == 0 );
    REQUIRE( y == 0 );

    cmd = va2.vertex(&x,&y);
    REQUIRE( cmd == mapnik::SEG_LINETO );
    REQUIRE( x == -10 );
    REQUIRE( y == 0 );

    cmd = va2.vertex(&x,&y);
    REQUIRE( cmd == mapnik::SEG_LINETO );
    REQUIRE( x == -10 );
    REQUIRE( y == 10 );

    cmd = va2.vertex(&x,&y);
    REQUIRE( cmd == mapnik::SEG_LINETO );
    REQUIRE( x == 0 );
    REQUIRE( y == 10 );

    cmd = va2.vertex(&x,&y);
    REQUIRE( cmd == mapnik::SEG_CLOSE );
    REQUIRE( x == 0 );
    REQUIRE( y == 0 );

    // since ring adapter is only for exterior, next should be END
    cmd = va2.vertex(&x,&y);
    REQUIRE( cmd == mapnik::SEG_END );
    REQUIRE( x == 0 );
    REQUIRE( y == 0 );

    // first hole for polygon_adapter
    cmd = va.vertex(&x,&y);
    REQUIRE( cmd == mapnik::SEG_MOVETO );
    REQUIRE( x == -7 );
    REQUIRE( y == 7 );

    cmd = va.vertex(&x,&y);
    REQUIRE( cmd == mapnik::SEG_LINETO );
    REQUIRE( x == -7 );
    REQUIRE( y == 3 );

    cmd = va.vertex(&x,&y);
    REQUIRE( cmd == mapnik::SEG_LINETO );
    REQUIRE( x == -3 );
    REQUIRE( y == 3 );

    cmd = va.vertex(&x,&y);
    REQUIRE( cmd == mapnik::SEG_LINETO );
    REQUIRE( x == -3 );
    REQUIRE( y == 7 );

    cmd = va.vertex(&x,&y);
    REQUIRE( cmd == mapnik::SEG_CLOSE );
    REQUIRE( x == 0 );
    REQUIRE( y == 0 );

    // second hole
    cmd = va.vertex(&x,&y);
    REQUIRE( cmd == mapnik::SEG_MOVETO );
    REQUIRE( x == -6 );
    REQUIRE( y == 4 );

    cmd = va.vertex(&x,&y);
    REQUIRE( cmd == mapnik::SEG_LINETO );
    REQUIRE( x == -6 );
    REQUIRE( y == 6 );

    cmd = va.vertex(&x,&y);
    REQUIRE( cmd == mapnik::SEG_LINETO );
    REQUIRE( x == -4 );
    REQUIRE( y == 6 );

    cmd = va.vertex(&x,&y);
    REQUIRE( cmd == mapnik::SEG_LINETO );
    REQUIRE( x == -4 );
    REQUIRE( y == 4 );

    cmd = va.vertex(&x,&y);
    REQUIRE( cmd == mapnik::SEG_CLOSE );
    REQUIRE( x == 0 );
    REQUIRE( y == 0 );

    mapnik::geometry::correct(g);

    va.rewind(0);

    // exterior ring: flipped winding order from correct
    cmd = va.vertex(&x,&y);
    REQUIRE( cmd == mapnik::SEG_MOVETO );
    REQUIRE( x == 0 );
    REQUIRE( y == 0 );

    cmd = va.vertex(&x,&y);
    REQUIRE( cmd == mapnik::SEG_LINETO );
    REQUIRE( x == 0 );
    REQUIRE( y == 10 );

    cmd = va.vertex(&x,&y);
    REQUIRE( cmd == mapnik::SEG_LINETO );
    REQUIRE( x == -10 );
    REQUIRE( y == 10 );

    cmd = va.vertex(&x,&y);
    REQUIRE( cmd == mapnik::SEG_LINETO );
    REQUIRE( x == -10 );
    REQUIRE( y == 0 );

    cmd = va.vertex(&x,&y);
    REQUIRE( cmd == mapnik::SEG_CLOSE );
    REQUIRE( x == 0 );
    REQUIRE( y == 0 );

    // first hole: flipped winding order from correct
    cmd = va.vertex(&x,&y);
    REQUIRE( cmd == mapnik::SEG_MOVETO );
    REQUIRE( x == -7 );
    REQUIRE( y == 7 );

    cmd = va.vertex(&x,&y);
    REQUIRE( cmd == mapnik::SEG_LINETO );
    REQUIRE( x == -3 );
    REQUIRE( y == 7 );

    cmd = va.vertex(&x,&y);
    REQUIRE( cmd == mapnik::SEG_LINETO );
    REQUIRE( x == -3 );
    REQUIRE( y == 3 );

    cmd = va.vertex(&x,&y);
    REQUIRE( cmd == mapnik::SEG_LINETO );
    REQUIRE( x == -7 );
    REQUIRE( y == 3 );

    cmd = va.vertex(&x,&y);
    REQUIRE( cmd == mapnik::SEG_CLOSE );
    REQUIRE( x == 0 );
    REQUIRE( y == 0 );

    // second hole: correct appears not to have changed winding order
    cmd = va.vertex(&x,&y);
    REQUIRE( cmd == mapnik::SEG_MOVETO );
    REQUIRE( x == -6 );
    REQUIRE( y == 4 );

    cmd = va.vertex(&x,&y);
    REQUIRE( cmd == mapnik::SEG_LINETO );
    REQUIRE( x == -6 );
    REQUIRE( y == 6 );

    cmd = va.vertex(&x,&y);
    REQUIRE( cmd == mapnik::SEG_LINETO );
    REQUIRE( x == -4 );
    REQUIRE( y == 6 );

    cmd = va.vertex(&x,&y);
    REQUIRE( cmd == mapnik::SEG_LINETO );
    REQUIRE( x == -4 );
    REQUIRE( y == 4 );

    cmd = va.vertex(&x,&y);
    REQUIRE( cmd == mapnik::SEG_CLOSE );
    REQUIRE( x == 0 );
    REQUIRE( y == 0 );
}

}
