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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `vector` mod in crate `maplibre`."><title>maplibre::vector - Rust</title><link rel="preload" as="font" type="font/woff2" crossorigin href="../../static.files/SourceSerif4-Regular-46f98efaafac5295.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../static.files/FiraSans-Regular-018c141bf0843ffd.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../static.files/FiraSans-Medium-8f9a781e4970d388.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../static.files/SourceCodePro-Regular-562dcc5011b6de7d.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../static.files/SourceSerif4-Bold-a2c9cd1067f8b328.ttf.woff2"><link rel="preload" as="font" 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alt="logo"></a><h2></h2></nav><nav class="sidebar"><a class="logo-container" href="../../maplibre/index.html"><img class="rust-logo" src="../../static.files/rust-logo-151179464ae7ed46.svg" alt="logo"></a><h2 class="location"><a href="#">Module vector</a></h2><div class="sidebar-elems"><section><ul class="block"><li><a href="#modules">Modules</a></li><li><a href="#structs">Structs</a></li><li><a href="#enums">Enums</a></li><li><a href="#traits">Traits</a></li><li><a href="#functions">Functions</a></li><li><a href="#types">Type Definitions</a></li></ul></section></div></nav><main><div class="width-limiter"><nav class="sub"><form class="search-form"><span></span><input class="search-input" name="search" aria-label="Run search in the documentation" autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"><div id="help-button" title="help" tabindex="-1"><a href="../../help.html">?</a></div><div id="settings-menu" tabindex="-1"><a href="../../settings.html" title="settings"><img width="22" height="22" alt="Change settings" src="../../static.files/wheel-7b819b6101059cd0.svg"></a></div></form></nav><section id="main-content" class="content"><div class="main-heading"><h1>Module <a href="../index.html">maplibre</a>::<wbr><a class="mod" href="#">vector</a><button id="copy-path" title="Copy item path to clipboard"><img src="../../static.files/clipboard-7571035ce49a181d.svg" width="19" height="18" alt="Copy item path"></button></h1><span class="out-of-band"><a class="src" href="../../src/maplibre/vector/mod.rs.html#1-140">source</a> · <button id="toggle-all-docs" title="collapse all docs">[<span>−</span>]</button></span></div><h2 id="modules" class="small-section-header"><a href="#modules">Modules</a></h2><ul class="item-table"><li><div class="item-name"><a class="mod" href="populate_world_system/index.html" title="mod maplibre::vector::populate_world_system">populate_world_system</a><span title="Restricted Visibility"> 🔒</span> </div></li><li><div class="item-name"><a class="mod" href="process_vector/index.html" title="mod maplibre::vector::process_vector">process_vector</a><span title="Restricted Visibility"> 🔒</span> </div></li><li><div class="item-name"><a class="mod" href="queue_system/index.html" title="mod maplibre::vector::queue_system">queue_system</a><span title="Restricted Visibility"> 🔒</span> </div><div class="desc docblock-short">Queues <a href="../render/render_phase/draw/trait.PhaseItem.html" title="trait maplibre::render::render_phase::draw::PhaseItem">PhaseItems</a> for rendering.</div></li><li><div class="item-name"><a class="mod" href="render_commands/index.html" title="mod maplibre::vector::render_commands">render_commands</a><span title="Restricted Visibility"> 🔒</span> </div><div class="desc docblock-short">Specifies the instructions which are going to be sent to the GPU. Render commands can be concatenated
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into a new render command which executes multiple instruction sets.</div></li><li><div class="item-name"><a class="mod" href="request_system/index.html" title="mod maplibre::vector::request_system">request_system</a><span title="Restricted Visibility"> 🔒</span> </div><div class="desc docblock-short">Requests tiles which are currently in view</div></li><li><div class="item-name"><a class="mod" href="resource/index.html" title="mod maplibre::vector::resource">resource</a><span title="Restricted Visibility"> 🔒</span> </div></li><li><div class="item-name"><a class="mod" href="resource_system/index.html" title="mod maplibre::vector::resource_system">resource_system</a><span title="Restricted Visibility"> 🔒</span> </div><div class="desc docblock-short">Prepares GPU-owned resources by initializing them if they are uninitialized or out-of-date.</div></li><li><div class="item-name"><a class="mod" href="transferables/index.html" title="mod maplibre::vector::transferables">transferables</a><span title="Restricted Visibility"> 🔒</span> </div></li><li><div class="item-name"><a class="mod" href="upload_system/index.html" title="mod maplibre::vector::upload_system">upload_system</a><span title="Restricted Visibility"> 🔒</span> </div><div class="desc docblock-short">Uploads data to the GPU which is needed for rendering.</div></li></ul><h2 id="structs" class="small-section-header"><a href="#structs">Structs</a></h2><ul class="item-table"><li><div class="item-name"><a class="struct" href="struct.AvailableVectorLayerData.html" title="struct maplibre::vector::AvailableVectorLayerData">AvailableVectorLayerData</a></div></li><li><div class="item-name"><a class="struct" href="struct.DefaultVectorTransferables.html" title="struct maplibre::vector::DefaultVectorTransferables">DefaultVectorTransferables</a></div></li><li><div class="item-name"><a class="struct" href="struct.MissingVectorLayerData.html" title="struct maplibre::vector::MissingVectorLayerData">MissingVectorLayerData</a></div></li><li><div class="item-name"><a class="struct" href="struct.ProcessVectorContext.html" title="struct maplibre::vector::ProcessVectorContext">ProcessVectorContext</a></div></li><li><div class="item-name"><a class="struct" href="struct.VectorLayersDataComponent.html" title="struct maplibre::vector::VectorLayersDataComponent">VectorLayersDataComponent</a></div></li><li><div class="item-name"><a class="struct" href="struct.VectorPipeline.html" title="struct maplibre::vector::VectorPipeline">VectorPipeline</a><span title="Restricted Visibility"> 🔒</span> </div></li><li><div class="item-name"><a class="struct" href="struct.VectorPlugin.html" title="struct maplibre::vector::VectorPlugin">VectorPlugin</a></div></li><li><div class="item-name"><a class="struct" href="struct.VectorTileRequest.html" title="struct maplibre::vector::VectorTileRequest">VectorTileRequest</a></div><div class="desc docblock-short">A request for a tile at the given coordinates and in the given layers.</div></li><li><div class="item-name"><a class="struct" href="struct.VectorTilesDone.html" title="struct maplibre::vector::VectorTilesDone">VectorTilesDone</a><span title="Restricted Visibility"> 🔒</span> </div></li></ul><h2 id="enums" class="small-section-header"><a href="#enums">Enums</a></h2><ul class="item-table"><li><div class="item-name"><a class="enum" href="enum.ProcessVectorError.html" title="enum maplibre::vector::ProcessVectorError">ProcessVectorError</a></div></li><li><div class="item-name"><a class="enum" href="enum.VectorLayerData.html" title="enum maplibre::vector::VectorLayerData">VectorLayerData</a></div></li></ul><h2 id="traits" class="small-section-header"><a href="#traits">Traits</a></h2><ul class="item-table"><li><div class="item-name"><a class="trait" href="trait.LayerIndexed.html" title="trait maplibre::vector::LayerIndexed">LayerIndexed</a></div></li><li><div class="item-name"><a class="trait" href="trait.LayerMissing.html" title="trait maplibre::vector::LayerMissing">LayerMissing</a></div></li><li><div class="item-name"><a class="trait" href="trait.LayerTessellated.html" title="trait maplibre::vector::LayerTessellated">LayerTessellated</a></div></li><li><div class="item-name"><a class="trait" href="trait.TileTessellated.html" title="trait maplibre::vector::TileTessellated">TileTessellated</a></div></li><li><div class="item-name"><a class="trait" href="trait.VectorTransferables.html" title="trait maplibre::vector::VectorTransferables">VectorTransferables</a></div></li></ul><h2 id="functions" class="small-section-header"><a href="#functions">Functions</a></h2><ul class="item-table"><li><div class="item-name"><a class="fn" href="fn.process_vector_tile.html" title="fn maplibre::vector::process_vector_tile">process_vector_tile</a></div></li></ul><h2 id="types" class="small-section-header"><a href="#types">Type Definitions</a></h2><ul class="item-table"><li><div class="item-name"><a class="type" href="type.VectorBufferPool.html" title="type maplibre::vector::VectorBufferPool">VectorBufferPool</a></div></li></ul></section></div></main></body></html> |