maplibre-rs/maplibre/src/render/shaders/tile_mask.fragment.wgsl
2022-04-22 21:16:35 +02:00

9 lines
168 B
WebGPU Shading Language

struct Output {
[[location(0)]] out_color: vec4<f32>;
};
[[stage(fragment)]]
fn main([[location(0)]] v_color: vec4<f32>) -> Output {
return Output(v_color);
}