const path = require("path"); const webpack = require("webpack"); const CopyPlugin = require("copy-webpack-plugin"); const WasmPackPlugin = require("@wasm-tool/wasm-pack-plugin"); let dist = path.join(__dirname, 'dist/demo'); module.exports = (env) => ({ mode: "development", entry: { index: "./index.ts", 'service-worker': "./service-worker.ts", }, experiments: { syncWebAssembly: true }, performance: { maxEntrypointSize: 400000, maxAssetSize: 400000000, }, output: { path: dist, filename: "[name].js" }, devServer: { server: { type: 'http', }, allowedHosts: 'all', host: '0.0.0.0', static: { directory: dist, }, headers: { 'Cross-Origin-Opener-Policy': 'same-origin', 'Cross-Origin-Embedder-Policy': 'require-corp' }, }, module: { rules: [ { test: /\.tsx?$/, use: 'ts-loader', exclude: /node_modules/, }, ], }, resolve: { extensions: ['.tsx', '.ts', '.js'], }, plugins: [ new webpack.DefinePlugin({ WEBGL: !!env.webgl }), new CopyPlugin({ patterns: [ {from: "static", to: "."}, ], }), new WasmPackPlugin({ crateDirectory: path.resolve(__dirname, '../'), // Check https://rustwasm.github.io/wasm-pack/book/commands/build.html for // the available set of arguments. // // Optional space delimited arguments to appear before the wasm-pack // command. Default arguments are `--verbose`. //args: '--log-level warn', // Default arguments are `--typescript --target browser --mode normal`. extraArgs: `--target web -- ${env.webgl ? '--features web-webgl' : ''} -Z build-std=std,panic_abort`, // Optional array of absolute paths to directories, changes to which // will trigger the build. // watchDirectories: [ // path.resolve(__dirname, "another-crate/src") // ], // The same as the `--out-dir` option for `wasm-pack` outDir: path.resolve(__dirname, 'dist/libs/mapr'), // The same as the `--out-name` option for `wasm-pack` // outName: "index", // If defined, `forceWatch` will force activate/deactivate watch mode for // `.rs` files. // // The default (not set) aligns watch mode for `.rs` files to Webpack's // watch mode. // forceWatch: true, // If defined, `forceMode` will force the compilation mode for `wasm-pack` // // Possible values are `development` and `production`. // // the mode `development` makes `wasm-pack` build in `debug` mode. // the mode `production` makes `wasm-pack` build in `release` mode. // TODO: We always build a production build because a development build runs slow // TODO: The function which is slowing it down is TileProto::decode() which maps the tile proto struct // TODO: into our data structure. (Development: 15s, Production: 60ms) forceMode: "production", // Controls plugin output verbosity, either 'info' or 'error'. // Defaults to 'info'. // pluginLogLevel: 'info' }), ] });