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use std::{fmt, fmt::Formatter, sync::mpsc::SendError};
use lyon::tessellation::TessellationError;
#[derive(Debug)]
pub enum RenderError {
Surface(wgpu::SurfaceError),
}
impl fmt::Display for RenderError {
fn fmt(&self, f: &mut Formatter<'_>) -> fmt::Result {
match self {
RenderError::Surface(e) => write!(f, "{}", e),
}
}
}
impl RenderError {
pub fn should_exit(&self) -> bool {
match self {
RenderError::Surface(e) => match e {
wgpu::SurfaceError::OutOfMemory => true,
_ => false,
},
}
}
}
#[derive(Debug)]
pub enum Error {
Schedule,
Network(String),
Tesselation(TessellationError),
Render(RenderError),
}
impl From<wgpu::SurfaceError> for Error {
fn from(e: wgpu::SurfaceError) -> Self {
Error::Render(RenderError::Surface(e))
}
}
impl From<TessellationError> for Error {
fn from(e: TessellationError) -> Self {
Error::Tesselation(e)
}
}
impl<T> From<SendError<T>> for Error {
fn from(_e: SendError<T>) -> Self {
Error::Schedule
}
}