Fields
id: NodeIdinput_edges: Vec<Edge>output_edges: Vec<Edge>Implementations
sourceimpl Edges
impl Edges
sourcepub fn input_edges(&self) -> &[Edge]
pub fn input_edges(&self) -> &[Edge]
Returns all “input edges” (edges going “in”) for this node .
sourcepub fn output_edges(&self) -> &[Edge]
pub fn output_edges(&self) -> &[Edge]
Returns all “output edges” (edges going “out”) for this node .
sourcepub(crate) fn add_input_edge(
&mut self,
edge: Edge
) -> Result<(), RenderGraphError>
pub(crate) fn add_input_edge(
&mut self,
edge: Edge
) -> Result<(), RenderGraphError>
Adds an edge to the input_edges if it does not already exist.
sourcepub(crate) fn remove_input_edge(
&mut self,
edge: Edge
) -> Result<(), RenderGraphError>
pub(crate) fn remove_input_edge(
&mut self,
edge: Edge
) -> Result<(), RenderGraphError>
Removes an edge from the input_edges if it exists.
sourcepub(crate) fn add_output_edge(
&mut self,
edge: Edge
) -> Result<(), RenderGraphError>
pub(crate) fn add_output_edge(
&mut self,
edge: Edge
) -> Result<(), RenderGraphError>
Adds an edge to the output_edges if it does not already exist.
sourcepub(crate) fn remove_output_edge(
&mut self,
edge: Edge
) -> Result<(), RenderGraphError>
pub(crate) fn remove_output_edge(
&mut self,
edge: Edge
) -> Result<(), RenderGraphError>
Removes an edge from the output_edges if it exists.
sourcepub fn has_input_edge(&self, edge: &Edge) -> bool
pub fn has_input_edge(&self, edge: &Edge) -> bool
Checks whether the input edge already exists.
sourcepub fn has_output_edge(&self, edge: &Edge) -> bool
pub fn has_output_edge(&self, edge: &Edge) -> bool
Checks whether the output edge already exists.
sourcepub fn get_input_slot_edge(
&self,
index: usize
) -> Result<&Edge, RenderGraphError>
pub fn get_input_slot_edge(
&self,
index: usize
) -> Result<&Edge, RenderGraphError>
Searches the input_edges for a Edge::SlotEdge,
which input_index matches the index;
sourcepub fn get_output_slot_edge(
&self,
index: usize
) -> Result<&Edge, RenderGraphError>
pub fn get_output_slot_edge(
&self,
index: usize
) -> Result<&Edge, RenderGraphError>
Searches the output_edges for a Edge::SlotEdge,
which output_index matches the index;
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for Edges
impl Send for Edges
impl Sync for Edges
impl Unpin for Edges
impl UnwindSafe for Edges
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read morefn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read morefn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s. Read morefn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
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