Structs

The internal representation of a slot, which specifies its SlotType and name.
A collection of input or output SlotInfos for a NodeState.

Enums

A SlotLabel is used to reference a slot by either its name or index inside the RenderGraph.
Describes the render resources created (output) or used (input) by the render Nodes.
A value passed between render Nodes. Corresponds to the SlotType specified in the RenderGraph.