Expand description

This module implements the rendering algorithm of maplibre-rs. It manages the whole communication with the GPU.

The render in this module is largely based on the bevy_render crate with commit aced6a. It is dual-licensed under MIT and Apache:

Bevy is dual-licensed under either

* MIT License (docs/LICENSE-MIT or http://opensource.org/licenses/MIT)
* Apache License, Version 2.0 (docs/LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0)

at your option.

We appreciate the design and implementation work which as gone into it.

Re-exports

Modules

Main camera
Labels for the “draw” graph
Executes a RenderGraph
main_pass 🔒
The main render pass for this application.
Specifies the instructions which are going to be sent to the GPU. Render commands can be concatenated into a new render command which executes multiple instruction sets.
Describes the concept of a RenderPhase and PhaseItem
Utilities which holds references to GPU-owned. Usually a resource is a wrapper which makes using buffers or textures simpler.
Settings for the renderer
shaders 🔒
Rendering specific Stages
Utility for declaring pipelines.
Utility for generating a tile pattern which can be used for masking.

Structs

Constants

Functions