Expand description
This module implements the rendering algorithm of maplibre-rs. It manages the whole communication with the GPU.
The render in this module is largely based on the
bevy_render
crate with commit aced6a.
It is dual-licensed under MIT and Apache:
Bevy is dual-licensed under either
* MIT License (docs/LICENSE-MIT or http://opensource.org/licenses/MIT)
* Apache License, Version 2.0 (docs/LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0)
at your option.We appreciate the design and implementation work which as gone into it.
Re-exports
pub use stages::register_default_render_stages;Modules
Main camera
Labels for the “draw” graph
Executes a
RenderGraphThe main render pass for this application.
Specifies the instructions which are going to be sent to the GPU. Render commands can be concatenated
into a new render command which executes multiple instruction sets.
Describes the concept of a
RenderPhase and PhaseItemUtilities which holds references to GPU-owned. Usually a resource is a wrapper which makes using
buffers or textures simpler.
Settings for the renderer
shaders 🔒
Utility for declaring pipelines.
Utility for generating a tile pattern which can be used for masking.