Expand description
Vector tile format styling.
Modules
Vector tile layer drawing utilities.
Vector tile data utilities.
Default vector tile styles configuration.
Structs
A color in the ACES 2065-1 color space.
A color in the ACEScc color space.
A color in the ACEScct color space.
A color in the ACEScg color space.
A color with an alpha component.
A color in the BT.2020 color space.
A color in the BT.2100 color space.
A color in the CIE L*C*h° color space.
A color in the CIE L*a*b* color space.
A color in the CIE XYZ color space.
A color in the DCI-P3 (aka P3 DCI and P3 D60) color space.
A color in the X’Y’Z’ color space, a DCI specification used for digital cinema mastering.
A color in the Display P3 (aka P3 D65) color space.
A color in the encoded BT.2020 color space.
A color in the encoded BT.2100 color space with HLG (Hybrid Log-Gamma) transfer function.
A color in the encoded BT.2100 color space with PQ (Perceptual Quantizer) transfer function.
A color in the Display P3 (aka P3 D65) color space.
A color in the encoded Rec.709/BT.709 color space.
A color in the encoded sRGB color space.
A color in a generic color space that can be represented by 3 components. The user is responsible for ensuring that the correct color space is respected.
A color in the HSL color space.
A color in the HSV color space.
A color in the ICtCp color space with HLG (Hybrid Log-Gamma) nonlinearity.
A color in the ICtCp color space with PQ (Perceptual Quantizer) nonlinearity.
A color in the linear (decoded) sRGB color space.
A color in the Oklab color space.
A color in the Oklch color space (a transformation from Oklab to LCh° coordinates).
A premultiplied color with an alpha component.
A color in the Rec.709/BT.709 color space.
Stores the style for a multi-layered map.
Traits
A trait that should be implemented by provider crates on their local color types so that you can call
color.to_cint() and Color::from_cint(cint_color).
A trait used to simpify the interface of the Alpha and PremultipliedAlpha types.