Expand description

Utility for generating a tile pattern which can be used for masking.

Modules

pattern 🔒

Structs

Defines the exact location where a specific tile on the map is rendered. It defines the shape of the tile with its location for the current zoom factor.
The tile mask pattern assigns each tile a value which can be used for stencil testing.
Defines the target tile and its source from which data tile data comes.

Enums

This defines the source tile shaped from which the content for the target is taken. For example if the target is (0, 0, 1) (of ViewTile) , we might use SourceShapes::Parent((0, 0, 0)) as source. Similarly if we have the target (0, 0, 0) we might use SourceShapes::Children((0, 0, 1), (0, 1, 1), (1, 0, 1), (1, 1, 1)) as sources.

Constants

Traits

Type Definitions