* Add render graph from bevy with graph runner
* Add surface
* Continue to refactor renderer
* Make ScheduleMethod object safe in order to be able to have a dyn object in MapContext
* Cleanup, add some more documentation and simplify
Support resizing
Fix late init
* Update apple docs
* Give bevy attribution
* Pass github token
* Improve some comments
* Add a view state for input processing
* Move platform specific web code to web crate
* Run clippy
* Fix apple and android
* Move error function
* Do not enable all features
* Remove header from .h file
* Refactor to use where clauses