* Reduce znear so the map is not cut when we tilt the camera
* Allow unbounded ground coordinate calculation
* Choose random zner and zfar values
* Move Queue to root module
Co-authored-by: Drabble <antoine.drabble@gmail.com>
* Add render graph from bevy with graph runner
* Add surface
* Continue to refactor renderer
* Make ScheduleMethod object safe in order to be able to have a dyn object in MapContext
* Cleanup, add some more documentation and simplify
Support resizing
Fix late init
* Update apple docs
* Give bevy attribution
* Pass github token
* Improve some comments
* Improve the Cargo documentation
* Fix mistakes with merge on main branch
* Fix the guide book url within the API documentation
* Update the documentation on `QuadKey`