* Apply clippy fixes
* Use nightly for android
* Use nightly for web
* Fix feature usage
* Deny unused imports
* Add ios and web fixup
* Exit with non-zero exit code
* Add no_pendantic_os_check cfg flag
* add struct for zoom level
* fix linter errors
* fix build errors
* fixed for PR comments
* Simplify stencil_reference_value, the z does not need to be taken into account
Co-authored-by: Maximilian Ammann <max@maxammann.org>
* Add render graph from bevy with graph runner
* Add surface
* Continue to refactor renderer
* Make ScheduleMethod object safe in order to be able to have a dyn object in MapContext
* Cleanup, add some more documentation and simplify
Support resizing
Fix late init
* Update apple docs
* Give bevy attribution
* Pass github token
* Improve some comments