Fix headless rendering

This commit is contained in:
Maximilian Ammann 2022-09-24 17:42:17 +02:00
parent 694c1914be
commit cc5bb38e46

View File

@ -208,6 +208,9 @@ impl<E: Environment> HeadlessMapSchedule<E> {
self.map_context.tile_repository.clear();
while let Some(layer) = processor.layers.pop() {
self.map_context
.tile_repository
.create_tile(&layer.get_coords());
self.map_context
.tile_repository
.put_tessellated_layer(layer);