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Increase limit for webgl
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@ -119,6 +119,7 @@ impl State {
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let limits = if cfg!(feature = "web-webgl") {
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Limits {
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max_texture_dimension_2d: 4096,
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..wgpu::Limits::downlevel_webgl2_defaults()
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}
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} else if cfg!(target_os = "android") {
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