Add new links

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Maximilian Ammann 2022-03-11 10:33:19 +01:00
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@ -18,6 +18,7 @@ Because the data is probably not available this is a very hard challenge.
* Use [rust-gpu](https://github.com/EmbarkStudios/rust-gpu) as shading language
* Focus on accessibility of maps: https://www.w3.org/WAI/RD/wiki/Accessible_Maps
* Display in AR: https://developer.apple.com/documentation/arkit/displaying_an_ar_experience_with_metal
* Use tracing framework: [tracing](https://docs.rs/tracing/0.1.31/tracing)
## Debugging Rendering

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# Related Resources
## Talks
* [Project_ Demonstration_mapr](https://docs.google.com/presentation/d/1mhpKTIf3iv3T1Lucfuyiry5Vg9bNuzLCXkLLKN3R1AA/edit?usp=sharing)
## Related Projects
* [Tangram Renderer](https://github.com/tangrams/tangram/)
* [Tilezen/Nextzen](https://www.nextzen.org/)
* [Protomaps: New Maps Stack](https://protomaps.com/)
* [Harp GL](https://www.harp.gl/)
## GIS
* [Google Maps Projection](https://www.maptiler.com/google-maps-coordinates-tile-bounds-projection)
@ -11,6 +17,8 @@
* [Slippy map tilenames](https://wiki.openstreetmap.org/wiki/Slippy_map_tilenames) (also known as XYZ)
* [TMS](https://wiki.osgeo.org/wiki/Tile_Map_Service_Specification#TileMap_Diagram)
* [Mapbox Adaptive Projections](https://www.mapbox.com/blog/adaptive-projections)
* [Bing Map Tile System](https://docs.microsoft.com/en-us/bingmaps/articles/bing-maps-tile-system)
* [Bing: Understanding Scale and Resolution](https://docs.microsoft.com/en-us/bingmaps/articles/understanding-scale-and-resolution)
## WebAssembly and WebWorkers
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## Maths
Articles:
* [Magnificent Matrix](https://ncase.me/matrix/)
Examples:
* [Dolly Camera](https://github.com/h3r2tic/dolly)
@ -95,6 +106,11 @@ Projects:
* [earcutr](https://github.com/donbright/earcutr)
* [Line Tessellation in MapLibre](https://github.com/maplibre/maplibre-gl-js/blob/main/src/data/bucket/line_bucket.ts)
## Specifications
* [TileJSON](https://github.com/mapbox/tilejson-spec)
*
## Render Graphs
* https://github.com/metal-by-example/simple-instancing/blob/master/MetalSimpleInstancing/Renderer.swift