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https://github.com/maplibre/maplibre-rs.git
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Adjust fov and camera position
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parent
94849e976b
commit
506ace5d83
@ -256,7 +256,7 @@ impl RenderState {
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};
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};
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let camera = camera::Camera::new(
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let camera = camera::Camera::new(
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(0.0, 0.0, 500.0),
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(0.0, 0.0, 150.0),
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cgmath::Deg(-90.0),
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cgmath::Deg(-90.0),
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cgmath::Deg(0.0),
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cgmath::Deg(0.0),
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size.width,
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size.width,
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@ -265,7 +265,7 @@ impl RenderState {
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let projection = camera::Perspective::new(
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let projection = camera::Perspective::new(
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surface_config.width,
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surface_config.width,
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surface_config.height,
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surface_config.height,
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cgmath::Deg(45.0),
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cgmath::Deg(110.0),
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10.0,
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10.0,
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600.0,
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600.0,
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);
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);
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@ -26,7 +26,7 @@ fn main(
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[[builtin(instance_index)]] instance_idx: u32 // instance_index is used when we have multiple instances of the same "object"
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[[builtin(instance_index)]] instance_idx: u32 // instance_index is used when we have multiple instances of the same "object"
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) -> VertexOutput {
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) -> VertexOutput {
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let z = 0.0;
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let z = 0.0;
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let width = 1.0;
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let width = 2.0;
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// The following code moves all "invisible" vertices to (0, 0, 0)
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// The following code moves all "invisible" vertices to (0, 0, 0)
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//if (color.w == 0.0) {
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//if (color.w == 0.0) {
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